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12 lines
395 B
C++
12 lines
395 B
C++
#include "DLCManager.h"
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#include "DLCCapeFile.h"
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#include "Minecraft.Client/Common/Source Files/DLC/DLCFile.h"
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#include "Minecraft.Client/Linux/Linux_App.h"
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DLCCapeFile::DLCCapeFile(const std::wstring& path)
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: DLCFile(DLCManager::e_DLCType_Cape, path) {}
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void DLCCapeFile::addData(std::uint8_t* pbData, std::uint32_t dataBytes) {
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app.AddMemoryTextureFile(m_path, pbData, dataBytes);
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}
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