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105 lines
3.3 KiB
C++
105 lines
3.3 KiB
C++
#include "stdafx.h"
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#include "../Network/Packets/Packet.h"
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#include "../Blocks/MaterialColor.h"
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#include "../Blocks/Material.h"
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#include "../Blocks/Tile.h"
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#include "../Items/HatchetItem.h"
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#include "../Items/PickaxeItem.h"
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#include "../Items/ShovelItem.h"
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#include "../Level/BlockReplacements.h"
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#include "../WorldGen/Biomes/Biome.h"
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#include "../Items/Item.h"
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#include "../Recipes/FurnaceRecipes.h"
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#include "../Recipes/Recipes.h"
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#include "../Stats/Stats.h"
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#include "../Stats/Achievements.h"
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#include "../Entities/Mobs/Skeleton.h"
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#include "../Entities/Mobs/PigZombie.h"
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#include "../Blocks/TileEntities/TileEntity.h"
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#include "../Level/Storage/EntityIO.h"
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#include "../Util/SharedConstants.h"
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#include "../Entities/MobCategory.h"
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#include "../Level/LevelChunk.h"
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#include "../WorldGen/Structures/MineShaftPieces.h"
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#include "../WorldGen/Features/StrongholdFeature.h"
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#include "../WorldGen/Features/VillageFeature.h"
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#include "../Level/Storage/LevelType.h"
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#include "../Entities/Mobs/EnderMan.h"
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#include "../Blocks/TileEntities/PotionBrewing.h"
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#include "../Enchantments/Enchantment.h"
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#include "../WorldGen/Structures/VillagePieces.h"
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#include "../WorldGen/Features/RandomScatteredLargeFeature.h"
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#include "Minecraft.World.h"
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#include "../../Minecraft.Client/Level/ServerLevel.h"
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#include "../Level/Storage/SparseLightStorage.h"
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#include "../Level/Storage/SparseDataStorage.h"
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#include "../Level/Storage/McRegionChunkStorage.h"
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#include "../Entities/Mobs/Villager.h"
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#include "../Level/Storage/LevelSettings.h"
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#ifdef _DURANGO
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#include "../Stats/DurangoStats.h"
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#else
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#include "../Stats/CommonStats.h"
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#endif
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void MinecraftWorld_RunStaticCtors() {
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// The ordering of these static ctors can be important. If they are within
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// statement blocks then DO NOT CHANGE the ordering - 4J Stu
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Packet::staticCtor();
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{
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MaterialColor::staticCtor();
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Material::staticCtor();
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Tile::staticCtor();
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HatchetItem::staticCtor();
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PickaxeItem::staticCtor();
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ShovelItem::staticCtor();
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BlockReplacements::staticCtor();
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Biome::staticCtor();
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Item::staticCtor();
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FurnaceRecipes::staticCtor();
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Recipes::staticCtor();
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#ifdef _DURANGO
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GenericStats::setInstance(new DurangoStats());
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#else
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GenericStats::setInstance(new CommonStats());
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Stats::staticCtor();
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#endif
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// Achievements::staticCtor(); // 4J Stu - This is now called from
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// within the Stats::staticCtor()
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Skeleton::staticCtor();
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PigZombie::staticCtor();
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TileEntity::staticCtor();
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EntityIO::staticCtor();
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MobCategory::staticCtor();
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Item::staticInit();
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LevelChunk::staticCtor();
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LevelType::staticCtor();
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MineShaftPieces::staticCtor();
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StrongholdFeature::staticCtor();
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VillagePieces::Smithy::staticCtor();
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VillageFeature::staticCtor();
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RandomScatteredLargeFeature::staticCtor();
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}
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EnderMan::staticCtor();
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PotionBrewing::staticCtor();
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Enchantment::staticCtor();
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SharedConstants::staticCtor();
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ServerLevel::staticCtor();
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SparseLightStorage::staticCtor();
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CompressedTileStorage::staticCtor();
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SparseDataStorage::staticCtor();
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McRegionChunkStorage::staticCtor();
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Villager::staticCtor();
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GameType::staticCtor();
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}
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