4jcraft/targets/app/common
2026-04-09 09:57:56 +10:00
..
Audio refactor: hide miniaudio behind PIMPL in SoundEngine 2026-04-09 09:57:56 +10:00
DLC fix: clear all build warnings and clean up review nits 2026-04-09 09:57:56 +10:00
GameRules refactor: replace winapi_stubs with std::vector, std::atomic_ref and std::chrono 2026-04-09 09:57:56 +10:00
Leaderboards fix: clear all build warnings and clean up review nits 2026-04-09 09:57:56 +10:00
Localisation refactor: replace winapi_stubs with std::vector, std::atomic_ref and std::chrono 2026-04-09 09:57:56 +10:00
Network fix: clear all build warnings and clean up review nits 2026-04-09 09:57:56 +10:00
Trial
Tutorial refactor: move NetworkPlayerInterface and SessionInfo into minecraft 2026-04-09 09:57:56 +10:00
UI fix: clear all build warnings and clean up review nits 2026-04-09 09:57:56 +10:00
App_structs.h
AppGameServices.cpp refactor: type the IGameServices payload as a variant instead of void* 2026-04-09 09:57:55 +10:00
AppGameServices.h refactor: type the IGameServices payload as a variant instead of void* 2026-04-09 09:57:55 +10:00
ArchiveManager.cpp
ArchiveManager.h
BannedListManager.cpp
BannedListManager.h
ConsoleGameMode.cpp
ConsoleGameMode.h
DebugOptions.cpp
DebugOptions.h refactor: move Console_Debug_enum.h into minecraft 2026-04-09 09:57:56 +10:00
DLCController.cpp refactor: replace winapi_stubs with std::vector, std::atomic_ref and std::chrono 2026-04-09 09:57:56 +10:00
DLCController.h
Game.cpp refactor: replace winapi_stubs with std::vector, std::atomic_ref and std::chrono 2026-04-09 09:57:56 +10:00
Game.h refactor: move ConsoleGameRulesConstants.h into minecraft 2026-04-09 09:57:56 +10:00
Game_XuiActions.cpp refactor: move NetworkPlayerInterface and SessionInfo into minecraft 2026-04-09 09:57:56 +10:00
GameMenuService.cpp
GameMenuService.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
GameSettingsManager.cpp refactor: move Console_Debug_enum.h into minecraft 2026-04-09 09:57:56 +10:00
GameSettingsManager.h
IPlatformGame.h
LocalizationManager.cpp refactor: move ColourTable into minecraft 2026-04-09 09:57:55 +10:00
LocalizationManager.h
MenuController.cpp refactor: replace winapi_stubs with std::vector, std::atomic_ref and std::chrono 2026-04-09 09:57:56 +10:00
MenuController.h refactor: type the IGameServices payload as a variant instead of void* 2026-04-09 09:57:55 +10:00
NetworkController.cpp refactor: move GameRule chain headers into minecraft 2026-04-09 09:57:56 +10:00
NetworkController.h
SaveManager.cpp refactor: type the IGameServices payload as a variant instead of void* 2026-04-09 09:57:55 +10:00
SaveManager.h
SkinManager.cpp refactor: move Minecraft_Macros.h into minecraft 2026-04-09 09:57:56 +10:00
SkinManager.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
TerrainFeatureManager.cpp
TerrainFeatureManager.h refactor: decouple minecraft/ from app/ via IGameServices virtual interface 2026-04-06 20:32:24 -05:00
XboxStubs.cpp