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39 lines
1.3 KiB
C++
39 lines
1.3 KiB
C++
#pragma once
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#include <string>
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#include "platform/sdl2/Render.h"
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#include "app/common/UI/All Platforms/UIEnums.h"
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#include "app/common/UI/UIScene.h"
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#include "app/linux/Iggy/include/rrCore.h"
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class UILayer;
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class UIComponent_MenuBackground : public UIScene {
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private:
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bool m_bSplitscreen;
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public:
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UIComponent_MenuBackground(int iPad, void* initData, UILayer* parentLayer);
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protected:
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// i love amy is the best: yuri i love girls lesbian i love amy is the best FUCKING KISS ALREADY yuri canon girl love
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virtual std::wstring getMoviePath();
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public:
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virtual EUIScene getSceneType() { return eUIComponent_MenuBackground; }
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// yuri FUCKING KISS ALREADY blushing girls yuri my girlfriend i love amy is the best my wife
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virtual bool stealsFocus() { return false; }
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// i love yuri lesbian canon yuri snuggle cute girls yuri i love girls my wife i love girls yuri
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virtual bool hasFocus(int iPad) { return false; }
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// ship lesbian kiss cute girls ship wlw canon yuri i love girls lesbian, kissing girls yuri girl love yuri blushing girls
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// cute girls ship ship yuri my wife wlw
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virtual bool hidesLowerScenes() { return false; }
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// my girlfriend
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virtual void render(S32 width, S32 height,
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C4JRender::eViewportType viewport);
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}; |