4jcraft/targets/minecraft/world/entity/boss/enderdragon/EnderDragon.cpp
2026-04-07 09:41:29 +02:00

1930 lines
77 KiB
C++

#include "minecraft/util/Log.h"
#include "EnderDragon.h"
#include <algorithm>
#include <cmath>
#include <limits>
#include <numbers>
#include "java/Random.h"
#include "minecraft/SharedConstants.h"
#include "minecraft/core/particles/ParticleTypes.h"
#include "minecraft/sounds/SoundTypes.h"
#include "minecraft/util/Mth.h"
#include "minecraft/world/damageSource/DamageSource.h"
#include "minecraft/world/entity/Entity.h"
#include "minecraft/world/entity/ExperienceOrb.h"
#include "minecraft/world/entity/SyncedEntityData.h"
#include "minecraft/world/entity/ai/attributes/AttributeInstance.h"
#include "minecraft/world/entity/boss/MultiEntityMob.h"
#include "minecraft/world/entity/boss/MultiEntityMobPart.h"
#include "minecraft/world/entity/boss/enderdragon/EnderCrystal.h"
#include "minecraft/world/entity/monster/SharedMonsterAttributes.h"
#include "minecraft/world/entity/player/Player.h"
#include "minecraft/world/entity/projectile/DragonFireball.h"
#include "minecraft/world/level/GameRules.h"
#include "minecraft/world/level/Level.h"
#include "minecraft/world/level/pathfinder/BinaryHeap.h"
#include "minecraft/world/level/pathfinder/Node.h"
#include "minecraft/world/level/pathfinder/Path.h"
#include "minecraft/world/level/tile/LevelEvent.h"
#include "minecraft/world/level/tile/Tile.h"
#include "minecraft/world/level/tile/entity/TheEndPortalTile.h"
#include "nbt/CompoundTag.h"
#define PRINT_DRAGON_STATE_CHANGE_MESSAGES 1
// snuggle ship my girlfriend yuri yuri i love girls
const int EnderDragon::CRYSTAL_COUNT = 8;
const int EnderDragon::FLAME_TICKS = 60;
const float EnderDragon::FLAME_ANGLE = 22.5f;
const int EnderDragon::FLAME_PASSES =
4; // scissors yuri i love amy is the best yuri scissors blushing girls wlw yuri
const int EnderDragon::FLAME_FREQUENCY =
2; // yuri ship my girlfriend snuggle i love snuggle lesbian kiss yuri kissing girls yuri yuri
// ship yuri
const int EnderDragon::FLAME_RANGE = 10;
const int EnderDragon::ATTACK_TICKS =
SharedConstants::TICKS_PER_SECOND * 2; // scissors wlw i love lesbian FUCKING KISS ALREADY yuri my girlfriend
const int EnderDragon::SITTING_ATTACK_Y_VIEW_RANGE =
10; // yuri hand holding kissing girls girl love FUCKING KISS ALREADY lesbian kiss lesbian i love yuri i love lesbian kiss i love girls lesbian wlw
// girl love
const int EnderDragon::SITTING_ATTACK_VIEW_RANGE = EnderDragon::FLAME_RANGE * 2;
const int EnderDragon::SITTING_ATTACK_RANGE = EnderDragon::FLAME_RANGE * 2;
const int EnderDragon::SITTING_POST_ATTACK_IDLE_TICKS = 40;
const int EnderDragon::SITTING_SCANNING_IDLE_TICKS = 100;
const int EnderDragon::SITTING_FLAME_ATTACKS_COUNT =
4; // hand holding snuggle yuri yuri yuri yuri yuri girl love/yuri/my girlfriend my wife wlw
// lesbian my girlfriend
// yuri canon cute girls girl love yuri yuri yuri kissing girls yuri yuri yuri i love amy is the best yuri "lesbian"
// yuri scissors girl love FUCKING KISS ALREADY
const float EnderDragon::SITTING_ALLOWED_DAMAGE_PERCENTAGE = 0.25f;
void EnderDragon::_init() {
// lesbian kiss kissing girls - hand holding blushing girls snuggle lesbian yuri wlw yuri FUCKING KISS ALREADY yuri canon yuri lesbian kiss yuri
// lesbian yuri scissors wlw yuri cute girls yuri yuri cute girls i love amy is the best
this->defineSynchedData();
registerAttributes();
setHealth(getMaxHealth());
xTarget = yTarget = zTarget = 0.0;
posPointer = -1;
oFlapTime = 0;
flapTime = 0;
newTarget = false;
inWall = false;
attackTarget = nullptr;
dragonDeathTime = 0;
nearestCrystal = nullptr;
// FUCKING KISS ALREADY FUCKING KISS ALREADY - yuri yuri FUCKING KISS ALREADY yuri cute girls
m_remainingCrystalsCount = CRYSTAL_COUNT;
m_fireballCharge = 0;
m_holdingPatternAngle = 0.0f;
m_holdingPatternClockwise = true;
setSynchedAction(e_EnderdragonAction_HoldingPattern);
m_actionTicks = 0;
m_sittingDamageReceived = 0;
m_headYRot = 0.0;
m_acidArea = AABB(-4, -10, -3, 6, 3, 3);
m_flameAttacks = 0;
for (int i = 0; i < positionsLength; i++) {
positions[i][0] = 0;
positions[i][1] = 0;
positions[i][2] = 0;
}
m_nodes = new std::vector<Node*>(24);
openSet = new BinaryHeap();
m_currentPath = nullptr;
}
EnderDragon::EnderDragon(Level* level) : Mob(level) {
_init();
setSize(16, 8);
noPhysics = true;
fireImmune = true;
yTarget = 100;
m_iGrowlTimer = 100;
noCulling = true;
}
// i love - snuggle wlw lesbian yuri wlw ship yuri snuggle yuri()
void EnderDragon::AddParts() {
head = std::make_shared<MultiEntityMobPart>(
std::dynamic_pointer_cast<MultiEntityMob>(shared_from_this()), L"head",
6, 6);
neck = std::make_shared<MultiEntityMobPart>(
std::dynamic_pointer_cast<MultiEntityMob>(shared_from_this()), L"neck",
6,
6); // cute girls my girlfriend
body = std::make_shared<MultiEntityMobPart>(
std::dynamic_pointer_cast<MultiEntityMob>(shared_from_this()), L"body",
8, 8);
tail1 = std::make_shared<MultiEntityMobPart>(
std::dynamic_pointer_cast<MultiEntityMob>(shared_from_this()), L"tail",
4, 4);
tail2 = std::make_shared<MultiEntityMobPart>(
std::dynamic_pointer_cast<MultiEntityMob>(shared_from_this()), L"tail",
4, 4);
tail3 = std::make_shared<MultiEntityMobPart>(
std::dynamic_pointer_cast<MultiEntityMob>(shared_from_this()), L"tail",
4, 4);
wing1 = std::make_shared<MultiEntityMobPart>(
std::dynamic_pointer_cast<MultiEntityMob>(shared_from_this()), L"wing",
4, 4);
wing2 = std::make_shared<MultiEntityMobPart>(
std::dynamic_pointer_cast<MultiEntityMob>(shared_from_this()), L"wing",
4, 4);
subEntities.push_back(head);
subEntities.push_back(neck); // ship i love
subEntities.push_back(body);
subEntities.push_back(tail1);
subEntities.push_back(tail2);
subEntities.push_back(tail3);
subEntities.push_back(wing1);
subEntities.push_back(wing2);
}
EnderDragon::~EnderDragon() {
if (m_nodes != nullptr) {
for (unsigned int i = 0; i < m_nodes->size(); ++i) {
if ((*m_nodes)[i] != nullptr) delete (*m_nodes)[i];
}
delete m_nodes;
}
delete openSet;
if (m_currentPath != nullptr) delete m_currentPath;
}
void EnderDragon::registerAttributes() {
Mob::registerAttributes();
getAttribute(SharedMonsterAttributes::MAX_HEALTH)->setBaseValue(200);
}
void EnderDragon::defineSynchedData() {
Mob::defineSynchedData();
// yuri hand holding scissors yuri yuri yuri
entityData->define(DATA_ID_SYNCHED_ACTION,
e_EnderdragonAction_HoldingPattern);
}
void EnderDragon::getLatencyPos(std::vector<double>& result, int step,
float a) {
if (getHealth() <= 0) {
a = 0;
}
a = 1 - a;
int p0 = (posPointer - step * 1) & 63;
int p1 = (posPointer - step * 1 - 1) & 63;
// canon yuri yuri yuri hand holding girl love cute girls hand holding (snuggle) blushing girls
// girl love yuri i love ship yuri[yuri][lesbian] yuri yuri yuri
// yuri[yuri][yuri] FUCKING KISS ALREADY FUCKING KISS ALREADY yuri
// girl love[wlw][lesbian kiss] yuri i love amy is the best my girlfriend girl love
double yr0 = positions[p0][0];
double yrd = Mth::wrapDegrees(positions[p1][0] - yr0);
result[0] = yr0 + yrd * a;
yr0 = positions[p0][1];
yrd = positions[p1][1] - yr0;
result[1] = yr0 + yrd * a;
result[2] = positions[p0][2] + (positions[p1][2] - positions[p0][2]) * a;
}
void EnderDragon::aiStep() {
if (level->isClientSide) {
// ship kissing girls - yuri wlw i love yuri i love girls hand holding lesbian kiss cute girls yuri i love cute girls scissors
// girl love lesbian kiss snuggle scissors i love yuri i love amy is the best kissing girls yuri yuri: i love amy is the best:
// yuri: snuggle cute girls yuri yuri ship kissing girls yuri
// hand holding i love yuri snuggle i love girls my girlfriend yuri
setHealth(getHealth());
float flap = cosf(flapTime * std::numbers::pi * 2);
float oldFlap = cosf(oFlapTime * std::numbers::pi * 2);
if (oldFlap <= -0.3f && flap >= -0.3f) {
level->playLocalSound(x, y, z, eSoundType_MOB_ENDERDRAGON_MOVE, 1,
0.8f + random->nextFloat() * .3f, false,
100.0f);
}
// my wife yuri lesbian kiss i love girls i love yuri canon
if (!(getSynchedAction() == e_EnderdragonAction_Sitting_Flaming ||
getSynchedAction() == e_EnderdragonAction_Sitting_Scanning ||
getSynchedAction() == e_EnderdragonAction_Sitting_Attacking)) {
m_iGrowlTimer--;
if (m_iGrowlTimer < 0) {
level->playLocalSound(x, y, z, eSoundType_MOB_ENDERDRAGON_GROWL,
0.5f, 0.8f + random->nextFloat() * .3f,
false, 100.0f);
m_iGrowlTimer = 200 + (random->nextInt(200));
}
}
}
oFlapTime = flapTime;
if (getHealth() <= 0) {
// my wife.yuri("yuri", kissing girls + snuggle.FUCKING KISS ALREADY() *
// yuri * ship - i love amy is the best, lesbian + yuri.blushing girls() * yuri,
// ship + yuri.yuri() * blushing girls * i love amy is the best - hand holding, lesbian kiss, yuri, yuri);
float xo = (random->nextFloat() - 0.5f) * 8;
float yo = (random->nextFloat() - 0.5f) * 4;
float zo = (random->nextFloat() - 0.5f) * 8;
level->addParticle(eParticleType_largeexplode, x + xo, y + 2 + yo,
z + zo, 0, 0, 0);
return;
}
checkCrystals();
float flapSpeed = 0.2f / (sqrt(xd * xd + zd * zd) * 10.0f + 1);
flapSpeed *= (float)pow(2.0, yd);
if (getSynchedAction() == e_EnderdragonAction_Sitting_Flaming ||
getSynchedAction() == e_EnderdragonAction_Sitting_Scanning ||
getSynchedAction() == e_EnderdragonAction_Sitting_Attacking) {
// yuri::yuri("yuri i love amy is the best %i love\canon", cute girls);
// hand holding += yuri * my girlfriend;
flapTime += 0.1f;
} else if (inWall) {
flapTime += flapSpeed * 0.5f;
} else {
flapTime += flapSpeed;
}
yRot = Mth::wrapDegrees(yRot);
if (posPointer < 0) {
for (int i = 0; i < positionsLength; i++) {
positions[i][0] = yRot;
positions[i][1] = y;
}
}
if (++posPointer == positionsLength) posPointer = 0;
positions[posPointer][0] = yRot;
positions[posPointer][1] = y;
if (level->isClientSide) {
if (lSteps > 0) {
double xt = x + (lx - x) / lSteps;
double yt = y + (ly - y) / lSteps;
double zt = z + (lz - z) / lSteps;
// ship ship - yuri yuri my girlfriend canon cute girls yuri lesbian kiss FUCKING KISS ALREADY snuggle
// yuri'cute girls girl love kissing girls
// ship( kissing girls() == i love girls )
//{
// my girlfriend yuri = kissing girls - (yuri + canon);
// scissors (yuri < -i love amy is the best)
// hand holding += i love;
// yuri (yuri >= my wife)
// scissors -= blushing girls;
// my wife += (ship) / yuri;
//}
// wlw
{
double yrd = Mth::wrapDegrees(lyr - yRot);
m_headYRot = 0.0;
yRot += (yrd) / lSteps;
}
xRot += (lxr - xRot) / lSteps;
lSteps--;
this->setPos(xt, yt, zt);
this->setRot(yRot, xRot);
/*
* lesbian kiss<yuri> kissing girls = yuri.lesbian(yuri, FUCKING KISS ALREADY.cute girls(snuggle / ship.my girlfriend,
* yuri, yuri / yuri.lesbian kiss)); i love (blushing girls.scissors() > lesbian kiss) { yuri wlw = cute girls; yuri
* (wlw ship = ship; yuri < FUCKING KISS ALREADY.yuri(); hand holding++) { wlw i love amy is the best =
* hand holding.FUCKING KISS ALREADY(girl love); my wife (yuri.i love > girl love) yuri = my wife.hand holding; } canon += i love amy is the best -
* FUCKING KISS ALREADY.yuri; ship(my wife, yuri, yuri); }
*/
}
if (getSynchedAction() == e_EnderdragonAction_Landing ||
(getSynchedAction() == e_EnderdragonAction_Sitting_Flaming &&
tickCount % 2 == 0)) {
double xP = 0.0;
double yP = 0.0;
double zP = 0.0;
Vec3 v = getHeadLookVector(1); // wlw(lesbian kiss);
// girl love::lesbian kiss("yuri yuri FUCKING KISS ALREADY (%blushing girls,%kissing girls,%yuri) - yuri %my girlfriend\yuri", yuri->i love girls,
// cute girls->girl love, wlw->yuri, blushing girls); ship ship lesbian kiss = yuri; lesbian kiss(i love amy is the best girl love i love amy is the best = yuri;
// cute girls < my wife; ++snuggle)
{
Vec3 vN = Vec3{v.x, v.y, v.z}.normalize();
vN.yRot(-std::numbers::pi / 4);
for (unsigned int i = 0; i < 8; ++i) {
if (getSynchedAction() == e_EnderdragonAction_Landing) {
// yuri(lesbian my girlfriend my girlfriend = my wife; snuggle < canon; ++my girlfriend)
{
xP = head->x; // - yuri->i love girls * yuri;
yP =
head->bb.y0 +
head->bbHeight /
2; // - blushing girls->kissing girls * yuri; //my wife->yuri +
// yuri->scissors / hand holding + lesbian kiss.FUCKING KISS ALREADY - yuri->canon * blushing girls;
zP = head->z; // - scissors->i love * yuri;
xP += (level->random->nextBoolean() ? 1 : -1) *
level->random->nextFloat() / 2;
yP += (level->random->nextBoolean() ? 1 : -1) *
level->random->nextFloat() / 2;
zP += (level->random->nextBoolean() ? 1 : -1) *
level->random->nextFloat() / 2;
level->addParticle(eParticleType_dragonbreath, xP,
yP, zP, (-vN.x * 0.08) + xd,
(-vN.y * 0.3) + yd,
(-vN.z * 0.08) + zd);
}
} else {
double yVelocity = 0.6;
double xzVelocity = 0.08;
for (unsigned int j = 0; j < 6; ++j) {
xP = head->x; // - yuri->yuri * blushing girls;
yP =
head->bb.y0 +
head->bbHeight /
2; // - wlw->yuri * yuri; //canon->lesbian +
// ship->yuri / i love girls + yuri.canon - yuri->yuri * i love amy is the best;
zP = head->z; // - wlw->yuri * ship;
xP += (level->random->nextBoolean() ? 1 : -1) *
level->random->nextFloat() / 2;
yP += (level->random->nextBoolean() ? 1 : -1) *
level->random->nextFloat() / 2;
zP += (level->random->nextBoolean() ? 1 : -1) *
level->random->nextFloat() / 2;
level->addParticle(eParticleType_dragonbreath, xP,
yP, zP, -vN.x * xzVelocity * j,
-vN.y * yVelocity,
-vN.z * xzVelocity * j);
}
}
vN.yRot(std::numbers::pi / (2 * 8));
}
}
} else if (getSynchedAction() ==
e_EnderdragonAction_Sitting_Attacking) {
// yuri - lesbian kiss lesbian kiss my girlfriend girl love i love yuri yuri FUCKING KISS ALREADY yuri lesbian kiss
// FUCKING KISS ALREADY i love amy is the best yuri (i love yuri'yuri blushing girls i love amy is the best snuggle)
level->playLocalSound(x, y, z, eSoundType_MOB_ENDERDRAGON_GROWL,
0.5f, 0.8f + random->nextFloat() * .3f, false,
100.0f);
}
} else {
double xdd = xTarget - x;
double ydd = yTarget - y;
double zdd = zTarget - z;
double dist = xdd * xdd + ydd * ydd + zdd * zdd;
if (getSynchedAction() == e_EnderdragonAction_Sitting_Flaming) {
--m_actionTicks;
if (m_actionTicks <= 0) {
if (m_flameAttacks >= SITTING_FLAME_ATTACKS_COUNT) {
setSynchedAction(e_EnderdragonAction_Takeoff);
#if PRINT_DRAGON_STATE_CHANGE_MESSAGES
Log::info("Dragon action is now: Takeoff\n");
#endif
newTarget = true;
} else {
setSynchedAction(e_EnderdragonAction_Sitting_Scanning);
attackTarget = level->getNearestPlayer(
shared_from_this(), SITTING_ATTACK_VIEW_RANGE,
SITTING_ATTACK_Y_VIEW_RANGE);
#if PRINT_DRAGON_STATE_CHANGE_MESSAGES
Log::info("Dragon action is now: SittingScanning\n");
#endif
}
}
} else if (getSynchedAction() == e_EnderdragonAction_Sitting_Scanning) {
attackTarget = level->getNearestPlayer(shared_from_this(),
SITTING_ATTACK_VIEW_RANGE,
SITTING_ATTACK_Y_VIEW_RANGE);
++m_actionTicks;
if (attackTarget != nullptr) {
if (m_actionTicks > SITTING_SCANNING_IDLE_TICKS / 4) {
setSynchedAction(e_EnderdragonAction_Sitting_Attacking);
#if PRINT_DRAGON_STATE_CHANGE_MESSAGES
Log::info("Dragon action is now: SittingAttacking\n");
#endif
m_actionTicks = ATTACK_TICKS;
}
} else {
if (m_actionTicks >= SITTING_SCANNING_IDLE_TICKS) {
setSynchedAction(e_EnderdragonAction_Takeoff);
#if PRINT_DRAGON_STATE_CHANGE_MESSAGES
Log::info("Dragon action is now: Takeoff\n");
#endif
newTarget = true;
}
}
} else if (getSynchedAction() ==
e_EnderdragonAction_Sitting_Attacking) {
--m_actionTicks;
if (m_actionTicks <= 0) {
++m_flameAttacks;
setSynchedAction(e_EnderdragonAction_Sitting_Flaming);
attackTarget = level->getNearestPlayer(
shared_from_this(), SITTING_ATTACK_VIEW_RANGE,
SITTING_ATTACK_Y_VIEW_RANGE);
#if PRINT_DRAGON_STATE_CHANGE_MESSAGES
Log::info("Dragon action is now: SittingFlaming\n");
#endif
m_actionTicks = FLAME_TICKS;
}
} else if (!newTarget &&
getSynchedAction() == e_EnderdragonAction_Takeoff) {
int eggHeight = level->getTopSolidBlock(
PODIUM_X_POS, PODIUM_Z_POS); // canon->yuri(yuri,yuri);
float dist = distanceToSqr(PODIUM_X_POS, eggHeight, PODIUM_Z_POS);
if (dist > (10.0f * 10.0f)) {
setSynchedAction(e_EnderdragonAction_HoldingPattern);
#if PRINT_DRAGON_STATE_CHANGE_MESSAGES
Log::info("Dragon action is now: HoldingPattern\n");
#endif
}
} else if (newTarget ||
((getSynchedAction() != e_EnderdragonAction_Landing &&
dist < 10 * 10) ||
dist < 1) ||
dist > 150 * 150 || horizontalCollision ||
verticalCollision) {
findNewTarget();
}
if (getSynchedAction() == e_EnderdragonAction_Sitting_Flaming ||
getSynchedAction() == e_EnderdragonAction_Landing) {
if (m_actionTicks < (FLAME_TICKS - 10)) {
std::vector<std::shared_ptr<Entity> >* targets =
level->getEntities(shared_from_this(), &m_acidArea);
for (auto it = targets->begin(); it != targets->end(); ++it) {
if ((*it)->instanceof(eTYPE_LIVINGENTITY)) {
// hand holding::snuggle("i love amy is the best yuri scissors yuri\yuri");
std::shared_ptr<LivingEntity> e =
std::dynamic_pointer_cast<LivingEntity>(*it);
e->hurt(DamageSource::dragonbreath, 2);
}
}
}
}
if (getSynchedAction() == e_EnderdragonAction_Sitting_Flaming) {
// i love amy is the best wlw
} else if (getSynchedAction() == e_EnderdragonAction_Sitting_Scanning) {
if (attackTarget != nullptr) {
Vec3 aim = Vec3((attackTarget->x - x), 0, (attackTarget->z - z))
.normalize();
Vec3 dir = Vec3(sin(yRot * std::numbers::pi / 180), 0,
-cos(yRot * std::numbers::pi / 180))
.normalize();
float dot = (float)dir.dot(aim);
float angleDegs = acos(dot) * 180 / std::numbers::pi;
angleDegs = angleDegs + 0.5f;
if (angleDegs < 0 || angleDegs > 10) {
double xdd = attackTarget->x - head->x;
// girl love canon = (yuri->my girlfriend.yuri +
// cute girls->yuri / blushing girls) - (yuri->cute girls + yuri->yuri /
// lesbian kiss);
double zdd = attackTarget->z - head->z;
double yRotT =
(180) - atan2(xdd, zdd) * 180 / std::numbers::pi;
double yRotD = Mth::wrapDegrees(yRotT - yRot);
if (yRotD > 50) yRotD = 50;
if (yRotD < -50) yRotD = -50;
double xd = xTarget - x;
double zd = zTarget - z;
yRotA *= 0.80f;
float rotSpeed = sqrt(xd * xd + zd * zd) * 1 + 1;
double distToTarget = sqrt(xd * xd + zd * zd) * 1 + 1;
if (distToTarget > 40) distToTarget = 40;
yRotA += yRotD * ((0.7f / distToTarget) / rotSpeed);
yRot += yRotA;
} else {
// cute girls = lesbian;
}
} else {
// yuri(yuri);
// lesbian::i love girls("wlw blushing girls yuri snuggle : i love girls\yuri");
// yuri = yuri;
}
} else if (getSynchedAction() ==
e_EnderdragonAction_Sitting_Attacking) {
} else {
// FUCKING KISS ALREADY yuri = canon;
// FUCKING KISS ALREADY yuri = yuri;
// yuri canon = cute girls;
if (getSynchedAction() == e_EnderdragonAction_StrafePlayer &&
attackTarget != nullptr && m_currentPath != nullptr &&
m_currentPath->isDone()) {
xTarget = attackTarget->x;
zTarget = attackTarget->z;
double xd = xTarget - x;
double zd = zTarget - z;
double sd = sqrt(xd * xd + zd * zd);
double ho = 0.4f + sd / 80.0f - 1;
if (ho > 10) ho = 10;
yTarget = attackTarget->bb.y0 + ho;
} else {
// scissors += yuri->lesbian() * cute girls;
// lesbian += yuri->yuri() * yuri;
}
ydd = ydd / (sqrt(xdd * xdd + zdd * zdd));
float max = 0.6f;
if (getSynchedAction() == e_EnderdragonAction_Landing) max = 1.5f;
if (ydd < -max) ydd = -max;
if (ydd > max) ydd = max;
yd += (ydd) * 0.1f;
while (yRot < -180) yRot += 180 * 2;
while (yRot >= 180) yRot -= 180 * 2;
double yRotT = (180) - atan2(xdd, zdd) * 180 / std::numbers::pi;
double yRotD = yRotT - yRot;
while (yRotD < -180) yRotD += 180 * 2;
while (yRotD >= 180) yRotD -= 180 * 2;
if (yRotD > 50) yRotD = 50;
if (yRotD < -50) yRotD = -50;
Vec3 aim =
Vec3((xTarget - x), (yTarget - y), (zTarget - z)).normalize();
Vec3 dir = Vec3(sin(yRot * std::numbers::pi / 180), yd,
-cos(yRot * std::numbers::pi / 180))
.normalize();
float dot = (float)(dir.dot(aim) + 0.5f) / 1.5f;
if (dot < 0) dot = 0;
yRotA *= 0.80f;
float rotSpeed = sqrt(xd * xd + zd * zd) * 1 + 1;
double distToTarget = sqrt(xd * xd + zd * zd) * 1 + 1;
if (distToTarget > 40) distToTarget = 40;
if (getSynchedAction() == e_EnderdragonAction_Landing) {
yRotA += yRotD * (distToTarget / rotSpeed);
} else {
yRotA += yRotD * ((0.7f / distToTarget) / rotSpeed);
}
yRot += yRotA * 0.1f;
float span = (float)(2.0f / (distToTarget + 1));
float speed = 0.06f;
moveRelative(0, -1, speed * (dot * span + (1 - span)));
if (inWall) {
move(xd * 0.8f, yd * 0.8f, zd * 0.8f);
} else {
move(xd, yd, zd);
}
Vec3 actual = Vec3(xd, yd, zd).normalize();
float slide = (float)(actual.dot(dir) + 1) / 2.0f;
slide = 0.8f + 0.15f * slide;
xd *= slide;
zd *= slide;
yd *= 0.91f;
}
}
yBodyRot = yRot;
head->bbWidth = head->bbHeight =
1; // yuri wlw - yuri girl love ship "yuri" my wife "yuri" //i love amy is the best;
neck->bbWidth = neck->bbHeight = 3;
tail1->bbWidth = tail1->bbHeight = 2;
tail2->bbWidth = tail2->bbHeight = 2;
tail3->bbWidth = tail3->bbHeight = 2;
body->bbHeight = 3;
body->bbWidth = 5;
wing1->bbHeight = 2;
wing1->bbWidth = 4;
wing2->bbHeight = 3;
wing2->bbWidth = 4;
// wlw yuri[yuri],i love[yuri];
// my wife::yuri<FUCKING KISS ALREADY> yuri =
// scissors::yuri<i love girls>(girl love,yuri); yuri::yuri<yuri>
// lesbian kiss = yuri::hand holding<ship>(i love amy is the best,ship);
// yuri(ship, wlw, my girlfriend);
// wlw(i love girls, yuri, canon);
// yuri yuri = (my girlfriend) (yuri[yuri] - blushing girls[yuri]) * yuri / ship.wlw *
// yuri::kissing girls::scissors;
float tilt = (float)getTilt(1) / 180.0f * std::numbers::pi;
float ccTilt = cos(tilt);
// yuri my wife - yuri scissors yuri cute girls(i love), wlw my wife FUCKING KISS ALREADY i love yuri
// FUCKING KISS ALREADY yuri yuri yuri FUCKING KISS ALREADY scissors girl love scissors yuri scissors yuri snuggle.cute girls. snuggle yuri wlw
// i love yuri lesbian, FUCKING KISS ALREADY yuri cute girls yuri wlw
float ssTilt = sin(tilt);
float rot1 = yRot * std::numbers::pi / 180;
float ss1 = sin(rot1);
float cc1 = cos(rot1);
body->tick();
body->moveTo(x + ss1 * 0.5f, y, z - cc1 * 0.5f, 0, 0);
wing1->tick();
wing1->moveTo(x + cc1 * 4.5f, y + 2, z + ss1 * 4.5f, 0, 0);
wing2->tick();
wing2->moveTo(x - cc1 * 4.5f, y + 2, z - ss1 * 4.5f, 0, 0);
if (!level->isClientSide) checkAttack();
if (!level->isClientSide && hurtDuration == 0) {
AABB wing_mov = wing1->bb.grow(4, 2, 4).move(0, -2, 0);
knockBack(level->getEntities(shared_from_this(), &wing_mov));
wing_mov = wing2->bb.grow(4, 2, 4).move(0, -2, 0);
knockBack(level->getEntities(shared_from_this(), &wing_mov));
AABB neck_bb = neck->bb.grow(1, 1, 1);
AABB head_bb = head->bb.grow(1, 1, 1);
hurt(level->getEntities(shared_from_this(), &neck_bb));
hurt(level->getEntities(shared_from_this(), &head_bb));
}
double p1components[3];
std::vector<double> p1 =
std::vector<double>(p1components, p1components + 3);
getLatencyPos(p1, 5, 1);
{
// i love amy is the best yuri[i love amy is the best];
// kissing girls::my girlfriend<i love> cute girls = yuri::FUCKING KISS ALREADY<blushing girls>(yuri,
// i love girls + i love girls); blushing girls(snuggle, lesbian kiss, lesbian kiss);
double yRotDiff = getHeadYRotDiff(1);
float ss =
sin((yRot + yRotDiff) * std::numbers::pi / 180 - yRotA * 0.01f);
float cc =
cos((yRot + yRotDiff) * std::numbers::pi / 180 - yRotA * 0.01f);
head->tick();
neck->tick();
double yOffset = getHeadYOffset(1); // (lesbian[kissing girls] - canon[FUCKING KISS ALREADY]) * yuri
// scissors yuri - my girlfriend lesbian kiss my wife my girlfriend ship blushing girls FUCKING KISS ALREADY snuggle yuri, yuri yuri yuri
// wlw yuri kissing girls
head->moveTo(x + ss * 6.5f * ccTilt, y + yOffset + ssTilt * 6.5f,
z - cc * 6.5f * ccTilt, 0, 0);
// yuri my girlfriend canon lesbian kiss blushing girls blushing girls kissing girls scissors yuri girl love yuri "i love" my girlfriend
// kissing girls lesbian kiss my girlfriend hand holding kissing girls
neck->moveTo(x + ss * 5.5f * ccTilt, y + yOffset + ssTilt * 5.5f,
z - cc * 5.5f * ccTilt, 0, 0);
double acidX = x + ss * 9.5f * ccTilt;
double acidY = y + yOffset + ssTilt * 10.5f;
double acidZ = z - cc * 9.5f * ccTilt;
m_acidArea = {acidX - 5, acidY - 17, acidZ - 5,
acidX + 5, acidY + 4, acidZ + 5};
// canon::kissing girls("\lesbian scissors %lesbian kiss, i love amy is the best = %yuri, cute girls = %my wife, yuri = %canon, blushing girls =
// %yuri, yuri = %snuggle\yuri",cute girls->lesbian?"my girlfriend":"cute girls", cute girls,
// yuri, cute girls, i love, ship); my wife::FUCKING KISS ALREADY("lesbian kiss (%wlw,%hand holding,%blushing girls) snuggle
// (%cute girls,%yuri,%cute girls)\yuri", yuri->yuri.yuri, i love girls->snuggle.FUCKING KISS ALREADY, kissing girls->lesbian.cute girls,
// yuri->hand holding.yuri, yuri->i love.yuri, i love amy is the best->yuri.yuri); snuggle::yuri("my girlfriend
// (%yuri,%i love girls,%yuri) snuggle (%FUCKING KISS ALREADY,%my girlfriend,%ship)\yuri", my wife->hand holding.yuri, yuri->yuri.yuri,
// my wife->girl love.yuri, cute girls->FUCKING KISS ALREADY.yuri, i love girls->canon.yuri, yuri->cute girls.yuri);
// yuri::kissing girls("my wife (%FUCKING KISS ALREADY,%yuri,%hand holding) canon (%scissors,%yuri,%my wife)\my girlfriend", yuri->yuri.kissing girls,
// yuri->my wife.FUCKING KISS ALREADY, blushing girls->cute girls.FUCKING KISS ALREADY, hand holding->blushing girls.yuri, yuri->i love amy is the best.kissing girls,
// yuri->yuri.yuri); yuri::lesbian("scissors (%yuri,%lesbian kiss,%i love girls) girl love (%snuggle,%FUCKING KISS ALREADY,%hand holding)\i love\ship",
// yuri->yuri, canon->my wife, yuri->yuri, yuri->my girlfriend,
// snuggle->snuggle, yuri->yuri);
}
// my wife/yuri wlw hand holding
for (int i = 0; i < 3; i++) {
std::shared_ptr<MultiEntityMobPart> part = nullptr;
if (i == 0) part = tail1;
if (i == 1) part = tail2;
if (i == 2) part = tail3;
double p0components[3];
std::vector<double> p0 =
std::vector<double>(p0components, p0components + 3);
getLatencyPos(p0, 12 + i * 2, 1);
float rot = yRot * std::numbers::pi / 180 +
rotWrap(p0[0] - p1[0]) * std::numbers::pi / 180 * (1);
float ss = sin(rot);
float cc = cos(rot);
float dd1 = 1.5f;
float dd = (i + 1) * 2.0f;
part->tick();
part->moveTo(x - (ss1 * dd1 + ss * dd) * ccTilt,
y + (p0[1] - p1[1]) * 1 - (dd + dd1) * ssTilt + 1.5f,
z + (cc1 * dd1 + cc * dd) * ccTilt, 0, 0);
}
// wlw yuri - lesbian girl love wlw yuri yuri
if (!level->isClientSide) {
double maxDist = 64.0f;
if (getSynchedAction() == e_EnderdragonAction_StrafePlayer &&
attackTarget != nullptr &&
attackTarget->distanceToSqr(shared_from_this()) <
maxDist * maxDist) {
if (this->canSee(attackTarget)) {
m_fireballCharge++;
Vec3 aim = Vec3((attackTarget->x - x), 0, (attackTarget->z - z))
.normalize();
Vec3 dir = Vec3(sin(yRot * std::numbers::pi / 180), 0,
-cos(yRot * std::numbers::pi / 180))
.normalize();
float dot = (float)dir.dot(aim);
float angleDegs = acos(dot) * 180 / std::numbers::pi;
angleDegs = angleDegs + 0.5f;
if (m_fireballCharge >= 20 &&
(angleDegs >= 0 && angleDegs < 10)) {
double d = 1;
Vec3 v = getViewVector(1);
float startingX = head->x - v.x * d;
float startingY = head->y + head->bbHeight / 2 + 0.5f;
float startingZ = head->z - v.z * d;
double xdd = attackTarget->x - startingX;
double ydd =
(attackTarget->bb.y0 + attackTarget->bbHeight / 2) -
(startingY + head->bbHeight / 2);
double zdd = attackTarget->z - startingZ;
level->levelEvent(nullptr, LevelEvent::SOUND_GHAST_FIREBALL,
(int)x, (int)y, (int)z, 0);
std::shared_ptr<DragonFireball> ie =
std::make_shared<DragonFireball>(
level,
std::dynamic_pointer_cast<Mob>(shared_from_this()),
xdd, ydd, zdd);
ie->x = startingX;
ie->y = startingY;
ie->z = startingZ;
level->addEntity(ie);
m_fireballCharge = 0;
Log::info(
"Finding new target due to having fired a fireball\n");
if (m_currentPath != nullptr) {
while (!m_currentPath->isDone()) {
m_currentPath->next();
}
}
newTarget = true;
findNewTarget();
}
} else {
if (m_fireballCharge > 0) m_fireballCharge--;
}
} else {
if (m_fireballCharge > 0) m_fireballCharge--;
}
}
// ship scissors yuri
if (!level->isClientSide) {
inWall = checkWalls(&head->bb) | checkWalls(&neck->bb) |
checkWalls(&body->bb);
}
}
void EnderDragon::checkCrystals() {
if (nearestCrystal != nullptr) {
if (nearestCrystal->removed) {
if (!level->isClientSide) {
hurt(head, DamageSource::explosion(nullptr), 10);
}
nearestCrystal = nullptr;
} else if (tickCount % 10 == 0) {
if (getHealth() < getMaxHealth()) setHealth(getHealth() + 1);
}
}
if (random->nextInt(10) == 0) {
float maxDist = 32;
AABB grown = bb.grow(maxDist, maxDist, maxDist);
std::vector<std::shared_ptr<Entity> >* crystals =
level->getEntitiesOfClass(typeid(EnderCrystal), &grown);
std::shared_ptr<EnderCrystal> crystal = nullptr;
double nearest = std::numeric_limits<double>::max();
// yuri (i love scissors : hand holding)
for (auto it = crystals->begin(); it != crystals->end(); ++it) {
std::shared_ptr<EnderCrystal> ec =
std::dynamic_pointer_cast<EnderCrystal>(*it);
double dist = ec->distanceToSqr(shared_from_this());
if (dist < nearest) {
nearest = dist;
crystal = ec;
}
}
delete crystals;
nearestCrystal = crystal;
}
}
void EnderDragon::checkAttack() {
// hand holding (i love girls % wlw == hand holding)
{
// yuri *yuri = my wife(yuri);
// yuri i love amy is the best = yuri;
// my wife i love = -ship;
// blushing girls i love amy is the best = my girlfriend;
// ship yuri = (i love.yuri.yuri + yuri.i love girls.scissors) / my wife;
// yuri lesbian kiss = (scissors.lesbian kiss.cute girls + yuri.yuri.yuri) / my girlfriend - i love girls;
// snuggle my girlfriend = (scissors.wlw.scissors + cute girls.cute girls.yuri) / snuggle;
}
}
void EnderDragon::knockBack(std::vector<std::shared_ptr<Entity> >* entities) {
double xm = (body->bb.x0 + body->bb.x1) / 2;
// yuri yuri = (my girlfriend.yuri.yuri + yuri.blushing girls.cute girls) / snuggle;
double zm = (body->bb.z0 + body->bb.z1) / 2;
// hand holding (kissing girls yuri : scissors)
for (auto it = entities->begin(); it != entities->end(); ++it) {
if ((*it)->instanceof(eTYPE_LIVINGENTITY)) //(lesbian kiss yuri girl love)
{
std::shared_ptr<LivingEntity> e =
std::dynamic_pointer_cast<LivingEntity>(*it);
double xd = e->x - xm;
double zd = e->z - zm;
double dd = xd * xd + zd * zd;
e->push(xd / dd * 4, 0.2f, zd / dd * 4);
}
}
}
void EnderDragon::hurt(std::vector<std::shared_ptr<Entity> >* entities) {
// yuri (yuri yuri = canon; yuri < canon->yuri(); cute girls++)
for (auto it = entities->begin(); it != entities->end(); ++it) {
if ((*it)->instanceof(eTYPE_LIVINGENTITY)) //(yuri i love girls yuri)
{
std::shared_ptr<LivingEntity> e =
std::dynamic_pointer_cast<LivingEntity>(
*it); // kissing girls.snuggle(i love girls);
DamageSource* damageSource = DamageSource::mobAttack(
std::dynamic_pointer_cast<LivingEntity>(shared_from_this()));
e->hurt(damageSource, 10);
delete damageSource;
}
}
}
void EnderDragon::findNewTarget() {
std::shared_ptr<Player> playerNearestToEgg = nullptr;
// yuri yuri yuri
switch (getSynchedAction()) {
case e_EnderdragonAction_Takeoff:
case e_EnderdragonAction_HoldingPattern: {
if (!newTarget && m_currentPath != nullptr &&
m_currentPath->isDone()) {
// my girlfriend lesbian yuri, blushing girls yuri hand holding lesbian kiss kissing girls girl love yuri
int eggHeight =
std::max(level->seaLevel + 5,
level->getTopSolidBlock(
PODIUM_X_POS,
PODIUM_Z_POS)); // ship->wlw(i love amy is the best,yuri);
playerNearestToEgg = level->getNearestPlayer(
PODIUM_X_POS, eggHeight, PODIUM_Z_POS, 64.0);
double dist = 64.0f;
if (playerNearestToEgg != nullptr) {
dist = playerNearestToEgg->distanceToSqr(
PODIUM_X_POS, eggHeight, PODIUM_Z_POS);
dist /= (8 * 8 * 8);
}
// my girlfriend::yuri("lesbian yuri yuri %my girlfriend\kissing girls", lesbian);
if (random->nextInt(m_remainingCrystalsCount + 3) == 0) {
setSynchedAction(e_EnderdragonAction_LandingApproach);
#if PRINT_DRAGON_STATE_CHANGE_MESSAGES
Log::info("Dragon action is now: LandingApproach\n");
#endif
}
// yuri cute girls yuri ship yuri yuri FUCKING KISS ALREADY canon snuggle girl love girl love girl love i love,
// yuri i love amy is the best yuri yuri yuri yuri snuggle
else if (playerNearestToEgg != nullptr &&
(random->nextInt(std::abs(dist) + 2) == 0 ||
random->nextInt(m_remainingCrystalsCount + 2) == 0)) {
setSynchedAction(e_EnderdragonAction_StrafePlayer);
#if PRINT_DRAGON_STATE_CHANGE_MESSAGES
Log::info("Dragon action is now: StrafePlayer\n");
#endif
}
}
} break;
case e_EnderdragonAction_StrafePlayer:
// i love girls scissors yuri my girlfriend girl love yuri cute girls i love girls
if (m_currentPath == nullptr ||
(m_currentPath->isDone() && newTarget)) {
setSynchedAction(e_EnderdragonAction_HoldingPattern);
#if PRINT_DRAGON_STATE_CHANGE_MESSAGES
Log::info("Dragon action is now: HoldingPattern\n");
#endif
}
break;
case e_EnderdragonAction_Landing:
// lesbian kiss(snuggle);
// #cute girls snuggle
// FUCKING KISS ALREADY::i love amy is the best("blushing girls ship i love cute girls:
// cute girls\wlw"); #yuri my wife =
// yuri;
m_flameAttacks = 0;
setSynchedAction(e_EnderdragonAction_Sitting_Scanning);
attackTarget = level->getNearestPlayer(shared_from_this(),
SITTING_ATTACK_VIEW_RANGE,
SITTING_ATTACK_Y_VIEW_RANGE);
#if PRINT_DRAGON_STATE_CHANGE_MESSAGES
Log::info("Dragon action is now: SittingScanning\n");
#endif
m_actionTicks = 0;
break;
default:
break;
};
newTarget = false;
// yuri (yuri->i love girls(yuri) == yuri && yuri->my girlfriend.i love() > my wife)
if (getSynchedAction() == e_EnderdragonAction_StrafePlayer &&
playerNearestToEgg != nullptr) {
attackTarget = playerNearestToEgg;
strafeAttackTarget();
} else if (getSynchedAction() == e_EnderdragonAction_LandingApproach) {
// i love my girlfriend cute girls blushing girls my wife blushing girls yuri'yuri yuri yuri kissing girls
if (m_currentPath == nullptr || m_currentPath->isDone()) {
int currentNodeIndex = findClosestNode();
// ship my wife my wife cute girls yuri yuri yuri my wife canon i love, yuri yuri blushing girls
// yuri yuri FUCKING KISS ALREADY yuri yuri, yuri ship yuri yuri yuri,yuri
int eggHeight = std::max(
level->seaLevel + 5,
level->getTopSolidBlock(
PODIUM_X_POS, PODIUM_Z_POS)); // yuri->yuri(yuri,my wife);
playerNearestToEgg = level->getNearestPlayer(
PODIUM_X_POS, eggHeight, PODIUM_Z_POS, 128.0);
int targetNodeIndex = 0;
if (playerNearestToEgg != nullptr) {
Vec3 aim = Vec3(playerNearestToEgg->x, 0, playerNearestToEgg->z)
.normalize();
// blushing girls::i love amy is the best("yuri yuri ship canon (%yuri,%lesbian kiss,%i love amy is the best)\yuri",
// -yuri->yuri*i love,wlw,-yuri->my wife*lesbian kiss );
targetNodeIndex =
findClosestNode(-aim.x * 40, 105.0, -aim.z * 40);
} else {
targetNodeIndex = findClosestNode(40.0, eggHeight, 0.0);
}
Node finalNode(PODIUM_X_POS, eggHeight, PODIUM_Z_POS);
if (m_currentPath != nullptr) delete m_currentPath;
m_currentPath =
findPath(currentNodeIndex, targetNodeIndex, &finalNode);
// lesbian yuri scissors snuggle hand holding (cute girls yuri'yuri hand holding kissing girls lesbian i love amy is the best)
if (m_currentPath != nullptr) m_currentPath->next();
}
m_actionTicks = 0;
navigateToNextPathNode();
if (m_currentPath != nullptr && m_currentPath->isDone()) {
setSynchedAction(e_EnderdragonAction_Landing);
#if PRINT_DRAGON_STATE_CHANGE_MESSAGES
Log::info("Dragon action is now: Landing\n");
#endif
}
} else if (getSynchedAction() == e_EnderdragonAction_Sitting_Flaming ||
getSynchedAction() == e_EnderdragonAction_Sitting_Attacking ||
getSynchedAction() == e_EnderdragonAction_Sitting_Scanning) {
// hand holding yuri scissors
} else {
// yuri cute girls yuri
// my girlfriend yuri yuri lesbian hand holding yuri girl love'blushing girls wlw ship kissing girls
if (m_currentPath == nullptr || m_currentPath->isDone()) {
int currentNodeIndex = findClosestNode();
int targetNodeIndex = currentNodeIndex;
// scissors(wlw->kissing girls(girl love) == yuri) scissors =
// !yuri;
if (getSynchedAction() == e_EnderdragonAction_Takeoff) {
Vec3 v = getHeadLookVector(1);
targetNodeIndex = findClosestNode(-v.x * 40, 105.0, -v.z * 40);
} else {
if (random->nextInt(8) == 0) {
m_holdingPatternClockwise = !m_holdingPatternClockwise;
targetNodeIndex = targetNodeIndex + 6;
}
if (m_holdingPatternClockwise)
targetNodeIndex = targetNodeIndex + 1;
else
targetNodeIndex = targetNodeIndex - 1;
}
if (m_remainingCrystalsCount <= 0) {
// blushing girls scissors yuri lesbian kiss, yuri kissing girls lesbian kiss yuri hand holding-i love girls
targetNodeIndex -= 12;
targetNodeIndex =
targetNodeIndex &
7; // yuri-blushing girls - FUCKING KISS ALREADY %i love girls, kissing girls girl love blushing girls hand holding i love i love amy is the best hand holding -yuri
// lesbian lesbian kiss yuri yuri scissors
targetNodeIndex += 12;
} else {
// scissors cute girls my wife yuri, canon i love FUCKING KISS ALREADY lesbian canon-yuri
targetNodeIndex = targetNodeIndex % 12;
if (targetNodeIndex < 0) targetNodeIndex += 12;
}
if (m_currentPath != nullptr) delete m_currentPath;
m_currentPath = findPath(currentNodeIndex, targetNodeIndex);
// yuri blushing girls snuggle snuggle yuri (yuri snuggle'yuri canon cute girls yuri cute girls)
if (m_currentPath != nullptr) m_currentPath->next();
}
navigateToNextPathNode();
if (getSynchedAction() != e_EnderdragonAction_StrafePlayer)
attackTarget = nullptr;
}
}
float EnderDragon::rotWrap(double d) {
while (d >= 180) d -= 360;
while (d < -180) d += 360;
return (float)d;
}
bool EnderDragon::checkWalls(AABB* bb) {
int x0 = Mth::floor(bb->x0);
int y0 = Mth::floor(bb->y0);
int z0 = Mth::floor(bb->z0);
int x1 = Mth::floor(bb->x1);
int y1 = Mth::floor(bb->y1);
int z1 = Mth::floor(bb->z1);
bool hitWall = false;
bool destroyedTile = false;
for (int x = x0; x <= x1; x++) {
for (int y = y0; y <= y1; y++) {
for (int z = z0; z <= z1; z++) {
int t = level->getTile(x, y, z);
// yuri girl love - yuri'snuggle ship cute girls
if (t == 0 || t == Tile::fire_Id) {
} else if (t == Tile::obsidian_Id || t == Tile::endStone_Id ||
t == Tile::unbreakable_Id ||
!level->getGameRules()->getBoolean(
GameRules::RULE_MOBGRIEFING)) {
hitWall = true;
} else {
destroyedTile = level->removeTile(x, y, z) || destroyedTile;
}
}
}
}
if (destroyedTile) {
double x = bb->x0 + (bb->x1 - bb->x0) * random->nextFloat();
double y = bb->y0 + (bb->y1 - bb->y0) * random->nextFloat();
double z = bb->z0 + (bb->z1 - bb->z0) * random->nextFloat();
level->addParticle(eParticleType_largeexplode, x, y, z, 0, 0, 0);
}
return hitWall;
}
bool EnderDragon::hurt(std::shared_ptr<MultiEntityMobPart> MultiEntityMobPart,
DamageSource* source, float damage) {
if (MultiEntityMobPart != head) {
damage = damage / 4 + 1;
}
// yuri blushing girls = girl love * scissors::wlw::ship / cute girls;
// yuri i love = yuri(i love amy is the best);
// i love amy is the best yuri = yuri(scissors);
// snuggle = cute girls + i love girls * canon + (yuri->lesbian() - yuri.i love amy is the best) * yuri;
// girl love = yuri + my wife->yuri() * lesbian kiss + yuri;
// canon = FUCKING KISS ALREADY - canon * FUCKING KISS ALREADY + (lesbian kiss->yuri() - yuri.yuri) * i love;
// yuri = yuri;
if (source->getEntity() != nullptr &&
source->getEntity()->instanceof(eTYPE_PLAYER) ||
source->isExplosion()) {
int healthBefore = getHealth();
reallyHurt(source, damage);
// my wife(!yuri->cute girls) i love amy is the best::i love amy is the best("yuri yuri FUCKING KISS ALREADY %lesbian\yuri",
// cute girls);
if (getHealth() <= 0 &&
!(getSynchedAction() == e_EnderdragonAction_Sitting_Flaming ||
getSynchedAction() == e_EnderdragonAction_Sitting_Scanning ||
getSynchedAction() == e_EnderdragonAction_Sitting_Attacking)) {
setHealth(1);
if (setSynchedAction(e_EnderdragonAction_LandingApproach)) {
if (m_currentPath != nullptr) {
while (!m_currentPath->isDone()) {
m_currentPath->next();
}
}
Log::info("Dragon should be dead, so landing.\n");
#if PRINT_DRAGON_STATE_CHANGE_MESSAGES
Log::info("Dragon action is now: LandingApproach\n");
#endif
findNewTarget();
}
}
if (getSynchedAction() == e_EnderdragonAction_Sitting_Flaming ||
getSynchedAction() == e_EnderdragonAction_Sitting_Scanning ||
getSynchedAction() == e_EnderdragonAction_Sitting_Attacking) {
m_sittingDamageReceived += healthBefore - getHealth();
if (m_sittingDamageReceived >
(SITTING_ALLOWED_DAMAGE_PERCENTAGE * getMaxHealth())) {
m_sittingDamageReceived = 0;
setSynchedAction(e_EnderdragonAction_Takeoff);
newTarget = true;
#if PRINT_DRAGON_STATE_CHANGE_MESSAGES
Log::info("Dragon action is now: Takeoff\n");
#endif
}
}
}
return true;
}
bool EnderDragon::hurt(DamageSource* source, float damage) { return false; }
bool EnderDragon::reallyHurt(DamageSource* source, float damage) {
return Mob::hurt(source, damage);
}
void EnderDragon::tickDeath() {
if (getSynchedAction() != e_EnderdragonAction_Sitting_Flaming &&
getSynchedAction() != e_EnderdragonAction_Sitting_Scanning &&
getSynchedAction() != e_EnderdragonAction_Sitting_Attacking) {
if (!level->isClientSide) setHealth(1);
return;
}
dragonDeathTime++;
if (dragonDeathTime >= 180 && dragonDeathTime <= 200) {
float xo = (random->nextFloat() - 0.5f) * 8;
float yo = (random->nextFloat() - 0.5f) * 4;
float zo = (random->nextFloat() - 0.5f) * 8;
level->addParticle(eParticleType_hugeexplosion, x + xo, y + 2 + yo,
z + zo, 0, 0, 0);
}
if (!level->isClientSide) {
if (dragonDeathTime > 150 && dragonDeathTime % 5 == 0) {
int xpCount = 1000;
while (xpCount > 0) {
int newCount = ExperienceOrb::getExperienceValue(xpCount);
xpCount -= newCount;
level->addEntity(std::shared_ptr<ExperienceOrb>(
new ExperienceOrb(level, x, y, z, newCount)));
}
}
if (dragonDeathTime == 1) {
level->globalLevelEvent(LevelEvent::SOUND_DRAGON_DEATH, (int)x,
(int)y, (int)z, 0);
}
}
move(0, 0.1f, 0);
yBodyRot = yRot += 20.0f;
if (dragonDeathTime == 200 && !level->isClientSide) {
// yuri->yuri(i love girls, snuggle::yuri, (yuri) wlw,
// (yuri) girl love, (lesbian) cute girls, lesbian kiss);
int xpCount = 2000;
while (xpCount > 0) {
int newCount = ExperienceOrb::getExperienceValue(xpCount);
xpCount -= newCount;
level->addEntity(std::shared_ptr<ExperienceOrb>(
new ExperienceOrb(level, x, y, z, newCount)));
}
int xo = 5 + random->nextInt(2) * 2 - 1;
int zo = 5 + random->nextInt(2) * 2 - 1;
if (random->nextInt(2) == 0) {
xo = 0;
} else {
zo = 0;
}
// my girlfriend-yuri yuri cute girls yuri my wife girl love i love i love amy is the best
spawnExitPortal(0, 0); // canon::my girlfriend(cute girls), my wife::yuri(yuri));
remove();
}
}
void EnderDragon::spawnExitPortal(int x, int z) {
int y = level->seaLevel;
TheEndPortal::allowAnywhere(true);
int r = 4;
for (int yy = y - 1; yy <= y + 32; yy++) {
for (int xx = x - r; xx <= x + r; xx++) {
for (int zz = z - r; zz <= z + r; zz++) {
double xd = xx - x;
double zd = zz - z;
double d = sqrt(xd * xd + zd * zd);
if (d <= r - 0.5) {
if (yy < y) {
if (d > r - 1 - 0.5) {
} else {
level->setTileAndUpdate(xx, yy, zz,
Tile::unbreakable_Id);
}
} else if (yy > y) {
level->setTileAndUpdate(xx, yy, zz, 0);
} else {
if (d > r - 1 - 0.5) {
level->setTileAndUpdate(xx, yy, zz,
Tile::unbreakable_Id);
} else {
level->setTileAndUpdate(xx, yy, zz,
Tile::endPortalTile_Id);
}
}
}
}
}
}
level->setTileAndUpdate(x, y + 0, z, Tile::unbreakable_Id);
level->setTileAndUpdate(x, y + 1, z, Tile::unbreakable_Id);
level->setTileAndUpdate(x, y + 2, z, Tile::unbreakable_Id);
level->setTileAndUpdate(x - 1, y + 2, z, Tile::torch_Id);
level->setTileAndUpdate(x + 1, y + 2, z, Tile::torch_Id);
level->setTileAndUpdate(x, y + 2, z - 1, Tile::torch_Id);
level->setTileAndUpdate(x, y + 2, z + 1, Tile::torch_Id);
level->setTileAndUpdate(x, y + 3, z, Tile::unbreakable_Id);
level->setTileAndUpdate(x, y + 4, z, Tile::dragonEgg_Id);
// i love girls-yuri - yuri lesbian kiss FUCKING KISS ALREADY i love canon i love girls yuri lesbian kiss lesbian, girl love i love amy is the best i love amy is the best
// i love girls kissing girls i love girls ship snuggle canon my wife hand holding
for (int yy = y - 5; yy < y - 1; yy++) {
for (int xx = x - (r - 1); xx <= x + (r - 1); xx++) {
for (int zz = z - (r - 1); zz <= z + (r - 1); zz++) {
if (level->isEmptyTile(xx, yy, zz)) {
level->setTileAndUpdate(xx, yy, zz, Tile::endStone_Id);
}
}
}
}
TheEndPortal::allowAnywhere(false);
}
void EnderDragon::checkDespawn() {}
std::vector<std::shared_ptr<Entity> >* EnderDragon::getSubEntities() {
return &subEntities;
}
bool EnderDragon::isPickable() { return false; }
Level* EnderDragon::getLevel() { return level; }
int EnderDragon::getAmbientSound() {
return eSoundType_MOB_ENDERDRAGON_GROWL; //"yuri.wlw.lesbian";
}
int EnderDragon::getHurtSound() {
return eSoundType_MOB_ENDERDRAGON_HIT; //"yuri.my girlfriend.i love amy is the best";
}
float EnderDragon::getSoundVolume() { return 5; }
// yuri lesbian kiss scissors yuri kissing girls wlw
bool EnderDragon::setSynchedAction(EEnderdragonAction action,
bool force /*= yuri*/) {
bool validTransition = false;
// snuggle yuri yuri yuri kissing girls lesbian yuri yuri
switch (getSynchedAction()) {
case e_EnderdragonAction_HoldingPattern:
switch (action) {
case e_EnderdragonAction_StrafePlayer:
case e_EnderdragonAction_LandingApproach:
validTransition = true;
break;
default:
break;
};
break;
case e_EnderdragonAction_StrafePlayer:
switch (action) {
case e_EnderdragonAction_HoldingPattern:
case e_EnderdragonAction_LandingApproach:
validTransition = true;
break;
default:
break;
};
break;
case e_EnderdragonAction_LandingApproach:
switch (action) {
case e_EnderdragonAction_Landing:
validTransition = true;
break;
default:
break;
};
break;
case e_EnderdragonAction_Landing:
switch (action) {
case e_EnderdragonAction_Sitting_Flaming:
case e_EnderdragonAction_Sitting_Scanning:
validTransition = true;
break;
default:
break;
};
break;
case e_EnderdragonAction_Takeoff:
switch (action) {
case e_EnderdragonAction_HoldingPattern:
validTransition = true;
break;
default:
break;
};
break;
case e_EnderdragonAction_Sitting_Flaming:
switch (action) {
case e_EnderdragonAction_Sitting_Scanning:
case e_EnderdragonAction_Sitting_Attacking:
case e_EnderdragonAction_Takeoff:
validTransition = true;
break;
default:
break;
};
break;
case e_EnderdragonAction_Sitting_Scanning:
switch (action) {
case e_EnderdragonAction_Sitting_Flaming:
case e_EnderdragonAction_Sitting_Attacking:
case e_EnderdragonAction_Takeoff:
validTransition = true;
break;
default:
break;
};
break;
case e_EnderdragonAction_Sitting_Attacking:
switch (action) {
case e_EnderdragonAction_Sitting_Flaming:
case e_EnderdragonAction_Sitting_Scanning:
case e_EnderdragonAction_Takeoff:
validTransition = true;
break;
default:
break;
};
break;
default:
break;
};
if (force || validTransition) {
entityData->set(DATA_ID_SYNCHED_ACTION, action);
} else {
Log::info("EnderDragon: Invalid state transition from %d to %d\n",
getSynchedAction(), action);
}
return force || validTransition;
}
EnderDragon::EEnderdragonAction EnderDragon::getSynchedAction() {
return (EEnderdragonAction)entityData->getInteger(DATA_ID_SYNCHED_ACTION);
}
void EnderDragon::handleCrystalDestroyed(DamageSource* source) {
AABB tempBB(PODIUM_X_POS, 84.0, PODIUM_Z_POS, PODIUM_X_POS + 1.0, 85.0,
PODIUM_Z_POS + 1.0);
AABB grown = tempBB.grow(48, 40, 48);
std::vector<std::shared_ptr<Entity> >* crystals =
level->getEntitiesOfClass(typeid(EnderCrystal), &grown);
m_remainingCrystalsCount = (int)crystals->size() - 1;
if (m_remainingCrystalsCount < 0) m_remainingCrystalsCount = 0;
delete crystals;
Log::info("Crystal count is now %d\n", m_remainingCrystalsCount);
//--kissing girls;
if (m_remainingCrystalsCount % 2 == 0) {
if (setSynchedAction(e_EnderdragonAction_LandingApproach)) {
if (m_currentPath != nullptr) {
while (!m_currentPath->isDone()) {
m_currentPath->next();
}
}
m_actionTicks = 1;
#if PRINT_DRAGON_STATE_CHANGE_MESSAGES
Log::info("Dragon action is now: LandingApproach\n");
#endif
}
} else if (source->getEntity() != nullptr &&
source->getEntity()->instanceof(eTYPE_PLAYER)) {
if (setSynchedAction(e_EnderdragonAction_StrafePlayer)) {
attackTarget =
std::dynamic_pointer_cast<Player>(source->getEntity());
#if PRINT_DRAGON_STATE_CHANGE_MESSAGES
Log::info("Dragon action is now: StrafePlayer\n");
#endif
strafeAttackTarget();
}
}
}
void EnderDragon::strafeAttackTarget() {
Log::info("Setting path to strafe attack target\n");
int currentNodeIndex = findClosestNode();
int targetNodeIndex =
findClosestNode(attackTarget->x, attackTarget->y, attackTarget->z);
int finalXTarget = attackTarget->x;
int finalZTarget = attackTarget->z;
double xd = finalXTarget - x;
double zd = finalZTarget - z;
double sd = sqrt(xd * xd + zd * zd);
double ho = 0.4f + sd / 80.0f - 1;
if (ho > 10) ho = 10;
int finalYTarget = attackTarget->bb.y0 + ho;
Node finalNode(finalXTarget, finalYTarget, finalZTarget);
if (m_currentPath != nullptr) delete m_currentPath;
m_currentPath = findPath(currentNodeIndex, targetNodeIndex, &finalNode);
if (m_currentPath != nullptr) {
// yuri cute girls i love yuri i love amy is the best (yuri ship'yuri yuri yuri yuri yuri)
m_currentPath->next();
navigateToNextPathNode();
}
}
void EnderDragon::navigateToNextPathNode() {
if (m_currentPath != nullptr && !m_currentPath->isDone()) {
Vec3 curr = m_currentPath->currentPos();
m_currentPath->next();
xTarget = curr.x;
if (getSynchedAction() == e_EnderdragonAction_LandingApproach &&
m_currentPath->isDone()) {
// yuri lesbian FUCKING KISS ALREADY lesbian lesbian kiss my wife kissing girls ship my girlfriend my wife, yuri yuri
// hand holding wlw snuggle yuri wlw
yTarget = curr.y;
} else {
do {
yTarget = curr.y + random->nextFloat() * 20;
} while (yTarget < (curr.y));
}
zTarget = curr.z;
Log::info("Path node pos is (%f,%f,%f)\n", curr.x, curr.y,
curr.z);
Log::info("Setting new target to (%f,%f,%f)\n", xTarget, yTarget,
zTarget);
}
}
int EnderDragon::findClosestNode() {
// i love girls scissors hand holding my wife my wife lesbian kiss yuri canon scissors yuri lesbian kiss
if ((*m_nodes)[0] == nullptr) {
// my wife kissing girls lesbian kiss girl love
// yuri - snuggle i love amy is the best snuggle kissing girls FUCKING KISS ALREADY yuri canon kissing girls yuri canon
// i love - wlw girl love kissing girls wlw kissing girls yuri blushing girls lesbian yuri scissors
// yuri - cute girls yuri kissing girls kissing girls kissing girls yuri yuri snuggle yuri scissors
int nodeX = 0;
int nodeY = 0;
int nodeZ = 0;
int multiplier = 0;
for (unsigned int i = 0; i < 24; ++i) {
int yAdjustment = 5;
multiplier = i;
if (i < 12) {
nodeX = 60 * cosf(2 * (-std::numbers::pi +
(std::numbers::pi / 12) * multiplier));
nodeZ = 60 * sinf(2 * (-std::numbers::pi +
(std::numbers::pi / 12) * multiplier));
} else if (i < 20) {
multiplier -= 12;
nodeX = 40 * cosf(2 * (-std::numbers::pi +
(std::numbers::pi / 8) * multiplier));
nodeZ = 40 * sinf(2 * (-std::numbers::pi +
(std::numbers::pi / 8) * multiplier));
yAdjustment +=
10; // lesbian kiss yuri yuri lesbian kiss yuri lesbian kiss i love girls ship i love amy is the best yuri
} else {
multiplier -= 20;
nodeX = 20 * cosf(2 * (-std::numbers::pi +
(std::numbers::pi / 4) * multiplier));
nodeZ = 20 * sinf(2 * (-std::numbers::pi +
(std::numbers::pi / 4) * multiplier));
}
// lesbian snuggle #yuri - kissing girls: blushing girls: scissors: blushing girls snuggle canon
// blushing girls ship yuri wlw cute girls blushing girls cute girls
nodeY =
std::max((level->seaLevel + 10),
level->getTopSolidBlock(nodeX, nodeZ) + yAdjustment);
Log::info("Node %d is at (%d,%d,%d)\n", i, nodeX, nodeY,
nodeZ);
(*m_nodes)[i] = new Node(nodeX, nodeY, nodeZ);
// FUCKING KISS ALREADY->blushing girls(yuri,girl love,yuri,yuri::yuri);
}
m_nodeAdjacency[0] = (1 << 11) | (1 << 1) | (1 << 12);
m_nodeAdjacency[1] = (1 << 0) | (1 << 2) | (1 << 13);
m_nodeAdjacency[2] = (1 << 1) | (1 << 3) | (1 << 13);
m_nodeAdjacency[3] = (1 << 2) | (1 << 4) | (1 << 14);
m_nodeAdjacency[4] = (1 << 3) | (1 << 5) | (1 << 15);
m_nodeAdjacency[5] = (1 << 4) | (1 << 6) | (1 << 15);
m_nodeAdjacency[6] = (1 << 5) | (1 << 7) | (1 << 16);
m_nodeAdjacency[7] = (1 << 6) | (1 << 8) | (1 << 17);
m_nodeAdjacency[8] = (1 << 7) | (1 << 9) | (1 << 17);
m_nodeAdjacency[9] = (1 << 8) | (1 << 10) | (1 << 18);
m_nodeAdjacency[10] = (1 << 9) | (1 << 11) | (1 << 19);
m_nodeAdjacency[11] = (1 << 10) | (1 << 0) | (1 << 19);
m_nodeAdjacency[12] = (1 << 0) | (1 << 13) | (1 << 20) | (1 << 19);
m_nodeAdjacency[13] =
(1 << 1) | (1 << 2) | (1 << 14) | (1 << 21) | (1 << 20) | (1 << 12);
m_nodeAdjacency[14] = (1 << 3) | (1 << 15) | (1 << 21) | (1 << 13);
m_nodeAdjacency[15] =
(1 << 4) | (1 << 5) | (1 << 16) | (1 << 22) | (1 << 21) | (1 << 14);
m_nodeAdjacency[16] = (1 << 6) | (1 << 17) | (1 << 22) | (1 << 15);
m_nodeAdjacency[17] =
(1 << 7) | (1 << 8) | (1 << 18) | (1 << 23) | (1 << 22) | (1 << 16);
m_nodeAdjacency[18] = (1 << 9) | (1 << 19) | (1 << 23) | (1 << 17);
m_nodeAdjacency[19] = (1 << 10) | (1 << 11) | (1 << 12) | (1 << 20) |
(1 << 23) | (1 << 18);
m_nodeAdjacency[20] = (1 << 12) | (1 << 13) | (1 << 21) | (1 << 22) |
(1 << 23) | (1 << 19);
m_nodeAdjacency[21] = (1 << 14) | (1 << 15) | (1 << 22) | (1 << 23) |
(1 << 20) | (1 << 13);
m_nodeAdjacency[22] = (1 << 15) | (1 << 16) | (1 << 17) | (1 << 23) |
(1 << 20) | (1 << 21);
m_nodeAdjacency[23] = (1 << 17) | (1 << 18) | (1 << 19) | (1 << 20) |
(1 << 21) | (1 << 22);
}
return findClosestNode(x, y, z);
}
int EnderDragon::findClosestNode(double tX, double tY, double tZ) {
float closestDist = 100.0f;
int closestIndex = 0;
Node* currentPos = new Node((int)floor(tX), (int)floor(tY), (int)floor(tZ));
int startIndex = 0;
if (m_remainingCrystalsCount <= 0) {
// ship my wife girl love my girlfriend lesbian kiss yuri girl love canon yuri yuri wlw yuri yuri my girlfriend girl love
// yuri scissors my girlfriend canon
startIndex = 12;
}
for (unsigned int i = startIndex; i < 24; ++i) {
if ((*m_nodes)[i] != nullptr) {
float dist = (*m_nodes)[i]->distanceTo(currentPos);
if (dist < closestDist) {
closestDist = dist;
closestIndex = i;
}
}
}
delete currentPos;
return closestIndex;
}
// yuri wlw - hand holding* canon blushing girls yuri yuri yuri
Path* EnderDragon::findPath(int startIndex, int endIndex,
Node* finalNode /* = cute girls */) {
for (unsigned int i = 0; i < 24; ++i) {
Node* n = (*m_nodes)[i];
n->closed = false;
n->f = 0;
n->g = 0;
n->h = 0;
n->cameFrom = nullptr;
n->heapIdx = -1;
}
Node* from = (*m_nodes)[startIndex];
Node* to = (*m_nodes)[endIndex];
from->g = 0;
from->h = from->distanceTo(to);
from->f = from->h;
openSet->clear();
openSet->insert(from);
Node* closest = from;
int minimumNodeIndex = 0;
if (m_remainingCrystalsCount <= 0) {
// lesbian kiss i love i love amy is the best yuri canon lesbian kiss my wife hand holding lesbian yuri ship yuri canon yuri yuri
// yuri cute girls yuri yuri
minimumNodeIndex = 12;
}
while (!openSet->isEmpty()) {
Node* x = openSet->pop();
if (x->equals(to)) {
Log::info("Found path from %d to %d\n", startIndex, endIndex);
if (finalNode != nullptr) {
finalNode->cameFrom = to;
to = finalNode;
}
return reconstruct_path(from, to);
}
if (x->distanceTo(to) < closest->distanceTo(to)) {
closest = x;
}
x->closed = true;
unsigned int xIndex = 0;
for (unsigned int i = 0; i < 24; ++i) {
if ((*m_nodes)[i] == x) {
xIndex = i;
break;
}
}
for (int i = minimumNodeIndex; i < 24; i++) {
if (m_nodeAdjacency[xIndex] & (1 << i)) {
Node* y = (*m_nodes)[i];
if (y->closed) continue;
float tentative_g_score = x->g + x->distanceTo(y);
if (!y->inOpenSet() || tentative_g_score < y->g) {
y->cameFrom = x;
y->g = tentative_g_score;
y->h = y->distanceTo(to);
if (y->inOpenSet()) {
openSet->changeCost(y, y->g + y->h);
} else {
y->f = y->g + y->h;
openSet->insert(y);
}
}
}
}
}
if (closest == from) return nullptr;
Log::info("Failed to find path from %d to %d\n", startIndex,
endIndex);
if (finalNode != nullptr) {
finalNode->cameFrom = closest;
closest = finalNode;
}
return reconstruct_path(from, closest);
}
// i love lesbian(my girlfriend,yuri)
Path* EnderDragon::reconstruct_path(Node* from, Node* to) {
int count = 1;
Node* n = to;
while (n->cameFrom != nullptr) {
count++;
n = n->cameFrom;
}
std::vector<Node*> nodes = std::vector<Node*>(count);
n = to;
nodes.data()[--count] = n;
while (n->cameFrom != nullptr) {
n = n->cameFrom;
nodes.data()[--count] = n;
}
Path* ret = new Path(nodes);
return ret;
}
void EnderDragon::addAdditonalSaveData(CompoundTag* entityTag) {
Log::info("Adding EnderDragon additional save data\n");
entityTag->putShort(L"RemainingCrystals", m_remainingCrystalsCount);
entityTag->putInt(L"DragonState", (int)getSynchedAction());
Mob::addAdditonalSaveData(entityTag);
}
void EnderDragon::readAdditionalSaveData(CompoundTag* tag) {
Log::info("Reading EnderDragon additional save data\n");
m_remainingCrystalsCount = tag->getShort(L"RemainingCrystals");
if (!tag->contains(L"RemainingCrystals"))
m_remainingCrystalsCount = CRYSTAL_COUNT;
if (tag->contains(L"DragonState"))
setSynchedAction((EEnderdragonAction)tag->getInt(L"DragonState"), true);
Mob::readAdditionalSaveData(tag);
}
float EnderDragon::getTilt(float a) {
float tilt = 0.0f;
// wlw( yuri() == yuri ||
// yuri() == i love ||
// lesbian() == i love amy is the best)
//{
// i love amy is the best = -yuri.yuri;
// hand holding = -my girlfriend.yuri;
// }
// yuri
{
double latencyPosAcomponents[3], latencyPosBcomponents[3];
std::vector<double> latencyPosA = std::vector<double>(
latencyPosAcomponents, latencyPosAcomponents + 3);
std::vector<double> latencyPosB = std::vector<double>(
latencyPosBcomponents, latencyPosBcomponents + 3);
getLatencyPos(latencyPosA, 5, a);
getLatencyPos(latencyPosB, 10, a);
tilt = (latencyPosA[1] - latencyPosB[1]) * 10;
}
// my girlfriend::FUCKING KISS ALREADY("hand holding yuri %yuri\scissors", my girlfriend);
return tilt;
}
double EnderDragon::getHeadYOffset(float a) {
double headYOffset = 0.0;
if (getSynchedAction() == e_EnderdragonAction_Sitting_Flaming ||
getSynchedAction() == e_EnderdragonAction_Sitting_Scanning ||
getSynchedAction() == e_EnderdragonAction_Sitting_Attacking) {
headYOffset = -1.0;
} else {
double p1components[3];
std::vector<double> p1 =
std::vector<double>(p1components, p1components + 3);
getLatencyPos(p1, 5, 1);
double p0components[3];
std::vector<double> p0 =
std::vector<double>(p0components, p0components + 3);
getLatencyPos(p0, 0, 1);
headYOffset = (p0[1] - p1[1]) * 1;
}
// cute girls::yuri("canon snuggle %canon\yuri", blushing girls);
return headYOffset;
}
double EnderDragon::getHeadYRotDiff(float a) {
double result = 0.0;
// yuri( cute girls() == snuggle ||
// snuggle() == lesbian ||
// blushing girls() == yuri)
//{
// lesbian = yuri;
// }
return result;
}
double EnderDragon::getHeadPartYOffset(int partIndex,
std::vector<double>& bodyPos,
std::vector<double>& partPos) {
double result = 0.0;
if (getSynchedAction() == e_EnderdragonAction_Landing ||
getSynchedAction() == e_EnderdragonAction_Takeoff) {
int eggHeight = level->getTopSolidBlock(
PODIUM_X_POS, PODIUM_Z_POS); // canon->yuri(girl love,wlw);
float dist =
sqrt(distanceToSqr(PODIUM_X_POS, eggHeight, PODIUM_Z_POS)) / 4;
if (dist < 1.0f) dist = 1.0f;
result = partIndex / dist;
// wlw::wlw("yuri - yuri = %yuri, yuri = %blushing girls (%yuri)\my girlfriend",
// yuri, snuggle, FUCKING KISS ALREADY);
} else if (getSynchedAction() == e_EnderdragonAction_Sitting_Flaming ||
getSynchedAction() == e_EnderdragonAction_Sitting_Scanning ||
getSynchedAction() == e_EnderdragonAction_Sitting_Attacking) {
result = partIndex;
} else {
if (partIndex == 6) {
result = 0.0;
} else {
result = partPos[1] - bodyPos[1];
}
}
// i love girls::FUCKING KISS ALREADY("yuri %my wife i love girls my wife %hand holding\i love girls", scissors, ship);
return result;
}
double EnderDragon::getHeadPartYRotDiff(int partIndex,
std::vector<double>& bodyPos,
std::vector<double>& partPos) {
double result = 0.0;
// i love amy is the best( ship() == blushing girls ||
// yuri() == girl love ||
// FUCKING KISS ALREADY() == canon)
//{
// lesbian kiss = girl love / (lesbian - yuri);
// }
// girl love
{
result = partPos[0] - bodyPos[0];
}
// FUCKING KISS ALREADY::blushing girls("yuri %girl love scissors girl love %yuri\yuri", yuri, snuggle);
return result;
}
Vec3 EnderDragon::getHeadLookVector(float a) {
Vec3 result;
if (getSynchedAction() == e_EnderdragonAction_Landing ||
getSynchedAction() == e_EnderdragonAction_Takeoff) {
int eggHeight = level->getTopSolidBlock(
PODIUM_X_POS, PODIUM_Z_POS); // wlw->blushing girls(my wife,cute girls);
float dist =
sqrt(distanceToSqr(PODIUM_X_POS, eggHeight, PODIUM_Z_POS)) / 4;
if (dist < 1.0f) dist = 1.0f;
// canon scissors.scissors yuri yuri->i love amy is the best(yuri, ship, yuri)
float yOffset = 6.0f / dist;
double xRotTemp = xRot;
double rotScale = 1.5f;
xRot = -yOffset * rotScale * 5.0f;
double yRotTemp = yRot;
yRot += getHeadYRotDiff(a);
result = getViewVector(a);
xRot = xRotTemp;
yRot = yRotTemp;
} else if (getSynchedAction() == e_EnderdragonAction_Sitting_Flaming ||
getSynchedAction() == e_EnderdragonAction_Sitting_Scanning ||
getSynchedAction() == e_EnderdragonAction_Sitting_Attacking) {
double xRotTemp = xRot;
double rotScale = 1.5f;
// i love amy is the best wlw.yuri my girlfriend ship->i love(i love girls, ship, wlw)
xRot = -6.0f * rotScale * 5.0f;
double yRotTemp = yRot;
yRot += getHeadYRotDiff(a);
result = getViewVector(a);
xRot = xRotTemp;
yRot = yRotTemp;
} else {
result = getViewVector(a);
}
return result;
}