4jcraft/Minecraft.Client/net/minecraft/client/renderer/texture/custom/CompassTexture.h

25 lines
677 B
C++

#pragma once
#include "../StitchedTexture.h"
class CompassTexture : public StitchedTexture {
private:
int m_iPad;
CompassTexture* m_dataTexture;
public:
static CompassTexture* instance;
double rot, rota;
CompassTexture();
CompassTexture(int iPad, CompassTexture* dataTexture);
void cycleFrames();
void updateFromPosition(Level* level, double x, double z, double yRot,
bool noNeedle, bool instant);
virtual int getSourceWidth() const;
virtual int getSourceHeight() const;
virtual int getFrames();
virtual void freeFrameTextures(); // 4J added
virtual bool hasOwnData(); // 4J Added
};