4jcraft/minecraft/Minecraft.Client/Common/Source Files/GameRules/LevelGeneration/StructureActions/XboxStructureActionPlaceBlock.h
2026-03-31 13:50:13 -05:00

32 lines
1 KiB
C++

#pragma once
#include <string>
#include "Minecraft.Client/Common/Source Files/GameRules/LevelGeneration/ConsoleGenerateStructureAction.h"
#include "Minecraft.Client/Common/Source Files/GameRules/ConsoleGameRulesConstants.h"
class StructurePiece;
class Level;
class BoundingBox;
class XboxStructureActionPlaceBlock : public ConsoleGenerateStructureAction {
protected:
int m_x, m_y, m_z, m_tile, m_data;
public:
XboxStructureActionPlaceBlock();
virtual ConsoleGameRules::EGameRuleType getActionType() {
return ConsoleGameRules::eGameRuleType_PlaceBlock;
}
virtual int getEndX() { return m_x; }
virtual int getEndY() { return m_y; }
virtual int getEndZ() { return m_z; }
virtual void writeAttributes(DataOutputStream* dos, unsigned int numAttrs);
virtual void addAttribute(const std::wstring& attributeName,
const std::wstring& attributeValue);
bool placeBlockInLevel(StructurePiece* structure, Level* level,
BoundingBox* chunkBB);
};