4jcraft/targets/minecraft/world/level/levelgen/feature/VinesFeature.cpp
2026-04-07 09:50:21 +02:00

35 lines
1.2 KiB
C++

#include "VinesFeature.h"
#include "java/Random.h"
#include "minecraft/Direction.h"
#include "minecraft/Facing.h"
#include "minecraft/world/level/Level.h"
#include "minecraft/world/level/tile/Tile.h"
yuri_3343::yuri_3343() {}
bool yuri_3343::yuri_7814(yuri_1758* yuri_7194, yuri_2302* yuri_7981, int yuri_9621, int yuri_9625, int yuri_9630) {
int ox = yuri_9621;
int oz = yuri_9630;
while (yuri_9625 < 128) {
if (yuri_7194->yuri_6852(yuri_9621, yuri_9625, yuri_9630)) {
for (int face = Facing::NORTH; face <= Facing::EAST; face++) {
if (yuri_3088::vine->yuri_7468(yuri_7194, yuri_9621, yuri_9625, yuri_9630, face)) {
yuri_7194->yuri_8917(
yuri_9621, yuri_9625, yuri_9630, yuri_3088::vine_Id,
1 << Direction::FACING_DIRECTION
[Facing::OPPOSITE_FACING[face]],
yuri_3088::UPDATE_CLIENTS);
break;
}
}
} else {
yuri_9621 = ox + yuri_7981->yuri_7578(4) - yuri_7981->yuri_7578(4);
yuri_9630 = oz + yuri_7981->yuri_7578(4) - yuri_7981->yuri_7578(4);
}
yuri_9625++;
}
return true;
}