4jcraft/Minecraft.Client/net/minecraft/client/renderer/entity/EnderCrystalRenderer.h

18 lines
462 B
C++

#pragma once
#include "EntityRenderer.h"
class Model;
class EnderCrystalRenderer : public EntityRenderer {
private:
int currentModel;
Model* model;
static ResourceLocation ENDER_CRYSTAL_LOCATION;
public:
EnderCrystalRenderer();
virtual void render(std::shared_ptr<Entity> _crystal, double x, double y,
double z, float rot, float a);
virtual ResourceLocation* getTextureLocation(std::shared_ptr<Entity> mob);
};