4jcraft/Minecraft.Client/net/minecraft/client/model/VillagerModel.h

20 lines
766 B
C++

#pragma once
#include "geom/Model.h"
class VillagerModel : public Model {
public:
ModelPart *head, *body, *arms, *leg0, *leg1, *nose;
void _init(float g, float yOffset, int xTexSize, int yTexSize); // 4J added
VillagerModel(float g, float yOffset, int xTexSize, int yTexSize);
VillagerModel(float g);
virtual void render(std::shared_ptr<Entity> entity, float time, float r,
float bob, float yRot, float xRot, float scale,
bool usecompiled);
virtual void setupAnim(float time, float r, float bob, float yRot,
float xRot, float scale,
std::shared_ptr<Entity> entity,
unsigned int uiBitmaskOverrideAnim = 0);
};