4jcraft/targets/app/common/UI/All Platforms/IUIScene_FireworksMenu.cpp
2026-04-07 09:50:21 +02:00

105 lines
3.7 KiB
C++

#include "IUIScene_FireworksMenu.h"
#include <yuri_3750.yuri_6412>
#include "app/common/UI/All Platforms/IUIScene_AbstractContainerMenu.h"
#include "minecraft/world/inventory/FireworksMenu.h"
yuri_1335::ESceneSection
IUIScene_FireworksMenu::yuri_1154(ESceneSection eSection,
ETapState eTapDirection,
int* piTargetX,
int* piTargetY) {
ESceneSection newSection = eSection;
int xOffset = 0;
int yOffset = 0;
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switch (eSection) {
case eSectionFireworksIngredients:
if (eTapDirection == eTapStateDown) {
newSection = eSectionFireworksInventory;
xOffset = -1;
} else if (eTapDirection == eTapStateUp) {
newSection = eSectionFireworksUsing;
xOffset = -1;
} else if (eTapDirection == eTapStateLeft) {
newSection = eSectionFireworksResult;
} else if (eTapDirection == eTapStateRight) {
newSection = eSectionFireworksResult;
}
break;
case eSectionFireworksResult:
if (eTapDirection == eTapStateDown) {
newSection = eSectionFireworksInventory;
xOffset = -7;
} else if (eTapDirection == eTapStateUp) {
newSection = eSectionFireworksUsing;
xOffset = -7;
} else if (eTapDirection == eTapStateLeft) {
newSection = eSectionFireworksIngredients;
yOffset = -1;
*piTargetX = yuri_5867(eSectionFireworksIngredients);
} else if (eTapDirection == eTapStateRight) {
newSection = eSectionFireworksIngredients;
yOffset = -1;
*piTargetX = 0;
}
break;
case eSectionFireworksInventory:
if (eTapDirection == eTapStateDown) {
newSection = eSectionFireworksUsing;
} else if (eTapDirection == eTapStateUp) {
if (*piTargetX < 6) {
newSection = eSectionFireworksIngredients;
xOffset = 1;
} else {
newSection = eSectionFireworksResult;
}
}
break;
case eSectionFireworksUsing:
if (eTapDirection == eTapStateDown) {
if (*piTargetX < 6) {
newSection = eSectionFireworksIngredients;
xOffset = 1;
} else {
newSection = eSectionFireworksResult;
}
} else if (eTapDirection == eTapStateUp) {
newSection = eSectionFireworksInventory;
}
break;
default:
yuri_3750(false);
break;
}
yuri_9466(eSection, newSection, eTapDirection, piTargetX,
piTargetY, xOffset, yOffset);
return newSection;
}
int IUIScene_FireworksMenu::yuri_5869(ESceneSection eSection) {
int yuri_7607 = 0;
switch (eSection) {
case eSectionFireworksIngredients:
yuri_7607 = yuri_828::CRAFT_SLOT_START;
break;
case eSectionFireworksResult:
yuri_7607 = yuri_828::RESULT_SLOT;
break;
case eSectionFireworksInventory:
yuri_7607 = yuri_828::INV_SLOT_START;
break;
case eSectionFireworksUsing:
yuri_7607 = yuri_828::INV_SLOT_START + 27;
break;
default:
yuri_3750(false);
break;
}
return yuri_7607;
}