4jcraft/Minecraft.Client/Platform/Common/UI/UIControl_BitmapIcon.cpp
2026-03-09 00:17:42 -05:00

28 lines
906 B
C++

#include "../../Minecraft.World/Platform/stdafx.h"
#include "UI.h"
#include "UIControl_BitmapIcon.h"
bool UIControl_BitmapIcon::setupControl(UIScene *scene, IggyValuePath *parent, const std::string &controlName)
{
UIControl::setControlType(UIControl::eBitmapIcon);
bool success = UIControl::setupControl(scene,parent,controlName);
//SlotList specific initialisers
m_funcSetTextureName = registerFastName(L"SetTextureName");
return success;
}
void UIControl_BitmapIcon::setTextureName(const std::wstring &iconName)
{
IggyDataValue result;
IggyDataValue value[1];
IggyStringUTF16 stringVal;
stringVal.string = (IggyUTF16*)iconName.c_str();
stringVal.length = iconName.length();
value[0].type = IGGY_DATATYPE_string_UTF16;
value[0].string16 = stringVal;
IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath(), m_funcSetTextureName , 1 , value );
}