4jcraft/Minecraft.Client/net/minecraft/client/skins/TexturePack.cpp

18 lines
470 B
C++

#include "../../../../../Minecraft.World/Header Files/stdafx.h"
#include "TexturePack.h"
std::wstring TexturePack::getPath(
bool bTitleUpdateTexture /*= false*/,
const char* pchBDPatchFileName /*= nullptr*/) {
std::wstring wDrive;
if (bTitleUpdateTexture) {
// Make the content package point to to the UPDATE: drive is needed
wDrive = L"Common\\res\\TitleUpdate\\";
} else {
wDrive = L"Common/";
}
return wDrive;
}