4jcraft/Minecraft.World/AI/Goals/TargetGoal.cpp
2026-03-13 17:06:56 -05:00

102 lines
3.5 KiB
C++

#include "../../Platform/stdafx.h"
#include "../../Headers/net.minecraft.world.entity.ai.navigation.h"
#include "../../Headers/net.minecraft.world.entity.ai.sensing.h"
#include "../../Headers/net.minecraft.world.entity.h"
#include "../../Headers/net.minecraft.world.entity.animal.h"
#include "../../Headers/net.minecraft.world.entity.player.h"
#include "../../Headers/net.minecraft.world.level.pathfinder.h"
#include "../../Headers/net.minecraft.world.phys.h"
#include "TargetGoal.h"
void TargetGoal::_init(Mob* mob, float within, bool mustSee, bool mustReach) {
reachCache = EmptyReachCache;
reachCacheTime = 0;
unseenTicks = 0;
this->mob = mob;
this->within = within;
this->mustSee = mustSee;
this->mustReach = mustReach;
}
TargetGoal::TargetGoal(Mob* mob, float within, bool mustSee) {
_init(mob, within, mustSee, false);
}
TargetGoal::TargetGoal(Mob* mob, float within, bool mustSee, bool mustReach) {
_init(mob, within, mustSee, mustReach);
}
bool TargetGoal::canContinueToUse() {
std::shared_ptr<Mob> target = mob->getTarget();
if (target == NULL) return false;
if (!target->isAlive()) return false;
if (mob->distanceToSqr(target) > within * within) return false;
if (mustSee) {
if (mob->getSensing()->canSee(target)) {
unseenTicks = 0;
} else {
if (++unseenTicks > UnseenMemoryTicks) return false;
}
}
return true;
}
void TargetGoal::start() {
reachCache = EmptyReachCache;
reachCacheTime = 0;
unseenTicks = 0;
}
void TargetGoal::stop() { mob->setTarget(nullptr); }
bool TargetGoal::canAttack(std::shared_ptr<Mob> target,
bool allowInvulnerable) {
if (target == NULL) return false;
if (target == mob->shared_from_this()) return false;
if (!target->isAlive()) return false;
if (!mob->canAttackType(target->GetType())) return false;
std::shared_ptr<TamableAnimal> tamableAnimal =
std::dynamic_pointer_cast<TamableAnimal>(mob->shared_from_this());
if (tamableAnimal != NULL && tamableAnimal->isTame()) {
std::shared_ptr<TamableAnimal> tamableTarget =
std::dynamic_pointer_cast<TamableAnimal>(target);
if (tamableTarget != NULL && tamableTarget->isTame()) return false;
if (target == tamableAnimal->getOwner()) return false;
} else if (std::dynamic_pointer_cast<Player>(target) != NULL) {
if (!allowInvulnerable &&
(std::dynamic_pointer_cast<Player>(target))->abilities.invulnerable)
return false;
}
if (!mob->isWithinRestriction(Mth::floor(target->x), Mth::floor(target->y),
Mth::floor(target->z)))
return false;
if (mustSee && !mob->getSensing()->canSee(target)) return false;
if (mustReach) {
if (--reachCacheTime <= 0) reachCache = EmptyReachCache;
if (reachCache == EmptyReachCache)
reachCache = canReach(target) ? CanReachCache : CantReachCache;
if (reachCache == CantReachCache) return false;
}
return true;
}
bool TargetGoal::canReach(std::shared_ptr<Mob> target) {
reachCacheTime = 10 + mob->getRandom()->nextInt(5);
Path* path = mob->getNavigation()->createPath(target);
if (path == NULL) return false;
Node* last = path->last();
if (last == NULL) {
delete path;
return false;
}
int xx = last->x - Mth::floor(target->x);
int zz = last->z - Mth::floor(target->z);
delete path;
return xx * xx + zz * zz <= 1.5 * 1.5;
}