4jcraft/Minecraft.World/net/minecraft/world/level/tile/BookshelfTile.h

14 lines
332 B
C++

#pragma once
#include "Tile.h"
#include "../material/Material.h"
class Random;
class BookshelfTile : public Tile {
public:
BookshelfTile(int id);
virtual Icon* getTexture(int face, int data);
virtual int getResourceCount(Random* random);
virtual int getResource(int data, Random* random, int playerBonusLevel);
};