4jcraft/Minecraft.World/WorldGen/Layers/BiomeOverrideLayer.cpp
2026-03-13 17:06:56 -05:00

54 lines
2 KiB
C++

#include "../../Platform/stdafx.h"
#include "../../Util/PortableFileIO.h"
#include "../../Headers/net.minecraft.world.level.biome.h"
#include "../../Headers/net.minecraft.world.level.newbiome.layer.h"
#include "../../Headers/net.minecraft.world.level.h"
#include "BiomeOverrideLayer.h"
BiomeOverrideLayer::BiomeOverrideLayer(int seedMixup) : Layer(seedMixup) {
m_biomeOverride = byteArray(width * height);
#ifdef _WINDOWS64
const std::wstring path = L"GameRules\\biomemap.bin";
#else
const std::wstring path = L"GAME:\\GameRules\\biomemap.bin";
#endif
const PortableFileIO::BinaryReadResult readResult =
PortableFileIO::ReadBinaryFile(path, m_biomeOverride.data,
m_biomeOverride.length);
if (readResult.status == PortableFileIO::BinaryReadStatus::not_found) {
app.DebugPrintf("Biome override not found, using plains as default\n");
memset(m_biomeOverride.data, Biome::plains->id, m_biomeOverride.length);
} else if (readResult.status ==
PortableFileIO::BinaryReadStatus::too_large) {
app.DebugPrintf("Biomemap binary is too large!!\n");
__debugbreak();
} else if (readResult.status != PortableFileIO::BinaryReadStatus::ok) {
app.FatalLoadError();
}
}
intArray BiomeOverrideLayer::getArea(int xo, int yo, int w, int h) {
intArray result = IntCache::allocate(w * h);
int xOrigin = xo + width / 2;
int yOrigin = yo + height / 2;
if (xOrigin < 0) xOrigin = 0;
if (xOrigin >= width) xOrigin = width - 1;
if (yOrigin < 0) yOrigin = 0;
if (yOrigin >= height) yOrigin = height - 1;
for (int y = 0; y < h; y++) {
for (int x = 0; x < w; x++) {
int curX = xOrigin + x;
int curY = yOrigin + y;
if (curX >= width) curX = width - 1;
if (curY >= height) curY = height - 1;
int index = curX + curY * width;
unsigned char headerValue = m_biomeOverride[index];
result[x + y * w] = headerValue;
}
}
return result;
}