4jcraft/Minecraft.World/Level/Storage/MockedLevelStorage.cpp
2026-03-13 17:06:56 -05:00

31 lines
1 KiB
C++

#include "../../Platform/stdafx.h"
#include "../../Headers/net.minecraft.world.entity.player.h"
#include "../../Headers/net.minecraft.world.level.h"
#include "../../Headers/net.minecraft.world.level.chunk.storage.h"
#include "../../Headers/net.minecraft.world.level.dimension.h"
#include "MockedLevelStorage.h"
#include "../../IO/Files/ConsoleSaveFileIO.h"
LevelData* MockedLevelStorage::prepareLevel() { return NULL; }
void MockedLevelStorage::checkSession() {}
ChunkStorage* MockedLevelStorage::createChunkStorage(Dimension* dimension) {
return NULL;
}
void MockedLevelStorage::saveLevelData(
LevelData* levelData, std::vector<std::shared_ptr<Player> >* players) {}
void MockedLevelStorage::saveLevelData(LevelData* levelData) {}
PlayerIO* MockedLevelStorage::getPlayerIO() { return NULL; }
void MockedLevelStorage::closeAll() {}
ConsoleSavePath MockedLevelStorage::getDataFile(const std::wstring& id) {
return ConsoleSavePath(std::wstring(L""));
}
std::wstring MockedLevelStorage::getLevelId() { return L"none"; }