4jcraft/Minecraft.World/Commands/ToggleDownfallCommand.cpp
2026-03-13 17:06:56 -05:00

31 lines
1.1 KiB
C++

#include "../Platform/stdafx.h"
#include "../../Minecraft.Client/MinecraftServer.h"
#include "../../Minecraft.Client/Level/ServerLevel.h"
#include "../Headers/net.minecraft.commands.h"
#include "../Headers/net.minecraft.world.level.h"
#include "../Headers/net.minecraft.world.level.storage.h"
#include "../Headers/net.minecraft.network.packet.h"
#include "ToggleDownfallCommand.h"
EGameCommand ToggleDownfallCommand::getId() {
return eGameCommand_ToggleDownfall;
}
void ToggleDownfallCommand::execute(std::shared_ptr<CommandSender> source,
byteArray commandData) {
doToggleDownfall();
logAdminAction(source, ChatPacket::e_ChatCustom,
L"commands.downfall.success");
}
void ToggleDownfallCommand::doToggleDownfall() {
MinecraftServer::getInstance()->levels[0]->toggleDownfall();
MinecraftServer::getInstance()->levels[0]->getLevelData()->setThundering(
true);
}
std::shared_ptr<GameCommandPacket> ToggleDownfallCommand::preparePacket() {
return std::shared_ptr<GameCommandPacket>(
new GameCommandPacket(eGameCommand_ToggleDownfall, byteArray()));
}