4jcraft/Minecraft.World/net/minecraft/commands/common/GameModeCommand.h

17 lines
424 B
C++

#pragma once
#include "../Command.h"
class GameType;
class GameModeCommand : public Command {
public:
virtual EGameCommand getId();
int getPermissionLevel();
virtual void execute(std::shared_ptr<CommandSender> source,
byteArray commandData);
protected:
GameType* getModeForString(std::shared_ptr<CommandSender> source,
const std::wstring& name);
};