4jcraft/Minecraft.World/AI/Goals/DefendVillageTargetGoal.cpp
2026-03-13 17:06:56 -05:00

23 lines
842 B
C++

#include "../../Platform/stdafx.h"
#include "../../Headers/net.minecraft.world.entity.ai.village.h"
#include "../../Headers/net.minecraft.world.entity.animal.h"
#include "DefendVillageTargetGoal.h"
DefendVillageTargetGoal::DefendVillageTargetGoal(VillagerGolem* golem)
: TargetGoal(golem, 16, false, true) {
this->golem = golem;
setRequiredControlFlags(TargetGoal::TargetFlag);
}
bool DefendVillageTargetGoal::canUse() {
std::shared_ptr<Village> village = golem->getVillage();
if (village == NULL) return false;
potentialTarget = std::weak_ptr<Mob>(village->getClosestAggressor(
std::dynamic_pointer_cast<Mob>(golem->shared_from_this())));
return canAttack(potentialTarget.lock(), false);
}
void DefendVillageTargetGoal::start() {
golem->setTarget(potentialTarget.lock());
TargetGoal::start();
}