4jcraft/targets/app/common/Tutorial/Tasks/ChoiceTask.cpp
2026-04-10 00:22:58 -05:00

103 lines
3.3 KiB
C++

#include "ChoiceTask.h"
#include <memory>
#include <vector>
#include "app/common/Tutorial/Constraints/InputConstraint.h"
#include "app/common/Tutorial/Tasks/TutorialTask.h"
#include "app/common/Tutorial/Tutorial.h"
#include "app/common/UI/ConsoleUIController.h"
#include "minecraft/client/Minecraft.h"
#include "minecraft/client/multiplayer/MultiPlayerLocalPlayer.h"
#include "minecraft/world/level/material/Material.h"
#include "minecraft/world/tutorial/TutorialEnum.h"
#include "platform/input/input.h"
ChoiceTask::ChoiceTask(
Tutorial* tutorial, int descriptionId, int promptId /*= -1*/,
bool requiresUserInput /*= false*/, int iConfirmMapping /*= 0*/,
int iCancelMapping /*= 0*/,
eTutorial_CompletionAction cancelAction /*= e_Tutorial_Completion_None*/)
: TutorialTask(tutorial, descriptionId, false, nullptr, true, false,
false) {
if (requiresUserInput == true) {
constraints.push_back(new InputConstraint(iConfirmMapping));
constraints.push_back(new InputConstraint(iCancelMapping));
}
m_iConfirmMapping = iConfirmMapping;
m_iCancelMapping = iCancelMapping;
m_bConfirmMappingComplete = false;
m_bCancelMappingComplete = false;
m_cancelAction = cancelAction;
m_promptId = promptId;
tutorial->addMessage(m_promptId);
}
bool ChoiceTask::isCompleted() {
Minecraft* pMinecraft = Minecraft::GetInstance();
if (m_bConfirmMappingComplete || m_bCancelMappingComplete) {
enableConstraints(false, true);
return true;
}
if (ui.GetMenuDisplayed(tutorial->getPad())) {
// If a menu is displayed, then we use the handleUIInput to complete the
// task
} else {
// If the player is under water then allow all keypresses so they can
// jump out
if (pMinecraft->localplayers[tutorial->getPad()]->isUnderLiquid(
Material::water))
return false;
if (!m_bConfirmMappingComplete &&
PlatformInput.GetValue(pMinecraft->player->GetXboxPad(),
m_iConfirmMapping) > 0) {
m_bConfirmMappingComplete = true;
}
if (!m_bCancelMappingComplete &&
PlatformInput.GetValue(pMinecraft->player->GetXboxPad(),
m_iCancelMapping) > 0) {
m_bCancelMappingComplete = true;
}
}
if (m_bConfirmMappingComplete || m_bCancelMappingComplete) {
enableConstraints(false, true);
}
return m_bConfirmMappingComplete || m_bCancelMappingComplete;
}
eTutorial_CompletionAction ChoiceTask::getCompletionAction() {
if (m_bCancelMappingComplete) {
return m_cancelAction;
} else {
return e_Tutorial_Completion_None;
}
}
int ChoiceTask::getPromptId() {
if (m_bShownForMinimumTime)
return m_promptId;
else
return -1;
}
void ChoiceTask::setAsCurrentTask(bool active /*= true*/) {
enableConstraints(active);
TutorialTask::setAsCurrentTask(active);
}
void ChoiceTask::handleUIInput(int iAction) {
if (bHasBeenActivated && m_bShownForMinimumTime) {
if (iAction == m_iConfirmMapping) {
m_bConfirmMappingComplete = true;
} else if (iAction == m_iCancelMapping) {
m_bCancelMappingComplete = true;
}
}
}