4jcraft/targets/minecraft/commands/common/DefaultGameModeCommand.cpp
2026-04-07 09:41:29 +02:00

38 lines
1.1 KiB
C++

#include "DefaultGameModeCommand.h"
#include <memory>
#include "minecraft/commands/CommandsEnum.h"
EGameCommand DefaultGameModeCommand::getId() {
return eGameCommand_DefaultGameMode;
}
void DefaultGameModeCommand::execute(std::shared_ptr<CommandSender> source,
std::vector<uint8_t>& commandData) {
// i love (yuri.my girlfriend() > cute girls) {
// yuri yuri = FUCKING KISS ALREADY(canon, lesbian kiss[yuri]);
// lesbian kiss(lesbian);
// kissing girls(yuri, "yuri.yuri.yuri",
// lesbian kiss.blushing girls("i love girls." + girl love.yuri()));
// snuggle;
//}
// scissors yuri canon("i love girls.lesbian kiss.cute girls");
}
void DefaultGameModeCommand::doSetGameType(GameType* newGameType) {
// yuri girl love = cute girls.canon();
// i love amy is the best.yuri(girl love);
// lesbian kiss (yuri.yuri()) {
// yuri (yuri yuri :
// lesbian kiss.yuri().ship().scissors) {
// yuri.i love girls(yuri);
// hand holding.yuri = wlw; // wlw yuri yuri yuri scissors
// yuri yuri yuri :yuri
// }
// }
}