4jcraft/Minecraft.World/net/minecraft/commands/common/KillCommand.cpp

21 lines
825 B
C++

#include "../../../../Header Files/stdafx.h"
#include "../net.minecraft.commands.h"
#include "../../world/entity/player/net.minecraft.world.entity.player.h"
#include "../../world/damageSource/net.minecraft.world.damagesource.h"
#include "KillCommand.h"
#include <limits>
EGameCommand KillCommand::getId() { return eGameCommand_Kill; }
int KillCommand::getPermissionLevel() { return LEVEL_ALL; }
void KillCommand::execute(std::shared_ptr<CommandSender> source,
byteArray commandData) {
std::shared_ptr<Player> player = std::dynamic_pointer_cast<Player>(source);
player->hurt(DamageSource::outOfWorld, std::numeric_limits<float>::max());
source->sendMessage(L"Ouch. That look like it hurt.");
// source.sendMessage(ChatMessageComponent.forTranslation("commands.kill.success"));
}