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55 lines
1.5 KiB
C++
55 lines
1.5 KiB
C++
#include "../../Platform/stdafx.h"
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#include "../../IO/Streams/InputOutputStream.h"
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#include "PacketListener.h"
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#include "../../Util/BasicTypeContainers.h"
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#include "GameCommandPacket.h"
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GameCommandPacket::GameCommandPacket() { length = 0; }
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GameCommandPacket::GameCommandPacket(EGameCommand command, byteArray data) {
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this->command = command;
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this->data = data;
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length = 0;
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if (data.data != NULL) {
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length = data.length;
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if (length > Short::MAX_VALUE) {
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app.DebugPrintf("Payload may not be larger than 32K\n");
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#ifndef _CONTENT_PACKAGE
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__debugbreak();
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#endif
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// throw new IllegalArgumentException("Payload may not be larger
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// than 32k");
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}
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}
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}
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GameCommandPacket::~GameCommandPacket() { delete[] data.data; }
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void GameCommandPacket::read(DataInputStream* dis) {
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command = (EGameCommand)dis->readInt();
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length = dis->readShort();
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if (length > 0 && length < Short::MAX_VALUE) {
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if (data.data != NULL) {
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delete[] data.data;
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}
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data = byteArray(length);
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dis->readFully(data);
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}
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}
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void GameCommandPacket::write(DataOutputStream* dos) {
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dos->writeInt(command);
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dos->writeShort((short)length);
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if (data.data != NULL) {
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dos->write(data);
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}
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}
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void GameCommandPacket::handle(PacketListener* listener) {
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listener->handleGameCommand(shared_from_this());
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}
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int GameCommandPacket::getEstimatedSize() { return 2 + 2 + length; } |