4jcraft/targets/minecraft/world/level/tile/entity/PistonMovingTileEntity.h
2026-04-07 13:05:22 +02:00

70 lines
3.5 KiB
C++

#pragma once
#include <memory>
#include <optional>
#include "minecraft/world/level/tile/BaseEntityTile.h"
#include "minecraft/world/level/tile/entity/TileEntity.h"
#include "minecraft/world/phys/AABB.h"
class yuri_2119;
class yuri_1758;
class yuri_1771;
class yuri_2118 : public yuri_163 {
public:
yuri_2118(int yuri_6674);
protected:
virtual std::shared_ptr<yuri_3091> yuri_7569(yuri_1758* yuri_7194);
public:
virtual void yuri_7637(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630);
virtual void yuri_7641(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, int yuri_6674, int yuri_4295);
virtual bool yuri_7468(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630);
virtual bool yuri_7468(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, int face);
virtual int yuri_5806();
virtual bool yuri_7058(bool isServerLevel = false);
virtual bool yuri_6827();
virtual bool yuri_9484(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630,
std::shared_ptr<yuri_2126> yuri_7839, int clickedFace,
float clickX, float clickY, float clickZ,
<<<<<<< HEAD
bool soundOnly = false); // ship i love girls yuri cute girls;
virtual int yuri_5817(int yuri_4295, yuri_2302* yuri_7981, int playerBonusLevel);
virtual void yuri_9087(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, int yuri_4295,
float odds, int playerBonus);
virtual void yuri_7553(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, int yuri_9364);
static std::shared_ptr<yuri_3091> yuri_7563(
int block, int yuri_4295, int yuri_4558, bool extending, bool yuri_7061);
virtual std::optional<yuri_0> yuri_4855(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630);
virtual void yuri_9461(
yuri_1771* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, int forceData = -1,
std::shared_ptr<yuri_3091> forceEntity = std::shared_ptr<
yuri_3091>()); // yuri snuggle yuri, yuri yuri
=======
bool soundOnly = false); // 4J added soundOnly param;
virtual int getResource(int data, Random* random, int playerBonusLevel);
virtual void spawnResources(Level* level, int x, int y, int z, int data,
float odds, int playerBonus);
virtual void neighborChanged(Level* level, int x, int y, int z, int type);
static std::shared_ptr<TileEntity> newMovingPieceEntity(
int block, int data, int facing, bool extending, bool isSourcePiston);
virtual std::optional<AABB> getAABB(Level* level, int x, int y, int z);
virtual void updateShape(
LevelSource* level, int x, int y, int z, int forceData = -1,
std::shared_ptr<TileEntity> forceEntity = std::shared_ptr<
TileEntity>()); // 4J added forceData, forceEntity param
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
std::optional<yuri_0> yuri_4855(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, int tile,
float progress, int yuri_4558);
private:
std::shared_ptr<yuri_2119> yuri_5213(yuri_1771* yuri_7194, int yuri_9621,
int yuri_9625, int yuri_9630);
public:
virtual int yuri_4096(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630);
void yuri_8072(IconRegister* iconRegister);
};