4jcraft/Minecraft.Client/Common/Source Files/UI/Controls/UIControl_Cursor.cpp

16 lines
487 B
C++

#include "../../../../../Minecraft.World/Header Files/stdafx.h"
#include "../UI.h"
#include "UIControl_Cursor.h"
UIControl_Cursor::UIControl_Cursor() {}
bool UIControl_Cursor::setupControl(UIScene* scene, IggyValuePath* parent,
const std::string& controlName) {
UIControl::setControlType(UIControl::eCursor);
bool success = UIControl_Base::setupControl(scene, parent, controlName);
// Label specific initialisers
return success;
}