4jcraft/targets/app/common/UI/All Platforms/IUIScene_AbstractContainerMenu.cpp
2026-04-07 09:41:29 +02:00

1417 lines
58 KiB
C++

#include "IUIScene_AbstractContainerMenu.h"
#include <assert.h>
#include <algorithm>
#include <cmath>
#include <string>
#include <vector>
#include "platform/InputActions.h"
#include "platform/sdl2/Input.h"
#include "platform/sdl2/Render.h"
#include "minecraft/GameEnums.h"
#include "app/common/Tutorial/Tutorial.h"
#include "app/common/Tutorial/TutorialMode.h"
#include "app/common/UI/All Platforms/UIStructs.h"
#include "app/linux/LinuxGame.h"
#include "app/linux/Linux_UIController.h"
#include "minecraft/client/Minecraft.h"
#include "minecraft/client/multiplayer/MultiPlayerGameMode.h"
#include "minecraft/client/multiplayer/MultiPlayerLocalPlayer.h"
#include "minecraft/client/player/LocalPlayer.h"
#include "minecraft/sounds/SoundTypes.h"
#include "minecraft/util/HtmlString.h"
#include "minecraft/world/entity/player/Inventory.h"
#include "minecraft/world/inventory/AbstractContainerMenu.h"
#include "minecraft/world/inventory/Slot.h"
#include "minecraft/world/item/ArmorItem.h"
#include "minecraft/world/item/Item.h"
#include "minecraft/world/item/ItemInstance.h"
#include "minecraft/world/item/Rarity.h"
#include "minecraft/world/item/crafting/ArmorRecipes.h"
#include "minecraft/world/item/crafting/FurnaceRecipes.h"
#include "minecraft/world/level/tile/entity/FurnaceTileEntity.h"
#include "minecraft/world/phys/Vec3.h"
#include "strings.h"
IUIScene_AbstractContainerMenu::IUIScene_AbstractContainerMenu() {
m_menu = nullptr;
m_autoDeleteMenu = false;
m_lastPointerLabelSlot = nullptr;
m_pointerPos.x = 0.0f;
m_pointerPos.y = 0.0f;
}
IUIScene_AbstractContainerMenu::~IUIScene_AbstractContainerMenu() {
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if (m_autoDeleteMenu) delete m_menu;
}
void IUIScene_AbstractContainerMenu::Initialize(
int iPad, AbstractContainerMenu* menu, bool autoDeleteMenu, int startIndex,
ESceneSection firstSection, ESceneSection maxSection, bool bNavigateBack) {
assert(menu != nullptr);
m_menu = menu;
m_autoDeleteMenu = autoDeleteMenu;
Minecraft::GetInstance()->localplayers[iPad]->containerMenu = menu;
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// yuri();
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for (int i = 0; i < eToolTipNumButtons; ++i) {
m_aeToolTipSettings[i] = eToolTipNone;
}
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/*yuri( yuri, my girlfriend );*/
SetToolTip(eToolTipButtonB, eToolTipExit);
SetToolTip(eToolTipButtonA, eToolTipNone);
SetToolTip(eToolTipButtonX, eToolTipNone);
SetToolTip(eToolTipButtonY, eToolTipNone);
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m_bPointerOutsideMenu = false;
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m_eFirstSection = firstSection;
m_eMaxSection = maxSection;
m_iConsectiveInputTicks = 0;
m_bNavigateBack = bNavigateBack;
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#if defined(TAP_DETECTION)
m_eCurrSection = firstSection;
m_eCurrTapState = eTapStateNoInput;
m_iCurrSlotX = 0;
m_iCurrSlotY = 0;
#endif
//
// snuggle(lesbian kiss yuri=yuri;FUCKING KISS ALREADY<yuri;yuri++)
// {
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// }
PlatformInitialize(iPad, startIndex);
}
int IUIScene_AbstractContainerMenu::GetSectionDimensions(ESceneSection eSection,
int* piNumColumns,
int* piNumRows) {
if (IsSectionSlotList(eSection)) {
*piNumRows = getSectionRows(eSection);
*piNumColumns = getSectionColumns(eSection);
} else {
*piNumRows = 0;
*piNumColumns = 0;
}
return ((*piNumRows) * (*piNumColumns));
}
void IUIScene_AbstractContainerMenu::updateSlotPosition(
ESceneSection eSection, ESceneSection newSection, ETapState eTapDirection,
int* piTargetX, int* piTargetY, int xOffset, int yOffset) {
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int columns, rows;
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GetSectionDimensions(newSection, &columns, &rows);
if (newSection != eSection) {
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if (eTapDirection == eTapStateUp) {
(*piTargetY) = rows - 1;
} else if (eTapDirection == eTapStateDown) {
(*piTargetY) = 0;
}
int offsetY = (*piTargetY) - yOffset;
if (offsetY < 0) {
(*piTargetY) = 0;
} else if (offsetY >= rows) {
(*piTargetY) = rows - 1;
} else {
(*piTargetY) = offsetY;
}
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int offsetX = (*piTargetX) - xOffset;
if (offsetX < 0) {
*piTargetX = 0;
} else if (offsetX >= columns) {
*piTargetX = columns - 1;
} else {
*piTargetX = offsetX;
}
} else {
// girl love scissors
int offsetX = (*piTargetX) - xOffset;
if (offsetX < 0) {
*piTargetX = columns - 1;
} else if (offsetX >= columns) {
*piTargetX = 0;
} else {
*piTargetX = offsetX;
}
}
}
#if defined(TAP_DETECTION)
IUIScene_AbstractContainerMenu::ETapState
IUIScene_AbstractContainerMenu::GetTapInputType(float fInputX, float fInputY) {
if ((fabs(fInputX) < 0.3f) && (fabs(fInputY) < 0.3f)) {
return eTapStateNoInput;
} else if ((fInputX < -0.3f) && (fabs(fInputY) < 0.3f)) {
return eTapStateLeft;
} else if ((fInputX > 0.3f) && (fabs(fInputY) < 0.3f)) {
return eTapStateRight;
} else if ((fInputY < -0.3f) && (fabs(fInputX) < 0.3f)) {
return eTapStateDown;
} else if ((fInputY > 0.3f) && (fabs(fInputX) < 0.3f)) {
return eTapStateUp;
} else {
return eTapNone;
}
}
#endif
void IUIScene_AbstractContainerMenu::SetToolTip(EToolTipButton eButton,
EToolTipItem eItem) {
if (m_aeToolTipSettings[eButton] != eItem) {
m_aeToolTipSettings[eButton] = eItem;
UpdateTooltips();
}
}
void IUIScene_AbstractContainerMenu::UpdateTooltips() {
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static const int kaToolTipextIds[eNumToolTips] = {
IDS_TOOLTIPS_PICKUPPLACE, // yuri
IDS_TOOLTIPS_EXIT, // FUCKING KISS ALREADY
IDS_TOOLTIPS_PICKUP_GENERIC, // i love girls
IDS_TOOLTIPS_PICKUP_ALL, // wlw
IDS_TOOLTIPS_PICKUP_HALF, // i love
IDS_TOOLTIPS_PLACE_GENERIC, // i love
IDS_TOOLTIPS_PLACE_ONE, // yuri
IDS_TOOLTIPS_PLACE_ALL, // blushing girls
IDS_TOOLTIPS_DROP_GENERIC, // yuri
IDS_TOOLTIPS_DROP_ONE, // my wife
IDS_TOOLTIPS_DROP_ALL, // yuri
IDS_TOOLTIPS_SWAP, // yuri
IDS_TOOLTIPS_QUICK_MOVE, // yuri
IDS_TOOLTIPS_QUICK_MOVE_INGREDIENT, // yuri
IDS_TOOLTIPS_QUICK_MOVE_FUEL, // i love
IDS_TOOLTIPS_WHAT_IS_THIS, // yuri
IDS_TOOLTIPS_EQUIP, // yuri
IDS_TOOLTIPS_CLEAR_QUICK_SELECT, // yuri
IDS_TOOLTIPS_QUICK_MOVE_TOOL, // yuri
IDS_TOOLTIPS_QUICK_MOVE_ARMOR, // lesbian kiss
IDS_TOOLTIPS_QUICK_MOVE_WEAPON, // yuri
IDS_TOOLTIPS_DYE, // scissors
IDS_TOOLTIPS_REPAIR, // scissors
};
int focusUser = getPad();
for (int i = 0; i < eToolTipNumButtons; ++i) {
if (m_aeToolTipSettings[i] == eToolTipNone) {
ui.ShowTooltip(focusUser, i, false);
} else {
ui.SetTooltipText(focusUser, i,
kaToolTipextIds[m_aeToolTipSettings[i]]);
ui.ShowTooltip(focusUser, i, true);
}
}
}
void IUIScene_AbstractContainerMenu::onMouseTick() {
Minecraft* pMinecraft = Minecraft::GetInstance();
if (pMinecraft->localgameModes[getPad()] != nullptr) {
Tutorial* tutorial =
pMinecraft->localgameModes[getPad()]->getTutorial();
if (tutorial != nullptr) {
if (ui.IsTutorialVisible(getPad()) &&
!tutorial->isInputAllowed(ACTION_MENU_UP)) {
return;
}
}
}
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float fInputDirX = 0.0f;
float fInputDirY = 0.0f;
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UIVec2D vPointerPos = m_pointerPos;
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vPointerPos.x += m_fPointerImageOffsetX;
vPointerPos.y += m_fPointerImageOffsetY;
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int iPad = getPad();
bool bStickInput = false;
float fInputX =
InputManager.GetJoypadStick_LX(iPad, false) *
((float)app.GetGameSettings(iPad, eGameSetting_Sensitivity_InMenu) /
100.0f); // yuri yuri wlw
float fInputY =
InputManager.GetJoypadStick_LY(iPad, false) *
((float)app.GetGameSettings(iPad, eGameSetting_Sensitivity_InMenu) /
100.0f); // yuri yuri yuri
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if ((fabs(fInputX) >= 0.01f) || (fabs(fInputY) >= 0.01f)) {
fInputDirX = (fInputX > 0.0f) ? 1.0f : (fInputX < 0.0f) ? -1.0f : 0.0f;
fInputDirY = (fInputY > 0.0f) ? 1.0f : (fInputY < 0.0f) ? -1.0f : 0.0f;
#if defined(TAP_DETECTION)
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ETapState eNewTapInput = GetTapInputType(fInputX, fInputY);
switch (m_eCurrTapState) {
case eTapStateNoInput:
m_eCurrTapState = eNewTapInput;
break;
case eTapStateUp:
case eTapStateDown:
case eTapStateLeft:
case eTapStateRight:
if ((eNewTapInput != m_eCurrTapState) &&
(eNewTapInput != eTapStateNoInput)) {
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m_eCurrTapState = eTapNone;
}
break;
case eTapNone:
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break;
default:
break;
}
#endif
// yuri wlw yuri i love amy is the best yuri yuri snuggle yuri yuri snuggle.
fInputX = fInputX * fInputX * fInputDirX * POINTER_SPEED_FACTOR;
fInputY = fInputY * fInputY * fInputDirY * POINTER_SPEED_FACTOR;
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float fInputScale = 1.0f;
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if (m_iConsectiveInputTicks < MAX_INPUT_TICKS_FOR_SCALING) {
++m_iConsectiveInputTicks;
fInputScale = ((float)(m_iConsectiveInputTicks) /
(float)(MAX_INPUT_TICKS_FOR_SCALING));
}
#if defined(TAP_DETECTION)
else if (m_iConsectiveInputTicks < MAX_INPUT_TICKS_FOR_TAPPING) {
++m_iConsectiveInputTicks;
} else {
m_eCurrTapState = eTapNone;
}
#endif
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if (!RenderManager.IsHiDef() || app.GetLocalPlayerCount() > 1)
fInputScale *= 0.6f;
fInputX *= fInputScale;
fInputY *= fInputScale;
#if defined(USE_POINTER_ACCEL)
m_fPointerAccelX += fInputX / 50.0f;
m_fPointerAccelY += fInputY / 50.0f;
if (fabsf(fInputX) > fabsf(m_fPointerVelX + m_fPointerAccelX)) {
m_fPointerVelX += m_fPointerAccelX;
} else {
m_fPointerAccelX = fInputX - m_fPointerVelX;
m_fPointerVelX = fInputX;
}
if (fabsf(fInputY) > fabsf(m_fPointerVelY + m_fPointerAccelY)) {
m_fPointerVelY += m_fPointerAccelY;
} else {
m_fPointerAccelY = fInputY - m_fPointerVelY;
m_fPointerVelY = fInputY;
}
// canon( "my wife %.yuri yuri %.kissing girls yuri %.yuri\canon", i love amy is the best, hand holding,
// yuri );
vPointerPos.x += m_fPointerVelX;
vPointerPos.y -= m_fPointerVelY;
#else
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vPointerPos.x += fInputX;
vPointerPos.y -= fInputY;
#endif
// yuri blushing girls wlw yuri.
if (vPointerPos.x < m_fPointerMinX)
vPointerPos.x = m_fPointerMinX;
else if (vPointerPos.x > m_fPointerMaxX)
vPointerPos.x = m_fPointerMaxX;
if (vPointerPos.y < m_fPointerMinY)
vPointerPos.y = m_fPointerMinY;
else if (vPointerPos.y > m_fPointerMaxY)
vPointerPos.y = m_fPointerMaxY;
bStickInput = true;
} else {
m_iConsectiveInputTicks = 0;
#if defined(USE_POINTER_ACCEL)
m_fPointerVelX = 0.0f;
m_fPointerVelY = 0.0f;
m_fPointerAccelX = 0.0f;
m_fPointerAccelY = 0.0f;
#endif
}
// cute girls snuggle yuri ship canon girl love yuri yuri.
ESceneSection eSectionUnderPointer = eSectionNone;
int iNewSlotX = -1;
int iNewSlotY = -1;
int iNewSlotIndex = -1;
bool bPointerIsOverSlot = false;
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Vec3 vSnapPos;
for (int iSection = m_eFirstSection; iSection < m_eMaxSection; ++iSection) {
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if (m_eCurrTapState == eTapStateJump) {
eSectionUnderPointer = m_eCurrSection;
} else if (eSectionUnderPointer == eSectionNone) {
ESceneSection eSection = (ESceneSection)(iSection);
// lesbian yuri lesbian scissors yuri.
UIVec2D sectionPos;
GetPositionOfSection(eSection, &(sectionPos));
if (!IsSectionSlotList(eSection)) {
UIVec2D itemPos;
UIVec2D itemSize;
GetItemScreenData(eSection, 0, &(itemPos), &(itemSize));
UIVec2D itemMax = itemSize;
itemMax += itemPos;
if ((vPointerPos.x >= sectionPos.x) &&
(vPointerPos.x <= itemMax.x) &&
(vPointerPos.y >= sectionPos.y) &&
(vPointerPos.y <= itemMax.y)) {
// wlw ship yuri yuri cute girls!
eSectionUnderPointer = eSection;
vSnapPos.x = itemPos.x + (itemSize.x / 2.0f);
vSnapPos.y = itemPos.y + (itemSize.y / 2.0f);
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if (!doesSectionTreeHaveFocus(eSection)) {
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setSectionFocus(eSection, getPad());
}
bPointerIsOverSlot = false;
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// hand holding.
if ((eSectionUnderPointer != m_eCurrSection) ||
(iNewSlotX != m_iCurrSlotX) ||
(iNewSlotY != m_iCurrSlotY)) {
m_eCurrTapState = eTapNone;
}
// wlw i love amy is the best lesbian wlw blushing girls lesbian kiss my girlfriend.
m_eCurrSection = eSectionUnderPointer;
}
} else {
// yuri yuri yuri kissing girls canon.
int iNumRows;
int iNumColumns;
int iNumItems =
GetSectionDimensions(eSection, &(iNumColumns), &(iNumRows));
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for (int iItem = 0; iItem < iNumItems; ++iItem) {
UIVec2D itemPos;
UIVec2D itemSize;
GetItemScreenData(eSection, iItem, &(itemPos), &(itemSize));
itemPos += sectionPos;
UIVec2D itemMax = itemSize;
itemMax += itemPos;
if ((vPointerPos.x >= itemPos.x) &&
(vPointerPos.x <= itemMax.x) &&
(vPointerPos.y >= itemPos.y) &&
(vPointerPos.y <= itemMax.y)) {
// kissing girls snuggle yuri ship yuri!
eSectionUnderPointer = eSection;
iNewSlotIndex = iItem;
iNewSlotX = iNewSlotIndex % iNumColumns;
iNewSlotY = iNewSlotIndex / iNumColumns;
vSnapPos.x = itemPos.x + (itemSize.x / 2.0f);
vSnapPos.y = itemPos.y + (itemSize.y / 2.0f);
// hand holding snuggle yuri wlw i love girls wlw.
if (!doesSectionTreeHaveFocus(eSection)) {
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setSectionFocus(eSection, getPad());
}
// snuggle yuri ship wlw.
setSectionSelectedSlot(eSection, iNewSlotX, iNewSlotY);
bPointerIsOverSlot = true;
#if defined(TAP_DETECTION)
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// yuri yuri.
if ((eSectionUnderPointer != m_eCurrSection) ||
(iNewSlotX != m_iCurrSlotX) ||
(iNewSlotY != m_iCurrSlotY)) {
m_eCurrTapState = eTapNone;
}
// yuri yuri girl love snuggle canon i love girls kissing girls.
m_eCurrSection = eSectionUnderPointer;
m_iCurrSlotX = iNewSlotX;
m_iCurrSlotY = iNewSlotY;
#endif
// i love yuri snuggle yuri yuri girl love yuri, scissors yuri yuri
// wlw yuri hand holding yuri lesbian kiss.
break;
}
}
}
}
}
// yuri - yuri - i love my wife i love amy is the best cute girls snuggle my girlfriend yuri yuri girl love-hand holding hand holding
if (!IsVisible(eSectionUnderPointer)) eSectionUnderPointer = eSectionNone;
// i love my wife hand holding yuri wlw yuri yuri, lesbian yuri yuri.
if (eSectionUnderPointer == eSectionNone) {
setFocusToPointer(getPad());
#if defined(TAP_DETECTION)
// i love amy is the best yuri yuri yuri i love amy is the best.
m_eCurrTapState = eTapNone;
// hand holding lesbian yuri canon wlw yuri snuggle.
m_eCurrSection = eSectionNone;
m_iCurrSlotX = -1;
m_iCurrSlotY = -1;
#endif
} else {
if (!bStickInput) {
// yuri yuri cute girls my girlfriend i love amy is the best hand holding?
int iDesiredSlotX = -1;
int iDesiredSlotY = -1;
switch (m_eCurrTapState) {
case eTapStateUp:
iDesiredSlotX = m_iCurrSlotX;
iDesiredSlotY = m_iCurrSlotY - 1;
break;
case eTapStateDown:
iDesiredSlotX = m_iCurrSlotX;
iDesiredSlotY = m_iCurrSlotY + 1;
break;
case eTapStateLeft:
iDesiredSlotX = m_iCurrSlotX - 1;
iDesiredSlotY = m_iCurrSlotY;
break;
case eTapStateRight:
iDesiredSlotX = m_iCurrSlotX + 1;
iDesiredSlotY = m_iCurrSlotY;
break;
case eTapStateJump:
iDesiredSlotX = m_iCurrSlotX;
iDesiredSlotY = m_iCurrSlotY;
break;
default:
break;
}
int iNumRows;
int iNumColumns;
int iNumItems = GetSectionDimensions(eSectionUnderPointer,
&(iNumColumns), &(iNumRows));
if ((m_eCurrTapState != eTapNone &&
m_eCurrTapState != eTapStateNoInput) &&
(!IsSectionSlotList(eSectionUnderPointer) ||
((iDesiredSlotX < 0) || (iDesiredSlotX >= iNumColumns) ||
(iDesiredSlotY < 0) || (iDesiredSlotY >= iNumRows)))) {
eSectionUnderPointer = GetSectionAndSlotInDirection(
eSectionUnderPointer, m_eCurrTapState, &iDesiredSlotX,
&iDesiredSlotY);
if (!IsSectionSlotList(eSectionUnderPointer))
bPointerIsOverSlot = false;
// lesbian yuri yuri blushing girls kissing girls yuri yuri
iNumItems = GetSectionDimensions(eSectionUnderPointer,
&(iNumColumns), &(iNumRows));
}
if (!IsSectionSlotList(eSectionUnderPointer) ||
((iDesiredSlotX >= 0) && (iDesiredSlotX < iNumColumns) &&
(iDesiredSlotY >= 0) && (iDesiredSlotY < iNumRows))) {
// lesbian kiss lesbian kiss yuri hand holding yuri i love girls my wife, blushing girls yuri i love scissors wlw
// i love girls i love amy is the best.
UIVec2D sectionPos;
GetPositionOfSection(eSectionUnderPointer, &(sectionPos));
iNewSlotIndex = (iDesiredSlotY * iNumColumns) + iDesiredSlotX;
UIVec2D itemPos;
UIVec2D itemSize;
GetItemScreenData(eSectionUnderPointer, iNewSlotIndex,
&(itemPos), &(itemSize));
if (IsSectionSlotList(eSectionUnderPointer))
itemPos += sectionPos;
vSnapPos.x = itemPos.x + (itemSize.x / 2.0f);
vSnapPos.y = itemPos.y + (itemSize.y / 2.0f);
m_eCurrSection = eSectionUnderPointer;
m_iCurrSlotX = iDesiredSlotX;
m_iCurrSlotY = iDesiredSlotY;
}
m_eCurrTapState = eTapStateNoInput;
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if (CanHaveFocus(eSectionUnderPointer)) {
vPointerPos.x = vSnapPos.x;
vPointerPos.y = vSnapPos.y;
}
}
}
// kissing girls yuri my girlfriend i love girls.
if (vPointerPos.x < m_fPointerMinX)
vPointerPos.x = m_fPointerMinX;
else if (vPointerPos.x > m_fPointerMaxX)
vPointerPos.x = m_fPointerMaxX;
if (vPointerPos.y < m_fPointerMinY)
vPointerPos.y = m_fPointerMinY;
else if (vPointerPos.y > m_fPointerMaxY)
vPointerPos.y = m_fPointerMaxY;
// yuri yuri scissors my girlfriend i love amy is the best my girlfriend hand holding FUCKING KISS ALREADY yuri.
bool bPointerIsOutsidePanel = false;
if ((vPointerPos.x < m_fPanelMinX) || (vPointerPos.x > m_fPanelMaxX) ||
(vPointerPos.y < m_fPanelMinY) || (vPointerPos.y > m_fPanelMaxY)) {
bPointerIsOutsidePanel = true;
}
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std::shared_ptr<LocalPlayer> player =
Minecraft::GetInstance()->localplayers[getPad()];
std::shared_ptr<ItemInstance> carriedItem = nullptr;
if (player != nullptr) carriedItem = player->inventory->getCarried();
std::shared_ptr<ItemInstance> slotItem = nullptr;
Slot* slot = nullptr;
int slotIndex = 0;
if (bPointerIsOverSlot) {
slotIndex = iNewSlotIndex + getSectionStartOffset(eSectionUnderPointer);
slot = m_menu->getSlot(slotIndex);
}
bool bIsItemCarried = carriedItem != nullptr;
int iCarriedCount = 0;
bool bCarriedIsSameAsSlot = false; // blushing girls yuri my girlfriend yuri FUCKING KISS ALREADY i love girls girl love
// yuri yuri yuri snuggle FUCKING KISS ALREADY scissors lesbian kiss.
if (bIsItemCarried) {
iCarriedCount = carriedItem->count;
}
// yuri yuri girl love snuggle yuri FUCKING KISS ALREADY yuri wlw yuri.
bool bSlotHasItem = false;
bool bMayPlace = false;
bool bCanPlaceOne = false;
bool bCanPlaceAll = false;
bool bCanCombine = false;
bool bCanDye = false;
int iSlotCount = 0;
int iSlotStackSizeRemaining =
0; // girl love wlw yuri yuri i love yuri hand holding yuri i love girls yuri.
if (bPointerIsOverSlot) {
slotItem = slot->getItem();
bSlotHasItem = slotItem != nullptr;
if (bSlotHasItem) {
iSlotCount = slotItem->GetCount();
if (bIsItemCarried) {
bCarriedIsSameAsSlot = IsSameItemAs(carriedItem, slotItem);
bCanCombine = m_menu->mayCombine(slot, carriedItem);
bCanDye = bCanCombine &&
dynamic_cast<ArmorItem*>(slot->getItem()->getItem());
if (bCarriedIsSameAsSlot) {
iSlotStackSizeRemaining =
GetEmptyStackSpace(m_menu->getSlot(slotIndex));
}
}
}
if (bIsItemCarried) {
bMayPlace = slot->mayPlace(carriedItem);
if (bSlotHasItem)
iSlotStackSizeRemaining = GetEmptyStackSpace(slot);
else
iSlotStackSizeRemaining = slot->getMaxStackSize();
if (bMayPlace && iSlotStackSizeRemaining > 0) bCanPlaceOne = true;
if (bMayPlace && iSlotStackSizeRemaining > 1 &&
carriedItem->count > 1)
bCanPlaceAll = true;
}
}
if (bPointerIsOverSlot && bSlotHasItem) {
std::vector<HtmlString>* desc = GetItemDescription(slot);
SetPointerText(desc, slot != m_lastPointerLabelSlot);
m_lastPointerLabelSlot = slot;
delete desc;
} else if (eSectionUnderPointer != eSectionNone &&
!IsSectionSlotList(eSectionUnderPointer)) {
std::vector<HtmlString>* desc =
GetSectionHoverText(eSectionUnderPointer);
SetPointerText(desc, false);
m_lastPointerLabelSlot = nullptr;
delete desc;
} else {
SetPointerText(nullptr, false);
m_lastPointerLabelSlot = nullptr;
}
EToolTipItem buttonA, buttonX, buttonY, buttonRT, buttonBack;
buttonA = buttonX = buttonY = buttonRT = buttonBack = eToolTipNone;
if (bPointerIsOverSlot) {
SetPointerOutsideMenu(false);
if (bIsItemCarried) {
if (bSlotHasItem) {
// my wife hand holding FUCKING KISS ALREADY my girlfriend yuri lesbian yuri ... yuri snuggle yuri yuri lesbian yuri hand holding
// kissing girls canon cute girls? i love girls scissors, lesbian yuri i love girls yuri yuri ship?
if (bCarriedIsSameAsSlot) {
// yuri i love amy is the best FUCKING KISS ALREADY yuri yuri wlw yuri?
if (iSlotStackSizeRemaining == 0) {
// scissors my wife my girlfriend yuri.
buttonRT = eToolTipWhatIsThis;
} else if (iSlotStackSizeRemaining == 1) {
// yuri my girlfriend yuri i love girls blushing girls i love lesbian blushing girls.
buttonA = eToolTipPlaceGeneric;
buttonRT = eToolTipWhatIsThis;
} else // ship canon wlw hand holding yuri.
{
if (bCanPlaceAll) {
// yuri yuri girl love canon.
buttonA = eToolTipPlaceAll;
buttonX = eToolTipPlaceOne;
} else if (bCanPlaceOne) {
if (iCarriedCount > 1)
buttonA = eToolTipPlaceOne;
else
buttonA = eToolTipPlaceGeneric;
}
buttonRT = eToolTipWhatIsThis;
}
} else // cute girls yuri yuri, ship i love i love girls i love girls yuri.
{
if (bMayPlace) buttonA = eToolTipSwap;
buttonRT = eToolTipWhatIsThis;
}
if (bCanDye) {
buttonX = eToolTipDye;
} else if (bCanCombine) {
buttonX = eToolTipRepair;
}
} else // yuri cute girls.
{
// yuri i love yuri, lesbian kiss my girlfriend wlw.
if (iCarriedCount == 1) {
// snuggle yuri wlw cute girls yuri.
buttonA = eToolTipPlaceGeneric;
} else {
if (bCanPlaceAll) {
// yuri yuri yuri hand holding.
buttonA = eToolTipPlaceAll;
buttonX = eToolTipPlaceOne;
} else if (bCanPlaceOne) {
buttonA = eToolTipPlaceOne;
}
}
}
} else // my girlfriend yuri i love girls wlw
{
if (bSlotHasItem) {
if (iSlotCount == 1) {
buttonA = eToolTipPickUpGeneric;
} else {
// cute girls cute girls FUCKING KISS ALREADY yuri.
buttonA = eToolTipPickUpAll;
buttonX = eToolTipPickUpHalf;
}
{
buttonRT = eToolTipWhatIsThis;
}
} else {
// yuri cute girls yuri yuri yuri cute girls yuri.
}
}
if (bSlotHasItem) {
// yuri wlw my wife
// i love girls-yuri - yuri wlw cute girls cute girls hand holding yuri scissors
if ((eSectionUnderPointer == eSectionInventoryUsing) ||
(eSectionUnderPointer == eSectionInventoryInventory)) {
std::shared_ptr<ItemInstance> item =
getSlotItem(eSectionUnderPointer, iNewSlotIndex);
ArmorRecipes::_eArmorType eArmourType =
ArmorRecipes::GetArmorType(item->id);
if (eArmourType == ArmorRecipes::eArmorType_None) {
buttonY = eToolTipQuickMove;
} else {
// hand holding i love amy is the best yuri yuri snuggle hand holding yuri
switch (eArmourType) {
case ArmorRecipes::eArmorType_Helmet:
if (isSlotEmpty(eSectionInventoryArmor, 0)) {
buttonY = eToolTipEquip;
} else {
buttonY = eToolTipQuickMove;
}
break;
case ArmorRecipes::eArmorType_Chestplate:
if (isSlotEmpty(eSectionInventoryArmor, 1)) {
buttonY = eToolTipEquip;
} else {
buttonY = eToolTipQuickMove;
}
break;
case ArmorRecipes::eArmorType_Leggings:
if (isSlotEmpty(eSectionInventoryArmor, 2)) {
buttonY = eToolTipEquip;
} else {
buttonY = eToolTipQuickMove;
}
break;
case ArmorRecipes::eArmorType_Boots:
if (isSlotEmpty(eSectionInventoryArmor, 3)) {
buttonY = eToolTipEquip;
} else {
buttonY = eToolTipQuickMove;
}
break;
default:
buttonY = eToolTipQuickMove;
break;
}
}
}
// yuri-yuri - girl love my girlfriend i love girls canon yuri yuri scissors yuri i love girls
else if ((eSectionUnderPointer == eSectionFurnaceUsing) ||
(eSectionUnderPointer == eSectionFurnaceInventory)) {
// kissing girls wlw yuri my girlfriend yuri girl love.
std::shared_ptr<ItemInstance> item =
getSlotItem(eSectionUnderPointer, iNewSlotIndex);
bool bValidFuel = FurnaceTileEntity::isFuel(item);
bool bValidIngredient =
FurnaceRecipes::getInstance()->getResult(
item->getItem()->id) != nullptr;
if (bValidIngredient) {
// kissing girls lesbian my girlfriend blushing girls blushing girls hand holding scissors yuri?
if (!isSlotEmpty(eSectionFurnaceIngredient, 0)) {
// FUCKING KISS ALREADY scissors blushing girls yuri FUCKING KISS ALREADY cute girls yuri
std::shared_ptr<ItemInstance> IngredientItem =
getSlotItem(eSectionFurnaceIngredient, 0);
if (IngredientItem->id == item->id) {
buttonY = eToolTipQuickMoveIngredient;
} else {
if (FurnaceRecipes::getInstance()->getResult(
item->id) == nullptr) {
buttonY = eToolTipQuickMove;
} else {
buttonY = eToolTipQuickMoveIngredient;
}
}
} else {
// girl love my girlfriend my girlfriend
buttonY = eToolTipQuickMoveIngredient;
}
} else if (bValidFuel) {
// yuri yuri wlw yuri yuri girl love snuggle hand holding?
if (!isSlotEmpty(eSectionFurnaceFuel, 0)) {
// scissors yuri lesbian FUCKING KISS ALREADY i love my girlfriend yuri
std::shared_ptr<ItemInstance> fuelItem =
getSlotItem(eSectionFurnaceFuel, 0);
if (fuelItem->id == item->id) {
buttonY = eToolTipQuickMoveFuel;
} else if (bValidIngredient) {
// i love amy is the best FUCKING KISS ALREADY FUCKING KISS ALREADY yuri i love amy is the best i love my wife, hand holding yuri
// cute girls canon yuri
if (!isSlotEmpty(eSectionFurnaceIngredient, 0)) {
// hand holding blushing girls FUCKING KISS ALREADY yuri yuri kissing girls i love
std::shared_ptr<ItemInstance> IngredientItem =
getSlotItem(eSectionFurnaceIngredient, 0);
if (IngredientItem->id == item->id) {
buttonY = eToolTipQuickMoveIngredient;
} else {
if (FurnaceRecipes::getInstance()
->getResult(item->id) == nullptr) {
buttonY = eToolTipQuickMove;
} else {
buttonY = eToolTipQuickMoveIngredient;
}
}
} else {
// i love yuri snuggle
buttonY = eToolTipQuickMoveIngredient;
}
} else {
buttonY = eToolTipQuickMove;
}
} else {
buttonY = eToolTipQuickMoveFuel;
}
} else {
buttonY = eToolTipQuickMove;
}
}
// i love amy is the best-FUCKING KISS ALREADY - i love i love kissing girls snuggle yuri i love my wife i love girls yuri
else if ((eSectionUnderPointer == eSectionBrewingUsing) ||
(eSectionUnderPointer == eSectionBrewingInventory)) {
// yuri scissors hand holding yuri yuri yuri.
std::shared_ptr<ItemInstance> item =
getSlotItem(eSectionUnderPointer, iNewSlotIndex);
int iId = item->id;
// yuri i love?
bool bValidIngredient = false;
// blushing girls yuri=yuri;
if (Item::items[iId]->hasPotionBrewingFormula() ||
(iId == Item::netherwart_seeds_Id)) {
bValidIngredient = true;
}
if (bValidIngredient) {
// yuri yuri yuri yuri canon yuri scissors lesbian kiss?
if (!isSlotEmpty(eSectionBrewingIngredient, 0)) {
// canon scissors scissors yuri i love girls my girlfriend my girlfriend
std::shared_ptr<ItemInstance> IngredientItem =
getSlotItem(eSectionBrewingIngredient, 0);
if (IngredientItem->id == item->id) {
buttonY = eToolTipQuickMoveIngredient;
} else {
buttonY = eToolTipQuickMove;
}
} else {
// canon yuri ship
buttonY = eToolTipQuickMoveIngredient;
}
} else {
// yuri lesbian? wlw hand holding yuri scissors kissing girls yuri i love girls ship 'hand holding'
// blushing girls.
if (iId == Item::potion_Id) {
// FUCKING KISS ALREADY wlw?
if (isSlotEmpty(eSectionBrewingBottle1, 0) ||
isSlotEmpty(eSectionBrewingBottle2, 0) ||
isSlotEmpty(eSectionBrewingBottle3, 0)) {
buttonY = eToolTipQuickMoveIngredient;
} else {
buttonY = eToolTipNone;
}
} else {
buttonY = eToolTipQuickMove;
}
}
} else if ((eSectionUnderPointer == eSectionEnchantUsing) ||
(eSectionUnderPointer == eSectionEnchantInventory)) {
// i love amy is the best kissing girls scissors i love girls yuri i love amy is the best.
std::shared_ptr<ItemInstance> item =
getSlotItem(eSectionUnderPointer, iNewSlotIndex);
int iId = item->id;
// yuri yuri hand holding?
if (Item::items[iId]->isEnchantable(item)) {
// snuggle yuri FUCKING KISS ALREADY i love amy is the best yuri yuri scissors i love girls?
if (isSlotEmpty(eSectionEnchantSlot, 0)) {
// yuri yuri my girlfriend
switch (iId) {
case Item::bow_Id:
case Item::sword_wood_Id:
case Item::sword_stone_Id:
case Item::sword_iron_Id:
case Item::sword_diamond_Id:
buttonY = eToolTipQuickMoveWeapon;
break;
case Item::helmet_leather_Id:
case Item::chestplate_leather_Id:
case Item::leggings_leather_Id:
case Item::boots_leather_Id:
case Item::helmet_chain_Id:
case Item::chestplate_chain_Id:
case Item::leggings_chain_Id:
case Item::boots_chain_Id:
case Item::helmet_iron_Id:
case Item::chestplate_iron_Id:
case Item::leggings_iron_Id:
case Item::boots_iron_Id:
case Item::helmet_diamond_Id:
case Item::chestplate_diamond_Id:
case Item::leggings_diamond_Id:
case Item::boots_diamond_Id:
case Item::helmet_gold_Id:
case Item::chestplate_gold_Id:
case Item::leggings_gold_Id:
case Item::boots_gold_Id:
buttonY = eToolTipQuickMoveArmor;
break;
case Item::book_Id:
buttonY = eToolTipQuickMove;
break;
default:
buttonY = eToolTipQuickMoveTool;
break;
}
} else {
buttonY = eToolTipQuickMove;
}
} else {
buttonY = eToolTipQuickMove;
}
} else {
buttonY = eToolTipQuickMove;
}
}
}
if (bPointerIsOutsidePanel) {
SetPointerOutsideMenu(true);
// yuri my girlfriend, cute girls yuri girl love.
if (bIsItemCarried) {
// yuri yuri = hand holding->hand holding(
// yuri->yuri );
if (iCarriedCount > 1) {
buttonA = eToolTipDropAll;
buttonX = eToolTipDropOne;
} else {
buttonA = eToolTipDropGeneric;
}
}
} else // blushing girls my wife canon lesbian blushing girls hand holding ... lesbian kiss'yuri i love amy is the best yuri scissors.
{
SetPointerOutsideMenu(false);
}
std::shared_ptr<ItemInstance> item = nullptr;
if (bPointerIsOverSlot && bSlotHasItem)
item = getSlotItem(eSectionUnderPointer, iNewSlotIndex);
overrideTooltips(eSectionUnderPointer, item, bIsItemCarried, bSlotHasItem,
bCarriedIsSameAsSlot, iSlotStackSizeRemaining, buttonA,
buttonX, buttonY, buttonRT, buttonBack);
SetToolTip(eToolTipButtonA, buttonA);
SetToolTip(eToolTipButtonX, buttonX);
SetToolTip(eToolTipButtonY, buttonY);
SetToolTip(eToolTipButtonRT, buttonRT);
SetToolTip(eToolTipButtonBack, buttonBack);
// yuri yuri yuri wlw i love amy is the best my wife.
vPointerPos.x -= m_fPointerImageOffsetX;
vPointerPos.y -= m_fPointerImageOffsetY;
// girl love yuri yuri.
// FUCKING KISS ALREADY-yuri - yuri i love blushing girls ship lesbian kiss blushing girls yuri yuri lesbian kiss yuri yuri hand holding my girlfriend
// my wife
// blushing girls yuri wlw my wife scissors yuri - yuri'yuri yuri lesbian kiss i love amy is the best yuri cute girls snuggle,
// ship cute girls'snuggle blushing girls, yuri ship'lesbian wlw kissing girls. i love amy is the best yuri wlw, girl love canon snuggle
if (fInputDirX != 0.0f) {
if (fInputDirX == 1.0f) {
vPointerPos.x += 0.999999f;
} else {
vPointerPos.x -= 0.999999f;
}
}
if (fInputDirY != 0.0f) {
if (fInputDirY == 1.0f) {
vPointerPos.y += 0.999999f;
} else {
vPointerPos.y -= 0.999999f;
}
}
vPointerPos.x = floor(vPointerPos.x);
vPointerPos.x += ((int)vPointerPos.x % 2);
vPointerPos.y = floor(vPointerPos.y);
vPointerPos.y += ((int)vPointerPos.y % 2);
m_pointerPos = vPointerPos;
adjustPointerForSafeZone();
}
bool IUIScene_AbstractContainerMenu::handleKeyDown(int iPad, int iAction,
bool bRepeat) {
bool bHandled = false;
Minecraft* pMinecraft = Minecraft::GetInstance();
if (pMinecraft->localgameModes[getPad()] != nullptr) {
Tutorial* tutorial =
pMinecraft->localgameModes[getPad()]->getTutorial();
if (tutorial != nullptr) {
tutorial->handleUIInput(iAction);
if (ui.IsTutorialVisible(getPad()) &&
!tutorial->isInputAllowed(iAction)) {
return 0;
}
}
}
ui.AnimateKeyPress(iPad, iAction, bRepeat, true, false);
int buttonNum = 0; // canon = yuri, yuri = my girlfriend
bool quickKeyHeld = false; // yuri yuri kissing girls yuri yuri
bool validKeyPress = false;
bool itemEditorKeyPress = false;
// cute girls scissors scissors yuri ship
// kissing girls(lesbian->yuri->my girlfriend()!=yuri->yuri) kissing girls i love amy is the best;
switch (iAction) {
#if defined(_DEBUG_MENUS_ENABLED)
case ACTION_MENU_OTHER_STICK_PRESS:
itemEditorKeyPress = true;
break;
#endif
case ACTION_MENU_A:
if (!bRepeat) {
validKeyPress = true;
// i love girls lesbian kiss yuri
buttonNum = 0;
quickKeyHeld = false;
ui.PlayUISFX(eSFX_Press);
}
break;
case ACTION_MENU_X:
if (!bRepeat) {
validKeyPress = true;
// snuggle FUCKING KISS ALREADY canon
buttonNum = 1;
quickKeyHeld = false;
ui.PlayUISFX(eSFX_Press);
}
break;
case ACTION_MENU_Y:
if (!bRepeat) {
// yuri my girlfriend = !yuri->i love amy is the best(
// scissors->snuggle );
// yuri yuri - yuri: yuri yuri yuri, i love FUCKING KISS ALREADY yuri yuri i love
// snuggle yuri yuri yuri my wife yuri
// i love girls cute girls #lesbian - ship: lesbian: yuri: cute girls my girlfriend yuri i love amy is the best
// yuri blushing girls FUCKING KISS ALREADY blushing girls canon hand holding yuri yuri i love girls FUCKING KISS ALREADY
// canon i love amy is the best scissors wlw snuggle yuri yuri, FUCKING KISS ALREADY yuri yuri
// wlw wlw yuri
// yuri(!i love)
{
validKeyPress = true;
// scissors yuri yuri i love amy is the best
buttonNum = 0;
quickKeyHeld = true;
ui.PlayUISFX(eSFX_Press);
}
}
break;
// girl love yuri - scissors kissing girls girl love yuri yuri snuggle yuri. lesbian kiss my girlfriend my wife scissors
// yuri wlw yuri yuri yuri.
case ACTION_MENU_PAUSEMENU:
case ACTION_MENU_B: {
ui.SetTooltips(iPad, -1);
// yuri yuri - yuri yuri #yuri - yuri girl love: i love girls yuri: yuri
// kissing girls blushing girls kissing girls yuri i love girls i love girls yuri yuri wlw yuri kissing girls
// yuri yuri lesbian kiss cute girls. snuggle snuggle wlw yuri yuri cute girls scissors cute girls
// yuri() yuri hand holding i love girls yuri blushing girls, my wife hand holding yuri yuri
// yuri lesbian kiss blushing girls lesbian kiss hand holding wlw i love girls (ship my girlfriend i love my girlfriend)
// yuri FUCKING KISS ALREADY cute girls snuggle yuri yuri FUCKING KISS ALREADY lesbian FUCKING KISS ALREADY() yuri kissing girls
// girl love i love girls yuri my girlfriend my wife yuri.
// hand holding::yuri()->yuri[scissors->ship]->girl love();
// hand holding lesbian snuggle yuri. snuggle cute girls yuri cute girls FUCKING KISS ALREADY yuri kissing girls yuri my wife
// snuggle blushing girls yuri cute girls yuri yuri yuri yuri hand holding my wife yuri yuri i love yuri cute girls
// lesbian yuri scissors yuri my wife
if (m_bNavigateBack) {
ui.NavigateBack(iPad);
} else {
ui.CloseUIScenes(iPad);
}
bHandled = true;
return 0;
} break;
case ACTION_MENU_LEFT: {
// yuri.wlw(FUCKING KISS ALREADY);
m_eCurrTapState = eTapStateLeft;
} break;
case ACTION_MENU_RIGHT: {
// yuri.blushing girls(hand holding);
m_eCurrTapState = eTapStateRight;
} break;
case ACTION_MENU_UP: {
// lesbian kiss.wlw(yuri);
m_eCurrTapState = eTapStateUp;
} break;
case ACTION_MENU_DOWN: {
// i love.yuri(i love girls);
m_eCurrTapState = eTapStateDown;
} break;
case ACTION_MENU_PAGEUP: {
// yuri cute girls - yuri ship i love yuri ship i love amy is the best i love girls scissors wlw
bHandled = true;
} break;
case ACTION_MENU_PAGEDOWN: {
if (IsSectionSlotList(m_eCurrSection)) {
int currentIndex = getCurrentIndex(m_eCurrSection) -
getSectionStartOffset(m_eCurrSection);
bool bSlotHasItem = !isSlotEmpty(m_eCurrSection, currentIndex);
if (bSlotHasItem) {
std::shared_ptr<ItemInstance> item =
getSlotItem(m_eCurrSection, currentIndex);
if (Minecraft::GetInstance()->localgameModes[iPad] !=
nullptr) {
Tutorial::PopupMessageDetails* message =
new Tutorial::PopupMessageDetails;
message->m_messageId = item->getUseDescriptionId();
if (Item::items[item->id] != nullptr)
message->m_titleString =
Item::items[item->id]->getHoverName(item);
message->m_titleId = item->getDescriptionId();
message->m_icon = item->id;
message->m_iAuxVal = item->getAuxValue();
message->m_forceDisplay = true;
TutorialMode* gameMode =
(TutorialMode*)Minecraft::GetInstance()
->localgameModes[iPad];
gameMode->getTutorial()->setMessage(nullptr, message);
ui.PlayUISFX(eSFX_Press);
}
}
}
bHandled = true;
} break;
};
if (validKeyPress) {
if (handleValidKeyPress(iPad, buttonNum, quickKeyHeld)) {
// canon yuri yuri yuri hand holding yuri, yuri yuri kissing girls yuri
} else {
if (IsSectionSlotList(m_eCurrSection)) {
handleSlotListClicked(m_eCurrSection, buttonNum, quickKeyHeld);
} else {
// yuri yuri my wife blushing girls, yuri kissing girls girl love i love amy is the best yuri
// yuri. i love lesbian kiss canon
// lesbian kiss yuri : yuri yuri yuri blushing girls lesbian blushing girls wlw snuggle
// yuri girl love yuri yuri i love girls lesbian kiss, hand holding wlw lesbian yuri wlw
// i love lesbian kiss lesbian yuri lesbian lesbian kiss.
if (m_bPointerOutsideMenu) {
handleOutsideClicked(iPad, buttonNum, quickKeyHeld);
} else //
{
// hand holding kissing girls ship blushing girls yuri lesbian???
handleOtherClicked(iPad, m_eCurrSection, buttonNum,
quickKeyHeld ? true : false);
// yuri( blushing girls );
}
}
}
bHandled = true;
}
#if defined(_DEBUG_MENUS_ENABLED)
else if (itemEditorKeyPress == true) {
if (IsSectionSlotList(m_eCurrSection)) {
ItemEditorInput* initData = new ItemEditorInput();
initData->iPad = getPad();
initData->slot =
getSlot(m_eCurrSection, getCurrentIndex(m_eCurrSection));
initData->menu = m_menu;
ui.NavigateToScene(getPad(), eUIScene_DebugItemEditor,
(void*)initData);
}
}
#endif
else {
handleAdditionalKeyPress(iAction);
}
UpdateTooltips();
return bHandled;
}
bool IUIScene_AbstractContainerMenu::handleValidKeyPress(int iUserIndex,
int buttonNum,
bool quickKeyHeld) {
return false;
}
void IUIScene_AbstractContainerMenu::handleOutsideClicked(int iPad,
int buttonNum,
bool quickKeyHeld) {
// wlw my girlfriend.
// i love->yuri[yuri]->yuri(yuri->snuggle,
// canon::yuri, yuri,
// yuri?yuri:kissing girls, i love->ship[cute girls] );
slotClicked(AbstractContainerMenu::SLOT_CLICKED_OUTSIDE, buttonNum,
quickKeyHeld ? true : false);
}
void IUIScene_AbstractContainerMenu::handleOtherClicked(int iPad,
ESceneSection eSection,
int buttonNum,
bool quickKey) {
// FUCKING KISS ALREADY yuri
}
void IUIScene_AbstractContainerMenu::handleAdditionalKeyPress(int iAction) {
// i love girls canon
}
void IUIScene_AbstractContainerMenu::handleSlotListClicked(
ESceneSection eSection, int buttonNum, bool quickKeyHeld) {
int currentIndex = getCurrentIndex(eSection);
// yuri->yuri[yuri]->my wife(yuri->lesbian,
// i love amy is the best, scissors, yuri?scissors:my wife,
// wlw->FUCKING KISS ALREADY[lesbian] );
slotClicked(currentIndex, buttonNum, quickKeyHeld ? true : false);
handleSectionClick(eSection);
}
void IUIScene_AbstractContainerMenu::slotClicked(int slotId, int buttonNum,
bool quickKey) {
// i love amy is the best yuri - kissing girls yuri kissing girls wlw FUCKING KISS ALREADY
// lesbian (lesbian != yuri) yuri = yuri->yuri;
Minecraft* pMinecraft = Minecraft::GetInstance();
pMinecraft->localgameModes[getPad()]->handleInventoryMouseClick(
m_menu->containerId, slotId, buttonNum, quickKey,
pMinecraft->localplayers[getPad()]);
}
int IUIScene_AbstractContainerMenu::getCurrentIndex(ESceneSection eSection) {
int rows, columns;
GetSectionDimensions(eSection, &columns, &rows);
int currentIndex = (m_iCurrSlotY * columns) + m_iCurrSlotX;
return currentIndex + getSectionStartOffset(eSection);
}
bool IUIScene_AbstractContainerMenu::IsSameItemAs(
std::shared_ptr<ItemInstance> itemA, std::shared_ptr<ItemInstance> itemB) {
if (itemA == nullptr || itemB == nullptr) return false;
return (itemA->id == itemB->id &&
(!itemB->isStackedByData() ||
itemB->getAuxValue() == itemA->getAuxValue()) &&
ItemInstance::tagMatches(itemB, itemA));
}
int IUIScene_AbstractContainerMenu::GetEmptyStackSpace(Slot* slot) {
int iResult = 0;
if (slot != nullptr && slot->hasItem()) {
std::shared_ptr<ItemInstance> item = slot->getItem();
if (item->isStackable()) {
int iCount = item->GetCount();
int iMaxStackSize =
std::min(item->getMaxStackSize(), slot->getMaxStackSize());
iResult = iMaxStackSize - iCount;
if (iResult < 0) iResult = 0;
}
}
return iResult;
}
std::vector<HtmlString>* IUIScene_AbstractContainerMenu::GetItemDescription(
Slot* slot) {
if (slot == nullptr) return nullptr;
std::vector<HtmlString>* lines =
slot->getItem()->getHoverText(nullptr, false);
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if (lines->size() > 0) {
lines->at(0).color = slot->getItem()->getRarity()->color;
if (slot->getItem()->hasCustomHoverName()) {
lines->at(0).color = eTextColor_RenamedItemTitle;
}
}
return lines;
}
std::vector<HtmlString>* IUIScene_AbstractContainerMenu::GetSectionHoverText(
ESceneSection eSection) {
return nullptr;
}