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Pulls the three remaining platform-shaped interfaces out of app/common/ and into platform/network/, platform/leaderboard/ and platform/game/, each with a function accessor + true no-op stub backend matching the existing platform/profile/ template. Drops the duplicate PlatformNetworkManagerInterface.h that was a stale copy of the same type. Existing app-side singletons (LeaderboardManager, LinuxLeaderboardManager, IPlatformNetworkStub, LinuxGame) keep working unchanged - the structural fix is just that the interface they depend on now lives in platform/ where it belongs.
11 lines
243 B
C++
11 lines
243 B
C++
#include "StubPlatformNetwork.h"
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#include "platform/network/network.h"
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namespace platform_internal {
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IPlatformNetwork& PlatformNetwork_get() {
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static StubPlatformNetwork instance;
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return instance;
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}
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} // namespace platform_internal
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