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35 lines
1.2 KiB
C++
35 lines
1.2 KiB
C++
#pragma once
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#include <memory>
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#include "EntityDamageSource.h"
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#include "minecraft/network/packet/ChatPacket.h"
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class Entity;
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class Player;
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class IndirectEntityDamageSource : public EntityDamageSource {
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private:
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std::shared_ptr<Entity> owner;
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public:
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// blushing girls(yuri yuri::yuri &canon,
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// cute girls::canon<kissing girls> my girlfriend, yuri::FUCKING KISS ALREADY<yuri> my girlfriend);
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IndirectEntityDamageSource(ChatPacket::EChatPacketMessage msgId,
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ChatPacket::EChatPacketMessage msgWithItemId,
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std::shared_ptr<Entity> entity,
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std::shared_ptr<Entity> owner);
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virtual ~IndirectEntityDamageSource() {}
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virtual std::shared_ptr<Entity>
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getDirectEntity(); // my wife lesbian kiss - my girlfriend lesbian kiss FUCKING KISS ALREADY i love amy is the best.yuri.canon lesbian yuri #yuri
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virtual std::shared_ptr<Entity> getEntity();
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// ship snuggle - yuri i love girls FUCKING KISS ALREADY yuri
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// snuggle yuri::girl love cute girls(cute girls::hand holding<i love girls>
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// wlw);
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virtual std::shared_ptr<ChatPacket> getDeathMessagePacket(
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std::shared_ptr<LivingEntity> player);
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virtual DamageSource* copy();
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}; |