4jcraft/Minecraft.World/Items/ItemInstance.cpp
2026-03-13 17:06:56 -05:00

610 lines
19 KiB
C++

#include "../Platform/stdafx.h"
#include "../Headers/com.mojang.nbt.h"
#include "../Headers/net.minecraft.locale.h"
#include "../Headers/net.minecraft.stats.h"
#include "../Headers/net.minecraft.world.entity.h"
#include "../Headers/net.minecraft.world.entity.player.h"
#include "../Headers/net.minecraft.world.level.h"
#include "../Headers/net.minecraft.world.level.tile.h"
#include "../Headers/net.minecraft.world.item.h"
#include "../Headers/net.minecraft.world.item.enchantment.h"
#include "Item.h"
#include "ItemInstance.h"
const wchar_t* ItemInstance::TAG_ENCH_ID = L"id";
const wchar_t* ItemInstance::TAG_ENCH_LEVEL = L"lvl";
void ItemInstance::_init(int id, int count, int auxValue) {
this->popTime = 0;
this->id = id;
this->count = count;
this->auxValue = auxValue;
this->tag = NULL;
this->frame = nullptr;
// 4J-PB - for trading menu
this->m_bForceNumberDisplay = false;
}
ItemInstance::ItemInstance(Tile* tile) { _init(tile->id, 1, 0); }
ItemInstance::ItemInstance(Tile* tile, int count) { _init(tile->id, count, 0); }
// 4J-PB - added
ItemInstance::ItemInstance(MapItem* item, int count) {
_init(item->id, count, 0);
}
ItemInstance::ItemInstance(Tile* tile, int count, int auxValue) {
_init(tile->id, count, auxValue);
}
ItemInstance::ItemInstance(Item* item) { _init(item->id, 1, 0); }
ItemInstance::ItemInstance(Item* item, int count) { _init(item->id, count, 0); }
ItemInstance::ItemInstance(Item* item, int count, int auxValue) {
_init(item->id, count, auxValue);
}
ItemInstance::ItemInstance(int id, int count, int damage) {
_init(id, count, damage);
}
std::shared_ptr<ItemInstance> ItemInstance::fromTag(CompoundTag* itemTag) {
std::shared_ptr<ItemInstance> itemInstance =
std::shared_ptr<ItemInstance>(new ItemInstance());
itemInstance->load(itemTag);
return itemInstance->getItem() != NULL ? itemInstance : nullptr;
}
ItemInstance::~ItemInstance() {
if (tag != NULL) delete tag;
}
std::shared_ptr<ItemInstance> ItemInstance::remove(int count) {
std::shared_ptr<ItemInstance> ii =
std::shared_ptr<ItemInstance>(new ItemInstance(id, count, auxValue));
if (tag != NULL) ii->tag = (CompoundTag*)tag->copy();
this->count -= count;
// 4J Stu Fix for duplication glitch, make sure that item count is in range
if (this->count <= 0) {
this->count = 0;
}
return ii;
}
Item* ItemInstance::getItem() const { return Item::items[id]; }
Icon* ItemInstance::getIcon() { return getItem()->getIcon(shared_from_this()); }
int ItemInstance::getIconType() { return getItem()->getIconType(); }
bool ItemInstance::useOn(std::shared_ptr<Player> player, Level* level, int x,
int y, int z, int face, float clickX, float clickY,
float clickZ, bool bTestUseOnOnly) {
return getItem()->useOn(shared_from_this(), player, level, x, y, z, face,
clickX, clickY, clickZ, bTestUseOnOnly);
}
float ItemInstance::getDestroySpeed(Tile* tile) {
return getItem()->getDestroySpeed(shared_from_this(), tile);
}
bool ItemInstance::TestUse(Level* level, std::shared_ptr<Player> player) {
return getItem()->TestUse(level, player);
}
std::shared_ptr<ItemInstance> ItemInstance::use(
Level* level, std::shared_ptr<Player> player) {
return getItem()->use(shared_from_this(), level, player);
}
std::shared_ptr<ItemInstance> ItemInstance::useTimeDepleted(
Level* level, std::shared_ptr<Player> player) {
return getItem()->useTimeDepleted(shared_from_this(), level, player);
}
CompoundTag* ItemInstance::save(CompoundTag* compoundTag) {
compoundTag->putShort(L"id", (short)id);
compoundTag->putByte(L"Count", (uint8_t)count);
compoundTag->putShort(L"Damage", (short)auxValue);
if (this->tag != NULL) compoundTag->put(L"tag", tag->copy());
return compoundTag;
}
void ItemInstance::load(CompoundTag* compoundTag) {
popTime = 0;
id = compoundTag->getShort(L"id");
count = compoundTag->getByte(L"Count");
auxValue = compoundTag->getShort(L"Damage");
if (compoundTag->contains(L"tag")) {
tag = (CompoundTag*)compoundTag->getCompound(L"tag")->copy();
}
}
int ItemInstance::getMaxStackSize() { return getItem()->getMaxStackSize(); }
bool ItemInstance::isStackable() {
return getMaxStackSize() > 1 && (!isDamageableItem() || !isDamaged());
}
bool ItemInstance::isDamageableItem() {
return Item::items[id]->getMaxDamage() > 0;
}
/**
* Returns true if this item type only can be stacked with items that have
* the same auxValue data.
*
* @return
*/
bool ItemInstance::isStackedByData() {
return Item::items[id]->isStackedByData();
}
bool ItemInstance::isDamaged() { return isDamageableItem() && auxValue > 0; }
int ItemInstance::getDamageValue() { return auxValue; }
int ItemInstance::getAuxValue() const { return auxValue; }
void ItemInstance::setAuxValue(int value) { auxValue = value; }
int ItemInstance::getMaxDamage() { return Item::items[id]->getMaxDamage(); }
void ItemInstance::hurt(int i, std::shared_ptr<Mob> owner) {
if (!isDamageableItem()) {
return;
}
std::shared_ptr<Player> player = std::dynamic_pointer_cast<Player>(owner);
if (i > 0 && player != NULL) {
int enchanted = EnchantmentHelper::getDigDurability(player->inventory);
// Fix for #65233 - TU8: Content: Gameplay: Tools Enchanted with
// "Unbreaking" occasionally repair themselves. 4J Stu - If it's the
// clientside level, then always assume that no damage is done. This
// stops the case where the client random results in damage, but the
// server random does not
if (enchanted > 0 &&
(owner->level->isClientSide ||
owner->level->random->nextInt(enchanted + 1) > 0)) {
// enchantment prevents damage
return;
}
}
// 4J Stu - Changed in TU6 to not damage items in creative mode
if (!(owner != NULL && player->abilities.instabuild)) auxValue += i;
if (auxValue > getMaxDamage()) {
owner->breakItem(shared_from_this());
count--;
if (count < 0) count = 0;
auxValue = 0;
}
}
void ItemInstance::hurtEnemy(std::shared_ptr<Mob> mob,
std::shared_ptr<Player> attacker) {
// bool used =
Item::items[id]->hurtEnemy(shared_from_this(), mob, attacker);
}
void ItemInstance::mineBlock(Level* level, int tile, int x, int y, int z,
std::shared_ptr<Player> owner) {
// bool used =
Item::items[id]->mineBlock(shared_from_this(), level, tile, x, y, z, owner);
}
int ItemInstance::getAttackDamage(std::shared_ptr<Entity> entity) {
return Item::items[id]->getAttackDamage(entity);
}
bool ItemInstance::canDestroySpecial(Tile* tile) {
return Item::items[id]->canDestroySpecial(tile);
}
bool ItemInstance::interactEnemy(std::shared_ptr<Mob> mob) {
return Item::items[id]->interactEnemy(shared_from_this(), mob);
}
std::shared_ptr<ItemInstance> ItemInstance::copy() const {
std::shared_ptr<ItemInstance> copy =
std::shared_ptr<ItemInstance>(new ItemInstance(id, count, auxValue));
if (tag != NULL) {
copy->tag = (CompoundTag*)tag->copy();
}
return copy;
}
// 4J Stu - Added this as we need it in the recipe code
ItemInstance* ItemInstance::copy_not_shared() const {
ItemInstance* copy = new ItemInstance(id, count, auxValue);
if (tag != NULL) {
copy->tag = (CompoundTag*)tag->copy();
if (!copy->tag->equals(tag)) {
return copy;
}
}
return copy;
}
// 4J Brought forward from 1.2
bool ItemInstance::tagMatches(std::shared_ptr<ItemInstance> a,
std::shared_ptr<ItemInstance> b) {
if (a == NULL && b == NULL) return true;
if (a == NULL || b == NULL) return false;
if (a->tag == NULL && b->tag != NULL) {
return false;
}
if (a->tag != NULL && !a->tag->equals(b->tag)) {
return false;
}
return true;
}
bool ItemInstance::matches(std::shared_ptr<ItemInstance> a,
std::shared_ptr<ItemInstance> b) {
if (a == NULL && b == NULL) return true;
if (a == NULL || b == NULL) return false;
return a->matches(b);
}
bool ItemInstance::matches(std::shared_ptr<ItemInstance> b) {
if (count != b->count) return false;
if (id != b->id) return false;
if (auxValue != b->auxValue) return false;
if (tag == NULL && b->tag != NULL) {
return false;
}
if (tag != NULL && !tag->equals(b->tag)) {
return false;
}
return true;
}
/**
* Checks if this item is the same item as the other one, disregarding the
* 'count' value.
*
* @param b
* @return
*/
bool ItemInstance::sameItem(std::shared_ptr<ItemInstance> b) {
return id == b->id && auxValue == b->auxValue;
}
bool ItemInstance::sameItemWithTags(std::shared_ptr<ItemInstance> b) {
if (id != b->id) return false;
if (auxValue != b->auxValue) return false;
if (tag == NULL && b->tag != NULL) {
return false;
}
if (tag != NULL && !tag->equals(b->tag)) {
return false;
}
return true;
}
// 4J Stu - Added this for the one time when we compare with a non-shared
// pointer
bool ItemInstance::sameItem_not_shared(ItemInstance* b) {
return id == b->id && auxValue == b->auxValue;
}
unsigned int ItemInstance::getUseDescriptionId() {
return Item::items[id]->getUseDescriptionId(shared_from_this());
}
unsigned int ItemInstance::getDescriptionId(int iData /*= -1*/) {
return Item::items[id]->getDescriptionId(shared_from_this());
}
ItemInstance* ItemInstance::setDescriptionId(unsigned int id) {
// 4J Stu - I don't think this function is ever used. It if is, it should
// probably return shared_from_this()
assert(false);
return this;
}
std::shared_ptr<ItemInstance> ItemInstance::clone(
std::shared_ptr<ItemInstance> item) {
return item == NULL ? nullptr : item->copy();
}
std::wstring ItemInstance::toString() {
// return count + "x" + Item::items[id]->getDescriptionId() + "@" +
// auxValue;
std::wostringstream oss;
// 4J-PB - TODO - temp fix until ore recipe issue is fixed
if (Item::items[id] == NULL) {
oss << std::dec << count << L"x" << L" Item::items[id] is NULL " << L"@"
<< auxValue;
} else {
oss << std::dec << count << L"x"
<< Item::items[id]->getDescription(shared_from_this()) << L"@"
<< auxValue;
}
return oss.str();
}
void ItemInstance::inventoryTick(Level* level, std::shared_ptr<Entity> owner,
int slot, bool selected) {
if (popTime > 0) popTime--;
Item::items[id]->inventoryTick(shared_from_this(), level, owner, slot,
selected);
}
void ItemInstance::onCraftedBy(Level* level, std::shared_ptr<Player> player,
int craftCount) {
// 4J Stu Added for tutorial callback
player->onCrafted(shared_from_this());
player->awardStat(
GenericStats::itemsCrafted(id),
GenericStats::param_itemsCrafted(id, auxValue, craftCount));
Item::items[id]->onCraftedBy(shared_from_this(), level, player);
}
bool ItemInstance::equals(std::shared_ptr<ItemInstance> ii) {
return id == ii->id && count == ii->count && auxValue == ii->auxValue;
}
int ItemInstance::getUseDuration() {
return getItem()->getUseDuration(shared_from_this());
}
UseAnim ItemInstance::getUseAnimation() {
return getItem()->getUseAnimation(shared_from_this());
}
void ItemInstance::releaseUsing(Level* level, std::shared_ptr<Player> player,
int durationLeft) {
getItem()->releaseUsing(shared_from_this(), level, player, durationLeft);
}
// 4J Stu - Brought forward these functions for enchanting/game rules
bool ItemInstance::hasTag() { return tag != NULL; }
CompoundTag* ItemInstance::getTag() { return tag; }
ListTag<CompoundTag>* ItemInstance::getEnchantmentTags() {
if (tag == NULL) {
return NULL;
}
return (ListTag<CompoundTag>*)tag->get(L"ench");
}
void ItemInstance::setTag(CompoundTag* tag) { this->tag = tag; }
std::wstring ItemInstance::getHoverName() {
std::wstring title = getItem()->getHoverName(shared_from_this());
if (tag != NULL && tag->contains(L"display")) {
CompoundTag* display = tag->getCompound(L"display");
if (display->contains(L"Name")) {
title = display->getString(L"Name");
}
}
return title;
}
void ItemInstance::setHoverName(const std::wstring& name) {
if (tag == NULL) tag = new CompoundTag();
if (!tag->contains(L"display"))
tag->putCompound(L"display", new CompoundTag());
tag->getCompound(L"display")->putString(L"Name", name);
}
bool ItemInstance::hasCustomHoverName() {
if (tag == NULL) return false;
if (!tag->contains(L"display")) return false;
return tag->getCompound(L"display")->contains(L"Name");
}
std::vector<std::wstring>* ItemInstance::getHoverText(
std::shared_ptr<Player> player, bool advanced,
std::vector<std::wstring>& unformattedStrings) {
std::vector<std::wstring>* lines = new std::vector<std::wstring>();
Item* item = Item::items[id];
std::wstring title = getHoverName();
// 4J Stu - We don't do italics, but do change colour. But handle this later
// in the process due to text length measuring on the Xbox360
// if (hasCustomHoverName())
//{
// title = L"<i>" + title + L"</i>";
//}
// 4J Stu - Don't currently have this
// if (advanced)
//{
// String suffix = "";
// if (title.length() > 0) {
// title += " (";
// suffix = ")";
// }
// if (isStackedByData())
// {
// title += String.format("#%04d/%d%s", id, auxValue, suffix);
// }
// else
// {
// title += String.format("#%04d%s", id, suffix);
// }
//}
// else
// if (!hasCustomHoverName())
//{
// if (id == Item::map_Id)
// {
// title += L" #" + _toString(auxValue);
// }
//}
lines->push_back(title);
unformattedStrings.push_back(title);
item->appendHoverText(shared_from_this(), player, lines, advanced,
unformattedStrings);
if (hasTag()) {
ListTag<CompoundTag>* list = getEnchantmentTags();
if (list != NULL) {
for (int i = 0; i < list->size(); i++) {
int type = list->get(i)->getShort((wchar_t*)TAG_ENCH_ID);
int level = list->get(i)->getShort((wchar_t*)TAG_ENCH_LEVEL);
if (Enchantment::enchantments[type] != NULL) {
std::wstring unformatted = L"";
lines->push_back(
Enchantment::enchantments[type]->getFullname(
level, unformatted));
unformattedStrings.push_back(unformatted);
}
}
}
}
return lines;
}
// 4J Added
std::vector<std::wstring>* ItemInstance::getHoverTextOnly(
std::shared_ptr<Player> player, bool advanced,
std::vector<std::wstring>& unformattedStrings) {
std::vector<std::wstring>* lines = new std::vector<std::wstring>();
Item* item = Item::items[id];
item->appendHoverText(shared_from_this(), player, lines, advanced,
unformattedStrings);
if (hasTag()) {
ListTag<CompoundTag>* list = getEnchantmentTags();
if (list != NULL) {
for (int i = 0; i < list->size(); i++) {
int type = list->get(i)->getShort((wchar_t*)TAG_ENCH_ID);
int level = list->get(i)->getShort((wchar_t*)TAG_ENCH_LEVEL);
if (Enchantment::enchantments[type] != NULL) {
std::wstring unformatted = L"";
lines->push_back(
Enchantment::enchantments[type]->getFullname(
level, unformatted));
unformattedStrings.push_back(unformatted);
}
}
}
}
return lines;
}
bool ItemInstance::isFoil() { return getItem()->isFoil(shared_from_this()); }
const Rarity* ItemInstance::getRarity() {
return getItem()->getRarity(shared_from_this());
}
bool ItemInstance::isEnchantable() {
if (!getItem()->isEnchantable(shared_from_this())) return false;
if (isEnchanted()) return false;
return true;
}
void ItemInstance::enchant(const Enchantment* enchantment, int level) {
if (tag == NULL) this->setTag(new CompoundTag());
if (!tag->contains(L"ench"))
tag->put(L"ench", new ListTag<CompoundTag>(L"ench"));
ListTag<CompoundTag>* list = (ListTag<CompoundTag>*)tag->get(L"ench");
CompoundTag* ench = new CompoundTag();
ench->putShort((wchar_t*)TAG_ENCH_ID, (short)enchantment->id);
ench->putShort((wchar_t*)TAG_ENCH_LEVEL, (uint8_t)level);
list->add(ench);
}
bool ItemInstance::isEnchanted() {
if (tag != NULL && tag->contains(L"ench")) return true;
return false;
}
void ItemInstance::addTagElement(std::wstring name, Tag* tag) {
if (this->tag == NULL) {
this->setTag(new CompoundTag());
}
this->tag->put((wchar_t*)name.c_str(), tag);
}
void ItemInstance::set4JData(int data) {
if (tag == NULL && data == 0) return;
if (tag == NULL) this->setTag(new CompoundTag());
if (tag->contains(L"4jdata")) {
IntTag* dataTag = (IntTag*)tag->get(L"4jdata");
dataTag->data = data;
} else if (data != 0) {
tag->put(L"4jdata", new IntTag(L"4jdata", data));
}
}
int ItemInstance::get4JData() {
if (tag == NULL || !tag->contains(L"4jdata"))
return 0;
else {
IntTag* dataTag = (IntTag*)tag->get(L"4jdata");
return dataTag->data;
}
}
// 4J Added - to show strength on potions
bool ItemInstance::hasPotionStrengthBar() {
// exclude a bottle of water from this
if ((id == Item::potion_Id) &&
(auxValue != 0)) // && (!MACRO_POTION_IS_AKWARD(auxValue))) 4J-PB
// leaving the bar on an awkward potion so we can
// differentiate it from a water bottle
{
return true;
}
return false;
}
int ItemInstance::GetPotionStrength() {
if (MACRO_POTION_IS_INSTANTDAMAGE(auxValue) ||
MACRO_POTION_IS_INSTANTHEALTH(auxValue)) {
// The two instant potions don't have extended versions
return (auxValue & MASK_LEVEL2) >> 5;
} else {
return (auxValue & MASK_LEVEL2EXTENDED) >> 5;
}
}
// TU9
bool ItemInstance::isFramed() { return frame != NULL; }
void ItemInstance::setFramed(std::shared_ptr<ItemFrame> frame) {
this->frame = frame;
}
std::shared_ptr<ItemFrame> ItemInstance::getFrame() { return frame; }
int ItemInstance::getBaseRepairCost() {
if (hasTag() && tag->contains(L"RepairCost")) {
return tag->getInt(L"RepairCost");
} else {
return 0;
}
}
void ItemInstance::setRepairCost(int cost) {
if (!hasTag()) tag = new CompoundTag();
tag->putInt(L"RepairCost", cost);
}