4jcraft/Minecraft.World/WorldGen/Features/GroundBushFeature.cpp
2026-03-13 17:06:56 -05:00

43 lines
1.5 KiB
C++

#include "../../Platform/stdafx.h"
#include "../../Headers/net.minecraft.world.level.h"
#include "../../Headers/net.minecraft.world.level.tile.h"
#include "GroundBushFeature.h"
GroundBushFeature::GroundBushFeature(int trunkType, int leafType) {
this->trunkTileType = trunkType;
this->leafTileType = leafType;
}
bool GroundBushFeature::place(Level* level, Random* random, int x, int y,
int z) {
PIXBeginNamedEvent(0, "Placing GroundBushFeature");
int t = 0;
while (((t = level->getTile(x, y, z)) == 0 || t == Tile::leaves_Id) &&
y > 0)
y--;
int tile = level->getTile(x, y, z);
if (tile == Tile::dirt_Id || tile == Tile::grass_Id) {
y++;
placeBlock(level, x, y, z, Tile::treeTrunk_Id, trunkTileType);
for (int yy = y; yy <= y + 2; yy++) {
int yo = yy - y;
int offs = 2 - yo;
for (int xx = x - offs; xx <= x + offs; xx++) {
int xo = xx - (x);
for (int zz = z - offs; zz <= z + offs; zz++) {
int zo = zz - (z);
if (abs(xo) == offs && abs(zo) == offs &&
random->nextInt(2) == 0)
continue;
if (!Tile::solid[level->getTile(xx, yy, zz)])
placeBlock(level, xx, yy, zz, Tile::leaves_Id,
leafTileType);
}
}
}
}
PIXEndNamedEvent();
return true;
}