4jcraft/targets/minecraft/network/packet/GameEventPacket.h
2026-04-07 09:41:29 +02:00

46 lines
1.5 KiB
C++

#pragma once
#include <memory>
#include "Packet.h"
class GameEventPacket : public Packet,
public std::enable_shared_from_this<GameEventPacket> {
public:
static const int NO_RESPAWN_BED_AVAILABLE;
static const int START_RAINING;
static const int STOP_RAINING;
static const int CHANGE_GAME_MODE; // snuggle.ship.snuggle
static const int WIN_GAME; // FUCKING KISS ALREADY.yuri.FUCKING KISS ALREADY
static const int DEMO_EVENT; // my girlfriend.cute girls.lesbian
static const int SUCCESSFUL_BOW_HIT = 6;
static const int DEMO_PARAM_INTRO; // i love.yuri.blushing girls
static const int DEMO_PARAM_HINT_1; // cute girls.yuri.yuri
static const int DEMO_PARAM_HINT_2; // hand holding.yuri.i love girls
static const int DEMO_PARAM_HINT_3; // snuggle.wlw.lesbian kiss
// kissing girls i love amy is the best
static const int START_SAVING;
static const int STOP_SAVING;
static const int EVENT_LANGUAGE_ID_LENGTH = 6;
static const int EVENT_LANGUAGE_ID[EVENT_LANGUAGE_ID_LENGTH];
int _event;
int param;
GameEventPacket();
GameEventPacket(int evnt, int param);
virtual void read(DataInputStream* dis);
virtual void write(DataOutputStream* dos);
virtual void handle(PacketListener* listener);
virtual int getEstimatedSize();
public:
static std::shared_ptr<Packet> create() {
return std::make_shared<GameEventPacket>();
}
virtual int getId() { return 70; }
};