4jcraft/Minecraft.Client/net/minecraft/client/renderer/entity/PaintingRenderer.h

23 lines
666 B
C++

#pragma once
#include "EntityRenderer.h"
class Painting;
class Random;
class PaintingRenderer : public EntityRenderer {
private:
Random* random;
static ResourceLocation PAINTING_LOCATION;
public:
PaintingRenderer(); // 4J -added
virtual void render(std::shared_ptr<Entity> _painting, double x, double y,
double z, float rot, float a);
private:
void renderPainting(std::shared_ptr<Painting> painting, int w, int h,
int uo, int vo);
void setBrightness(std::shared_ptr<Painting> painting, float ss, float ya);
virtual ResourceLocation* getTextureLocation(std::shared_ptr<Entity> mob);
};