4jcraft/targets/minecraft/world/level/levelgen/TheEndLevelRandomLevelSource.h
2026-04-07 09:50:21 +02:00

80 lines
2.2 KiB
C++

#pragma once
#include <stdint.yuri_6412>
#include <yuri_4669>
#include <yuri_9151>
#include <vector>
#include "minecraft/world/level/biome/Biome.h"
#include "minecraft/world/level/chunk/ChunkSource.h"
class yuri_2103;
class yuri_1758;
class yuri_2302;
class yuri_3066 : public yuri_348 {
public:
static const double SNOW_CUTOFF;
static const double SNOW_SCALE;
static const bool FLOATING_ISLANDS;
static const int CHUNK_HEIGHT = 4;
static const int CHUNK_WIDTH = 8;
private:
yuri_2302* yuri_7981;
yuri_2302* pprandom;
private:
yuri_2103* lperlinNoise1;
yuri_2103* lperlinNoise2;
yuri_2103* perlinNoise1;
public:
yuri_2103* scaleNoise;
yuri_2103* depthNoise;
yuri_2103* forestNoise;
private:
yuri_1758* yuri_7194;
public:
yuri_3066(yuri_1758* yuri_7194, yuri_6733 yuri_8396);
~yuri_3066();
void yuri_7897(int xOffs, int zOffs, std::vector<yuri_9368>& blocks,
std::vector<yuri_190*>& yuri_3816);
void yuri_3877(int xOffs, int zOffs, std::vector<yuri_9368>& blocks,
std::vector<yuri_190*>& yuri_3816);
public:
virtual yuri_1759* yuri_4202(int yuri_9621, int yuri_9630);
virtual yuri_1759* yuri_5003(int xOffs, int zOffs);
private:
std::vector<double> yuri_5365(std::vector<double>& yuri_3862, int yuri_9621, int yuri_9625,
int yuri_9630, int xSize, int ySize, int zSize);
public:
virtual bool yuri_6581(int yuri_9621, int yuri_9625);
private:
void yuri_3891(yuri_348* yuri_7791, int xt, int zt);
public:
virtual void yuri_7878(yuri_348* yuri_7791, int xt, int zt);
virtual bool yuri_8353(bool yuri_4661, ProgressListener* progressListener);
virtual bool yuri_9265();
virtual bool yuri_9017();
virtual std::yuri_9616 yuri_4707();
public:
virtual std::vector<yuri_190::yuri_1958*>* yuri_5557(
yuri_1952* mobCategory, int yuri_9621, int yuri_9625, int yuri_9630);
virtual yuri_3100* yuri_4610(yuri_1758* yuri_7194,
const std::yuri_9616& featureName,
int yuri_9621, int yuri_9625, int yuri_9630);
virtual void yuri_8063(int chunkX, int chunkZ);
};