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AddEnchantmentRuleDefinition.cpp
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Remove UINT from game rule attribute writers
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2026-03-11 15:38:50 +11:00 |
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AddEnchantmentRuleDefinition.h
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Remove UINT from game rule attribute writers
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2026-03-11 15:38:50 +11:00 |
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AddItemRuleDefinition.cpp
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Remove UINT from game rule attribute writers
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2026-03-11 15:38:50 +11:00 |
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AddItemRuleDefinition.h
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Remove UINT from game rule attribute writers
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2026-03-11 15:38:50 +11:00 |
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ApplySchematicRuleDefinition.cpp
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Remove UINT from game rule attribute writers
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2026-03-11 15:38:50 +11:00 |
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ApplySchematicRuleDefinition.h
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Remove UINT from game rule attribute writers
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2026-03-11 15:38:50 +11:00 |
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BiomeOverride.cpp
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Remove UINT from game rule attribute writers
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2026-03-11 15:38:50 +11:00 |
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BiomeOverride.h
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Remove UINT from game rule attribute writers
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2026-03-11 15:38:50 +11:00 |
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CollectItemRuleDefinition.cpp
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Remove UINT from game rule attribute writers
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2026-03-11 15:38:50 +11:00 |
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CollectItemRuleDefinition.h
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Remove UINT from game rule attribute writers
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2026-03-11 15:38:50 +11:00 |
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CompleteAllRuleDefinition.cpp
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refactor: move Common to Platform/Common
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2026-03-09 00:17:42 -05:00 |
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CompleteAllRuleDefinition.h
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refactor: move Common to Platform/Common
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2026-03-09 00:17:42 -05:00 |
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CompoundGameRuleDefinition.cpp
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refactor: move Common to Platform/Common
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2026-03-09 00:17:42 -05:00 |
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CompoundGameRuleDefinition.h
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refactor: move Common to Platform/Common
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2026-03-09 00:17:42 -05:00 |
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ConsoleGameRules.h
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refactor: move Common to Platform/Common
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2026-03-09 00:17:42 -05:00 |
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ConsoleGameRulesConstants.h
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refactor: move Common to Platform/Common
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2026-03-09 00:17:42 -05:00 |
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ConsoleGenerateStructure.cpp
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Remove UINT from game rule attribute writers
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2026-03-11 15:38:50 +11:00 |
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ConsoleGenerateStructure.h
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Remove UINT from game rule attribute writers
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2026-03-11 15:38:50 +11:00 |
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ConsoleGenerateStructureAction.h
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refactor: move Common to Platform/Common
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2026-03-09 00:17:42 -05:00 |
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ConsoleSchematicFile.cpp
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Merge remote-tracking branch 'upstream/dev' into issue/51-phase-1-portable-win32-cleanup
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2026-03-13 15:16:43 +11:00 |
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ConsoleSchematicFile.h
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refactor: move Common to Platform/Common
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2026-03-09 00:17:42 -05:00 |
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GameRule.cpp
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refactor: move Common to Platform/Common
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2026-03-09 00:17:42 -05:00 |
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GameRule.h
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refactor: move Common to Platform/Common
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2026-03-09 00:17:42 -05:00 |
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GameRuleDefinition.cpp
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Remove UINT from game rule attribute writers
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2026-03-11 15:38:50 +11:00 |
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GameRuleDefinition.h
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Merge upstream/dev into issue/51-phase-1-portable-win32-cleanup
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2026-03-11 16:02:48 +11:00 |
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GameRuleManager.cpp
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Use standard byte types in game rule manager
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2026-03-11 15:38:51 +11:00 |
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GameRuleManager.h
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Remove UINT from game rule manager sizes
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2026-03-11 15:38:51 +11:00 |
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GameRulesInstance.h
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refactor: move Common to Platform/Common
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2026-03-09 00:17:42 -05:00 |
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LevelGenerationOptions.cpp
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Merge remote-tracking branch 'upstream/dev' into issue/51-phase-1-portable-win32-cleanup
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2026-03-13 15:16:43 +11:00 |
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LevelGenerationOptions.h
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Merge upstream/dev into issue/51-phase-1-portable-win32-cleanup
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2026-03-11 16:02:48 +11:00 |
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LevelGenerators.cpp
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refactor: move Common to Platform/Common
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2026-03-09 00:17:42 -05:00 |
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LevelGenerators.h
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refactor: move Common to Platform/Common
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2026-03-09 00:17:42 -05:00 |
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LevelRules.cpp
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Remove Win32 byte types from game rule helpers
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2026-03-11 15:38:42 +11:00 |
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LevelRules.h
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Remove Win32 byte types from game rule helpers
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2026-03-11 15:38:42 +11:00 |
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LevelRuleset.cpp
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Use standard wide string returns in game rules
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2026-03-11 15:38:47 +11:00 |
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LevelRuleset.h
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Use standard wide string returns in game rules
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2026-03-11 15:38:47 +11:00 |
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NamedAreaRuleDefinition.cpp
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Remove UINT from game rule attribute writers
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2026-03-11 15:38:50 +11:00 |
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NamedAreaRuleDefinition.h
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Remove UINT from game rule attribute writers
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2026-03-11 15:38:50 +11:00 |
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StartFeature.cpp
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Remove UINT from game rule attribute writers
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2026-03-11 15:38:50 +11:00 |
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StartFeature.h
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Remove UINT from game rule attribute writers
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2026-03-11 15:38:50 +11:00 |
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UpdatePlayerRuleDefinition.cpp
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Remove UINT from game rule attribute writers
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2026-03-11 15:38:50 +11:00 |
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UpdatePlayerRuleDefinition.h
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Remove UINT from game rule attribute writers
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2026-03-11 15:38:50 +11:00 |
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UseTileRuleDefinition.cpp
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Remove UINT from game rule attribute writers
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2026-03-11 15:38:50 +11:00 |
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UseTileRuleDefinition.h
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Remove UINT from game rule attribute writers
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2026-03-11 15:38:50 +11:00 |
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XboxStructureActionGenerateBox.cpp
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Remove UINT from game rule attribute writers
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2026-03-11 15:38:50 +11:00 |
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XboxStructureActionGenerateBox.h
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Remove UINT from game rule attribute writers
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2026-03-11 15:38:50 +11:00 |
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XboxStructureActionPlaceBlock.cpp
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Remove UINT from game rule attribute writers
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2026-03-11 15:38:50 +11:00 |
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XboxStructureActionPlaceBlock.h
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Remove UINT from game rule attribute writers
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2026-03-11 15:38:50 +11:00 |
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XboxStructureActionPlaceContainer.cpp
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Remove UINT from game rule attribute writers
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2026-03-11 15:38:50 +11:00 |
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XboxStructureActionPlaceContainer.h
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Remove UINT from game rule attribute writers
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2026-03-11 15:38:50 +11:00 |
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XboxStructureActionPlaceSpawner.cpp
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Remove UINT from game rule attribute writers
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2026-03-11 15:38:50 +11:00 |
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XboxStructureActionPlaceSpawner.h
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Remove UINT from game rule attribute writers
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2026-03-11 15:38:50 +11:00 |