4jcraft/Minecraft.Client/Common/Source Files/UI/Controls/UIControl_Touch.cpp

34 lines
873 B
C++

#include "../../../../../Minecraft.World/Header Files/stdafx.h"
#include "../UI.h"
#include "UIControl_Touch.h"
UIControl_Touch::UIControl_Touch() {}
bool UIControl_Touch::setupControl(UIScene* scene, IggyValuePath* parent,
const std::string& controlName) {
UIControl::setControlType(UIControl::eTouchControl);
bool success = UIControl_Base::setupControl(scene, parent, controlName);
return success;
}
void UIControl_Touch::init(int iId) {
m_id = iId;
#if !defined(__linux__)
switch (m_parentScene->GetParentLayer()->m_iLayer) {
case eUILayer_Error:
case eUILayer_Fullscreen:
case eUILayer_Scene:
case eUILayer_HUD:
ui.TouchBoxAdd(this, m_parentScene);
break;
}
#endif
}
void UIControl_Touch::ReInit() {
UIControl_Base::ReInit();
init(m_id);
}