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StructureActions
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move everything to minecraft subdir, switch to absolute include path
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2026-03-30 11:01:08 -05:00 |
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ApplySchematicRuleDefinition.cpp
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move everything to minecraft subdir, switch to absolute include path
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2026-03-30 11:01:08 -05:00 |
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ApplySchematicRuleDefinition.h
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move everything to minecraft subdir, switch to absolute include path
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2026-03-30 11:01:08 -05:00 |
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BiomeOverride.cpp
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move everything to minecraft subdir, switch to absolute include path
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2026-03-30 11:01:08 -05:00 |
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BiomeOverride.h
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move everything to minecraft subdir, switch to absolute include path
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2026-03-30 11:01:08 -05:00 |
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ConsoleGenerateStructure.cpp
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move everything to minecraft subdir, switch to absolute include path
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2026-03-30 11:01:08 -05:00 |
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ConsoleGenerateStructure.h
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move everything to minecraft subdir, switch to absolute include path
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2026-03-30 11:01:08 -05:00 |
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ConsoleGenerateStructureAction.h
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move everything to minecraft subdir, switch to absolute include path
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2026-03-30 11:01:08 -05:00 |
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ConsoleSchematicFile.cpp
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refactor: remove arrayWithLength, replace with std::vector
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2026-03-31 12:06:19 +11:00 |
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ConsoleSchematicFile.h
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refactor: remove arrayWithLength, replace with std::vector
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2026-03-31 12:06:19 +11:00 |
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LevelGenerationOptions.cpp
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refactor: remove arrayWithLength, replace with std::vector
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2026-03-31 12:06:19 +11:00 |
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LevelGenerationOptions.h
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move everything to minecraft subdir, switch to absolute include path
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2026-03-30 11:01:08 -05:00 |
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LevelGenerators.cpp
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move everything to minecraft subdir, switch to absolute include path
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2026-03-30 11:01:08 -05:00 |
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LevelGenerators.h
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move everything to minecraft subdir, switch to absolute include path
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2026-03-30 11:01:08 -05:00 |
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StartFeature.cpp
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move everything to minecraft subdir, switch to absolute include path
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2026-03-30 11:01:08 -05:00 |
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StartFeature.h
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move everything to minecraft subdir, switch to absolute include path
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2026-03-30 11:01:08 -05:00 |