4jcraft/Minecraft.Client/net/minecraft/client/renderer/entity/BoatRenderer.h

17 lines
409 B
C++

#pragma once
#include "EntityRenderer.h"
class BoatRenderer : public EntityRenderer {
private:
static ResourceLocation BOAT_LOCATION;
protected:
Model* model;
public:
BoatRenderer();
virtual void render(std::shared_ptr<Entity> boat, double x, double y,
double z, float rot, float a);
virtual ResourceLocation* getTextureLocation(std::shared_ptr<Entity> mob);
};