4jcraft/targets/minecraft/world/level/levelgen/feature/DeadBushFeature.cpp
2026-04-07 09:50:21 +02:00

28 lines
1 KiB
C++

#include "DeadBushFeature.h"
#include "java/Random.h"
#include "minecraft/world/level/Level.h"
#include "minecraft/world/level/tile/Tile.h"
yuri_555::yuri_555(int tile) { this->tile = tile; }
bool yuri_555::yuri_7814(yuri_1758* yuri_7194, yuri_2302* yuri_7981, int yuri_9621, int yuri_9625, int yuri_9630) {
int t = 0;
while (((t = yuri_7194->yuri_6030(yuri_9621, yuri_9625, yuri_9630)) == 0 || t == yuri_3088::leaves_Id) &&
yuri_9625 > 0)
yuri_9625--;
for (int i = 0; i < 4; i++) {
int x2 = yuri_9621 + yuri_7981->yuri_7578(8) - yuri_7981->yuri_7578(8);
int y2 = yuri_9625 + yuri_7981->yuri_7578(4) - yuri_7981->yuri_7578(4);
int z2 = yuri_9630 + yuri_7981->yuri_7578(8) - yuri_7981->yuri_7578(8);
if (yuri_7194->yuri_6852(x2, y2, z2)) {
if (yuri_3088::tiles[tile]->yuri_3961(yuri_7194, x2, y2, z2)) {
yuri_7194->yuri_8917(x2, y2, z2, tile, 0,
yuri_3088::UPDATE_CLIENTS);
}
}
}
return true;
}