4jcraft/Minecraft.Client/Rendering/Models/ZombieModel.h
2026-03-13 17:10:10 -05:00

18 lines
437 B
C++

#pragma once
#include "HumanoidModel.h"
class ZombieModel : public HumanoidModel {
public:
ZombieModel();
protected:
ZombieModel(float g, float yOffset, int texWidth, int texHeight);
public:
ZombieModel(float g, bool isArmor);
virtual void setupAnim(float time, float r, float bob, float yRot,
float xRot, float scale,
unsigned int uiBitmaskOverrideAnim = 0);
};