4jcraft/Minecraft.World/Commands/DefaultGameModeCommand.cpp
2026-03-13 17:06:56 -05:00

24 lines
772 B
C++

#include "../Platform/stdafx.h"
#include "../Headers/net.minecraft.commands.h"
#include "DefaultGameModeCommand.h"
EGameCommand DefaultGameModeCommand::getId() {
return eGameCommand_DefaultGameMode;
}
void DefaultGameModeCommand::execute(std::shared_ptr<CommandSender> source,
byteArray commandData) {
// if (args.length > 0)
//{
// GameType newMode = getModeForString(source, args[0]);
// doSetGameType(newMode);
// String modeName = I18n.get("gameMode." + newMode.getName());
// logAdminAction(source, "commands.defaultgamemode.success", modeName);
//}
}
void DefaultGameModeCommand::doSetGameType(GameType* newGameType) {
// MinecraftServer::getInstance()->setDefaultGameMode(newGameType);
}