4jcraft/Minecraft.Client/net/minecraft/client/renderer/texture/custom/ClockTexture.h

20 lines
495 B
C++

#pragma once
#include "../StitchedTexture.h"
class ClockTexture : public StitchedTexture {
private:
double rot, rota;
int m_iPad;
ClockTexture* m_dataTexture;
public:
ClockTexture();
ClockTexture(int iPad, ClockTexture* dataTexture);
void cycleFrames();
virtual int getSourceWidth() const;
virtual int getSourceHeight() const;
virtual int getFrames();
virtual void freeFrameTextures(); // 4J added
virtual bool hasOwnData(); // 4J Added
};