4jcraft/targets/minecraft/world/entity
2026-04-07 23:23:31 -05:00
..
ai refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
ambient refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
animal refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
boss refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
global
item refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
monster refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
npc refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
player refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
projectile refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
AgeableMob.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
AgeableMob.h
Creature.cpp
Creature.h
DelayedRelease.cpp
DelayedRelease.h
Entity.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
Entity.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
EntityEvent.h
EntityIO.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
EntityIO.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
EntityPos.cpp
EntityPos.h
EntitySelector.cpp
EntitySelector.h
ExperienceOrb.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
ExperienceOrb.h
FlyingMob.cpp
FlyingMob.h
HangingEntity.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
HangingEntity.h
ItemFrame.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
ItemFrame.h
LeashFenceKnotEntity.cpp
LeashFenceKnotEntity.h
LivingEntity.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
LivingEntity.h
Mob.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
Mob.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
MobCategory.cpp
MobCategory.h
MobGroupData.h
MobType.h
OwnableEntity.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
Painting.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
Painting.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
PathfinderMob.cpp
PathfinderMob.h
SyncedEntityData.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
SyncedEntityData.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
TamableAnimal.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
TamableAnimal.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00