4jcraft/Minecraft.Client/net/minecraft/client/renderer/entity/SkeletonRenderer.h

17 lines
449 B
C++

#pragma once
#include "HumanoidMobRenderer.h"
class SkeletonRenderer : public HumanoidMobRenderer {
private:
static ResourceLocation SKELETON_LOCATION;
static ResourceLocation WITHER_SKELETON_LOCATION;
public:
SkeletonRenderer();
protected:
virtual void scale(std::shared_ptr<LivingEntity> mob, float a);
void translateWeaponItem();
virtual ResourceLocation* getTextureLocation(
std::shared_ptr<Entity> entity);
};