4jcraft/Minecraft.Client/Textures/Packs/TexturePack.cpp

17 lines
463 B
C++

#include "../../Platform/stdafx.h"
#include "TexturePack.h"
std::wstring TexturePack::getPath(bool bTitleUpdateTexture /*= false*/,
const char* pchBDPatchFileName /*= NULL*/) {
std::wstring wDrive;
if (bTitleUpdateTexture) {
// Make the content package point to to the UPDATE: drive is needed
wDrive = L"Common\\res\\TitleUpdate\\";
} else {
wDrive = L"Common/";
}
return wDrive;
}