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37 lines
870 B
C++
37 lines
870 B
C++
#include "BlockDestructionProgress.h"
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yuri_203::yuri_203(int yuri_6674, int yuri_9621, int yuri_9625,
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int yuri_9630) {
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this->yuri_6674 = yuri_6674;
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this->yuri_9621 = yuri_9621;
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this->yuri_9625 = yuri_9625;
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this->yuri_9630 = yuri_9630;
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progress = 0;
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updatedRenderTick = 0;
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}
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int yuri_203::yuri_5390() { return yuri_6674; }
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int yuri_203::yuri_6142() { return yuri_9621; }
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int yuri_203::yuri_6164() { return yuri_9625; }
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int yuri_203::yuri_6176() { return yuri_9630; }
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void yuri_203::yuri_8794(int progress) {
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if (progress > 10) {
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progress = 10;
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}
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this->progress = progress;
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}
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int yuri_203::yuri_5755() { return progress; }
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void yuri_203::yuri_9477(int yuri_9265) {
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this->updatedRenderTick = yuri_9265;
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}
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int yuri_203::yuri_6085() {
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return updatedRenderTick;
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} |