4jcraft/Minecraft.Client/net/minecraft/client/renderer/entity/WitchRenderer.h

23 lines
675 B
C++

#pragma once
#include "MobRenderer.h"
class WitchModel;
class WitchRenderer : public MobRenderer {
private:
static ResourceLocation WITCH_LOCATION;
WitchModel* witchModel;
public:
WitchRenderer();
virtual void render(std::shared_ptr<Entity> entity, double x, double y,
double z, float rot, float a);
protected:
virtual ResourceLocation* getTextureLocation(
std::shared_ptr<Entity> entity);
virtual void additionalRendering(std::shared_ptr<LivingEntity> mob,
float a);
virtual void translateWeaponItem();
virtual void scale(std::shared_ptr<LivingEntity> mob, float a);
};