4jcraft/Minecraft.World/net/minecraft/commands/common/EffectCommand.h

17 lines
408 B
C++

#pragma once
#include "../Command.h"
class EffectCommand : public Command {
public:
EGameCommand getId();
int getPermissionLevel();
std::wstring getUsage(CommandSender* source);
void execute(std::shared_ptr<CommandSender> source, byteArray commandData);
protected:
std::wstring getPlayerNames();
public:
bool isValidWildcardPlayerArgument(std::wstring args, int argumentIndex);
};