4jcraft/Minecraft.World/net/minecraft/world/entity/projectile/SmallFireball.h

25 lines
667 B
C++

#pragma once
#include "Fireball.h"
class HitResult;
class SmallFireball : public Fireball {
public:
eINSTANCEOF GetType() { return eTYPE_SMALL_FIREBALL; }
static Entity* create(Level* level) { return new SmallFireball(level); }
public:
SmallFireball(Level* level);
SmallFireball(Level* level, std::shared_ptr<LivingEntity> mob, double xa,
double ya, double za);
SmallFireball(Level* level, double x, double y, double z, double xa,
double ya, double za);
protected:
virtual void onHit(HitResult* res);
public:
virtual bool isPickable();
virtual bool hurt(DamageSource* source, float damage);
};