4jcraft/Minecraft.World/net/minecraft/world/level/tile/BookshelfTile.cpp

18 lines
599 B
C++

#include "../../../../../Header Files/stdafx.h"
#include "BookshelfTile.h"
#include "../../item/net.minecraft.world.item.h"
#include "../../../net.minecraft.h"
BookshelfTile::BookshelfTile(int id) : Tile(id, Material::wood) {}
Icon* BookshelfTile::getTexture(int face, int data) {
if (face == Facing::UP || face == Facing::DOWN)
return Tile::wood->getTexture(face);
return Tile::getTexture(face, data);
}
int BookshelfTile::getResourceCount(Random* random) { return 3; }
int BookshelfTile::getResource(int data, Random* random, int playerBonusLevel) {
return Item::book_Id;
}